Age | Commit message (Expand) | Author |
2006-12-05 | (svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX... | matthijs |
2006-12-03 | (svn r7331) - Codechange: Rename all memory pool macro's and types to "old po... | matthijs |
2006-10-28 | (svn r6986) Use the pool macros for the Town pool | tron |
2006-08-26 | (svn r6149) -Codechange: DeleteTown removes a town from the pool | truelight |
2006-08-22 | (svn r6058) -Fix: Get(Industry|Town)ArraySize could never return 0 | truelight |
2006-08-22 | (svn r6057) -Codechange: made a function GetRandomXXX, that _always_ returns ... | truelight |
2006-08-22 | (svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (... | truelight |
2006-08-22 | (svn r6053) -Codechange: renamed all IsXXXIndex to IsValidXXXID | truelight |
2006-08-22 | (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips inva... | truelight |
2006-08-22 | (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whit... | rubidium |
2006-08-15 | (svn r5907) Remove more indirection by using pointers instead of IDs. Also fi... | tron |
2006-04-27 | (svn r4591) -Fix (FS#122) Game no longer errors out when "Many random towns" ... | celestar |
2006-04-03 | (svn r4261) CodeChange : Add and Use Accessor for Houses Construction. And c... | belugas |
2006-03-26 | (svn r4133) - Some miscellaneous changes (unconverted TownID in function defi... | Darkvater |
2006-03-26 | (svn r4130) - CodeChange: Add proper semantics for TownID for such variables ... | Darkvater |
2006-02-02 | (svn r3520) Remove unused parameters from some functions | tron |
2006-01-05 | (svn r3365) Staticise 36 functions | tron |
2005-10-07 | (svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte... | tron |
2005-09-18 | (svn r2962) - const correctness for all Get* functions and most Draw* functio... | Darkvater |
2005-07-24 | (svn r2701) Insert Id tags into all source files | tron |
2005-06-24 | (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" | tron |
2005-05-09 | (svn r2288) - CodeChange: protected the next batch of commands (41 so far, ou... | Darkvater |
2005-02-17 | (svn r1881) -Fix: [ 1119308 ] Max passengers / mail variables are now 32 bit | celestar |
2005-02-13 | (svn r1866) -Fix: Intercepted generated maps with 0 towns on it. Currently ju... | celestar |
2005-02-06 | (svn r1834) - Fix: NPF does not check the owner of its target, busses try to ... | matthijs |
2005-02-01 | (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me kno... | truelight |
2005-01-29 | (svn r1724) Set maximum number of industries and towns to 250 each | tron |
2005-01-22 | (svn r1594) Convert all undefined parameter lists to (void) and add the appro... | tron |
2005-01-21 | (svn r1581) Added a display for the total map population to the town display ... | celestar |
2005-01-15 | (svn r1520) Trim 134 (!) lines with trailing whitespace ): | tron |
2005-01-14 | (svn r1504) enummed town ratings (Jango) | celestar |
2005-01-06 | (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns an... | truelight |
2004-12-31 | (svn r1312) -Add: Patch which is on by default: population in label of the town | truelight |
2004-12-28 | (svn r1291) -Codechange: prepared subsidies and towns to become an uint16 (ha... | truelight |
2004-09-10 | (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way! | truelight |
2004-08-23 | (svn r122) Change: exclusive transport rights are now stored per town instead... | dominik |
2004-08-10 | (svn r5) -Fix: townname generation of TTDLX savegames. All work | darkvater |
2004-08-09 | (svn r1) Import of revision 975 of old (crashed) SVN | truelight |