Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-07-28 | (svn r2736) -Codechange: De-mystified GfxDrawFillRect a bit, and used enums ↵ | celestar | |
from table/sprites.h. You can now change the number of bits used for sprites and switches in the SpriteSetup enum and the rest should work automagically. Can be used to increase the number of active sprites to 2^19 in case there are no colortables (recolor sprites) in any newgrf. We should possibly move the the colortables to an own list, but how to detect them in a newgrf. | |||
2005-07-24 | (svn r2701) Insert Id tags into all source files | tron | |
2005-07-22 | (svn r2673) Include functions.h directly, not globally via openttd.h | tron | |
2005-07-21 | (svn r2663) Include variables.h only in these files which need it, not ↵ | tron | |
globally via openttd.h | |||
2005-07-15 | (svn r2571) Add explicit type Pixel for ... Pixels | tron | |
2005-06-24 | (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" | tron | |
2005-06-02 | (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. | Darkvater | |
2005-05-30 | (svn r2387) - CodeChange: made the saveload code more readable and also ↵ | Darkvater | |
removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big. - Fix: also fix an unnoticed error in SlSaveLoadConv() due to wrong types. | |||
2005-03-28 | (svn r2099) -Fix: no longer chat-messages hang when the game wraps around 2090 | truelight | |
-Codechange: while trying to find this bug, made texteff.c a bit more readable :) | |||
2005-03-26 | (svn r2073) - Fix: Fixed an apparent oversight in AddTextMessage() which is ↵ | pasky | |
likely to have caused some messages not expiring from the chatterbox after the given time, as reported by dp-. | |||
2005-02-06 | (svn r1813) Declare functions implemented in strings.c in their own shiny ↵ | tron | |
new header (though i think some of these function don't belong into strings.c) | |||
2005-01-25 | (svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and ↵ | tron | |
adapt the save/load data and some other parts of the code to that change WARNING: If i made any mistake here it WILL lead to corrupted savegames! | |||
2005-01-22 | (svn r1594) Convert all undefined parameter lists to (void) and add the ↵ | tron | |
appropriate warning flags in the Makefile | |||
2005-01-15 | (svn r1523) -Fix: somehow mousewheel was disabled on windows using SDL; ↵ | darkvater | |
reenabled again -Fix: added missing CDECL to ellipsis functions and changed VS6 project file to use _cdecl calling conventions (thx tamlin) | |||
2005-01-03 | (svn r1330) Increase size of some vars from int16 to int32 to guard against ↵ | tron | |
future overflows | |||
2004-12-31 | (svn r1312) -Add: Patch which is on by default: population in label of the town | truelight | |
-Fix: Expand town is a bit more agressive -Fix: Fixed a bug in growing algorithm | |||
2004-12-14 | (svn r1082) Feature: Chat toolbar | dominik | |
- to chat with all players press Return (or Shift-T) and type in the message - Press Return again to send the message | |||
2004-12-04 | (svn r942) -Merged branch/network back into the trunk | truelight | |
2004-12-02 | (svn r901) Small step in the process to clean up the DPARAM mess: | tron | |
- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest) - use inline functions instead of macros - add assert()s to check for buffer overruns | |||
2004-11-15 | (svn r624) Merge r377 to trunk: | tron | |
Remove the memmove special case for MSVC According to the MSDN it was just plain wrong and memmove was directly used in some places anyway | |||
2004-09-10 | (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way! | truelight | |
2004-08-09 | (svn r1) Import of revision 975 of old (crashed) SVN | truelight | |