Age | Commit message (Expand) | Author |
2006-04-24 | (svn r4564) CodeChange : Constify the sprites of _cargo_types_base_values | belugas |
2006-04-22 | (svn r4513) Codechange : Assemble a bit the scattered parts of Cargo types. | belugas |
2006-04-15 | (svn r4430) - NewGRF: Use the bridge's sprite layout for drawing high pillars... | Darkvater |
2006-04-12 | (svn r4384) -Codechange: rail drawing code | celestar |
2006-04-10 | (svn r4345) -Codechange: Similar to airport tiles, rename _industry_map5_ arr... | celestar |
2006-04-05 | (svn r4283) -Cleanup: More elrail housekeeping, remove code dublication, more... | celestar |
2006-04-05 | (svn r4282) -Cleanup: Re-arranged the ignore groups into a more readable arra... | celestar |
2006-04-05 | (svn r4281) -Cleanup: Begun cleaning up elrail code a bit, mostly comments an... | celestar |
2006-04-04 | (svn r4278) -Fix: changed char to uint8 because signedness of char is undefin... | celestar |
2006-03-29 | (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of c... | celestar |
2006-03-24 | (svn r4092) CodeChange : Named sprites instead of magic numbers plus create/u... | belugas |
2006-03-21 | (svn r4004) -CodeChange : Renaming sprites and functions | belugas |
2006-03-20 | (svn r3991) -Fix : Last remaining separation of SpriteID from Palette | belugas |
2006-03-19 | (svn r3982) Fix last commit. I got confused by some strange test, which did n... | tron |
2006-03-15 | (svn r3889) Change a part of the bridge drawing code to make it more comprehe... | tron |
2006-03-01 | (svn r3717) - [2cc] Add 2cc colour maps and use for newgrf engines requiring ... | peter1138 |
2006-03-01 | (svn r3707) -Fix: made the generated Finnish town names sound more Finnish (ln-) | bjarni |
2006-02-28 | (svn r3685) Include a file missed from r3684... | peter1138 |
2006-02-13 | (svn r3602) - Move _railveh_score data to _rail_vehicle_info->ai_rank and rem... | peter1138 |
2006-02-11 | (svn r3586) - NewGRF: Load callback masks for all vehicle types. | peter1138 |
2006-02-06 | (svn r3564) Several smaller changes: | tron |
2006-02-03 | (svn r3523) Undefine helper macros after using them | peter1138 |
2006-02-03 | (svn r3522) - Wrap the vehicle info tables with a macro to simplify adding ne... | peter1138 |
2006-02-01 | (svn r3510) Fiddle with whitespace and parentheses | tron |
2006-01-28 | (svn r3464) - Fix: restate some of the sprites in their old spaces. Was misse... | Darkvater |
2006-01-26 | (svn r3447) - CodeChange: [ 1360866 ] station_land.h Naming ALL sprites. Also... | Darkvater |
2006-01-07 | (svn r3388) - NewGRF: Allow train running cost class to differ from engine cl... | peter1138 |
2005-12-18 | (svn r3314) Add 2 times static | tron |
2005-12-14 | (svn r3297) Staticise | tron |
2005-12-11 | (svn r3289) 32 times static | tron |
2005-12-02 | (svn r3254) - Fix: graphical glitch with autorail tool on a certain tile-type. | Darkvater |
2005-11-16 | (svn r3196) Use structs instead of magic offsets into arrays | tron |
2005-11-16 | (svn r3195) Use bitfields instead of explicit shifting/masking | tron |
2005-11-14 | (svn r3181) -Bracing | tron |
2005-11-06 | (svn r3148) -NewGRF, Feature: Add support for cargo refitting specification b... | peter1138 |
2005-11-04 | (svn r3135) Use symbolic names in the tables, which hold the information abou... | tron |
2005-11-03 | (svn r3125) Symbolic names for skiping sprites and the end of the sprite list | tron |
2005-11-02 | (svn r3118) Name 3 palette modifiers properly (belugas) | tron |
2005-11-01 | (svn r3114) Close two gaps in the sprite array when loading openttd.grf. That... | tron |
2005-10-31 | (svn r3108) Confine the use of SPR_OPENTTD_BASE to table/sprites.h by adding/... | tron |
2005-10-29 | (svn r3102) - Fix (regression): Newly added sprite had problems when newgrf's... | Darkvater |
2005-10-28 | (svn r3096) - Feature: 'HOME' icon to saveload dialogs that jumps to the defa... | Darkvater |
2005-10-22 | (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in com... | tron |
2005-10-19 | (svn r3064) Replace some numbers by sprite names | tron |
2005-10-19 | (svn r3063) -Codechange: Demystified and commented bridge_land.h. Also remove... | celestar |
2005-10-18 | (svn r3059) Use bitfields to encode railtype and climates of engines instead ... | tron |
2005-10-16 | (svn r3050) Augment the rail vehicle table with symbolic names for dual-head ... | tron |
2005-10-15 | (svn r3046) Replace some numbers with sprite names and fix a typo in the spri... | tron |
2005-10-14 | (svn r3040) Don't deduce the cursor sprites when building rails from magic nu... | tron |
2005-10-13 | (svn r3037) Don't deduce the sprites for tunnels and level crossings from mag... | tron |