Age | Commit message (Collapse) | Author | |
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2007-01-02 | (svn r7759) -Merge: makefile rewrite. This merge features: | rubidium | |
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy. | |||
2007-01-02 | (svn r7752) -Codechange: An off-by-one problem reduced the sprite limit by 1 ↵ | peter1138 | |
whole sprite | |||
2006-12-30 | (svn r7642) -Codechange: unify all the different locations where the ↵ | rubidium | |
animation state is stored into a single location. | |||
2006-12-30 | (svn r7640) -Codechange: move a table from industry_cmd.c to table/industry_land | rubidium | |
-Codechange: add a reference to the industry GFX enum and some comments to the tables -Codechange: remove some magic numbers | |||
2006-12-28 | (svn r7603) -Codechange (FS#481): update the Polish Town Name generator with ↵ | rubidium | |
Unicode characters (DDream). | |||
2006-12-28 | (svn r7592) -Feature: Add support for tractive effort to 'realistic' ↵ | peter1138 | |
acceleration. | |||
2006-12-27 | (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary ↵ | celestar | |
rail/road combinations (including signals) | |||
2006-12-11 | (svn r7476) -Fix (6965): the paper mill belongs in the Sub-Arctic (LT_HILLY) ↵ | rubidium | |
and not the Tropic (LT_DESERT) climate. | |||
2006-12-09 | (svn r7456) [Namegen] Fixed hungarian characters in namegen as well | miham | |
2006-12-02 | (svn r7326) -Feature: Add support for gradual (un)loading of vehicles (Maedhros) | peter1138 | |
2006-11-22 | (svn r7241) -Fix: czech town name generator now uses proper diacritics (Hadez) | KUDr | |
2006-11-18 | (svn r7212) -Codechange (FS#409): Update Turkish town name generator with ↵ | peter1138 | |
Turkish characters (jnmbk) | |||
2006-11-17 | (svn r7184) -Codechange: Convert Catalan name generator to UTF-8 | peter1138 | |
2006-11-16 | (svn r7182) -Feature: Merge utf8 branch. This brings us support for ↵ | peter1138 | |
Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come. | |||
2006-11-12 | (svn r7134) - Fix (r7133) Still can't build oil refinery in the desert ↵ | KUDr | |
climate (this time i tested it) | |||
2006-11-12 | (svn r7133) - Fix: Can't build oil refinery in other climates than temperate. | KUDr | |
2006-11-03 | (svn r7057) -Codechange: Remove hardcoded lists of road vehicles for each ↵ | peter1138 | |
cargo type in favour of just checking the cargo type of each vehicle. | |||
2006-10-31 | (svn r7013) Add glyphs for the interpunct. This is mainly useful for the ↵ | tron | |
catalan translation | |||
2006-10-29 | (svn r7001) -Codechange: _build_industry_trypes is now only used by ↵ | belugas | |
industry_gui.c. Move it there. -Codechange: _industry_type_cost is not defined, remove its declaration | |||
2006-10-27 | (svn r6965) -CodeChange : Add a climate bitmask member to IndutrySpec. | belugas | |
Removed a loop that used the array _build_industry_types for that purpose. | |||
2006-10-24 | (svn r6930) -Codechange: Move industry name into IndustrySpec | belugas | |
-Codechange: member color_map is more related to random color, rename it as such | |||
2006-10-24 | (svn r6924) -Codechange: Give the last (in the widget arrays at least) ↵ | Darkvater | |
sprites meaningful names. | |||
2006-10-24 | (svn r6923) -Codechange: Load nsignalsw.grf in the same way as other ↵ | Darkvater | |
mandatory additional grfs | |||
2006-10-24 | (svn r6922) -Feature: Add proper cloning sprites and cursors, different for ↵ | Darkvater | |
each vehicle. Big thanks to MB for the initial design and skidd13 for the iconified version(s). -Codechange: Change the autorenew sprites from recycle to upgrade (skidd13) -Codechange: Change the shared orders icon (MeusH) -Add missing table/files.h file to VS project file. | |||
2006-10-24 | (svn r6921) - PEBKAC: Add an MD5 sum check of our own data files, and warn ↵ | peter1138 | |
if they don't match. | |||
2006-10-23 | (svn r6904) -CodeChange : Cleanup of industry_cmd (Step-5). | belugas | |
Add member life_type to IndustrySpec and remove the now useless _industry_close_mode array | |||
2006-10-15 | (svn r6781) - Fix (r5926): Some house introduction dates were incorrectly ↵ | peter1138 | |
adjusted in the move to 32bit dates. | |||
2006-10-10 | (svn r6717) -Codechange: move OPENTTD_SPRITES_COUNT into table/sprites.h to ↵ | Darkvater | |
use it from there. | |||
2006-09-30 | (svn r6593) -Fix: [depot window] added sprites to the buttons, that lacked one | bjarni | |
Also changed the sprites on some of the other buttons to make the buttons consistent Credits for this: Drawing: skidd13 (first sprite copied/heavily inspired by Bot_40) Grfencoding: peter1138 Coding to apply the new sprites: peter1138 (modified by me) Ideas: Born Acorn MeusH ValHallA|SW XeryusTC Sorry if I forgot to mention somebody | |||
2006-09-16 | (svn r6465) -Fix: change some instances of '/* $Id */' to '/* $Id$ */', so ↵ | rubidium | |
SVN can do what is was supposed to do.. | |||
2006-09-04 | (svn r6381) -Cleanup: make the '/* */' comments that span multiple lines ↵ | rubidium | |
more uniform. -Cleanup: whitespace alignment of a few tables. | |||
2006-09-03 | (svn r6367) -Codechange: Speed up the animated cursors a bit so they move ↵ | Darkvater | |
once in a while at least. | |||
2006-08-31 | (svn r6255) Simplify drawing of catenary in depots | tron | |
2006-08-29 | (svn r6220) -Fix: added missing space in a string for Catalan town names (Arnau) | bjarni | |
2006-08-28 | (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else ↵ | rubidium | |
{' -> '} else {', tabs between code and comment, etc. | |||
2006-08-22 | (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. ↵ | rubidium | |
whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. | |||
2006-08-20 | (svn r5975) -Cleanup: use ORIGINAL_BASE_YEAR & ORIGINAL_MAX_YEAR where the ↵ | rubidium | |
functions really depend on the original date format. -Cleanup: use DAYS_TILL_ORIGINAL_BASE_YEAR where the date variables are in the old date format and conversions are needed. -Cleanup: replace one (forgotten) instance of uint16 with Date. | |||
2006-08-20 | (svn r5965) -Feature: FS#261 Catalan Town Names generator (arnau) | bjarni | |
2006-08-16 | (svn r5926) -Codechange: make _cur_year contain the full year, instead of ↵ | rubidium | |
the offset since 1920 -Codechange: store all year related variables that are _not_ stored in a savegame/transported over the network in the same format as _cur_year | |||
2006-08-12 | (svn r5864) -Feature: Also allow horizontal and vertical rails on steep slopes | tron | |
2006-08-10 | (svn r5833) -Feature: Allow building of (certain) rails, roads and bridge ↵ | tron | |
ramps on steep sloped tiles | |||
2006-08-09 | (svn r5819) - NewGRF: add support for refit costs specified in NewGRF. This ↵ | peter1138 | |
may affect the default refit costs for the default rail vehicles. | |||
2006-08-06 | (svn r5796) Use DrawTileSprites/DrawTileSeqStruct for road depot drawing ↵ | tron | |
data, too | |||
2006-08-06 | (svn r5785) Fix(5771) : Silenced a warning in MSVC that prevented from ↵ | belugas | |
compiling. | |||
2006-08-05 | (svn r5771) Unify several code paths and data structures for drawing train ↵ | tron | |
depots and waypoints | |||
2006-08-03 | (svn r5723) - Move the declaration of DrawRoadDepotSprite() out of ↵ | tron | |
functions.h (but I'm not too happy with the new header) - Use DiagDirection instead of plain int for the orientation of the depot graphics - Rename the associated data tables with sprites to something more meaningful | |||
2006-07-16 | (svn r5504) Feature : Added Italian town name generator. (sidew) | belugas | |
2006-06-26 | (svn r5385) - Fix: Corrected new helipad layering so helicopters go over the ↵ | richk | |
H, not through it! ;) Thanks to mart3p for spotting this. | |||
2006-06-25 | (svn r5362) - Fix: Updated sprites in New Airports to be allow cleaner ↵ | richk | |
replacement by newgrf graphics. All tiles now use SPR_AIRPORT_APRON as the tarmac. Created two new sprites in airports.grf for half-grass half-tarmac tiles on Intercontinental airport. | |||
2006-06-23 | (svn r5346) - Feature: Add 4 new airports. 2 for aircraft, 2 for helicopters. | richk | |
Commuter airport: Small. 5x4. 3 terminals, 2 helipads. Intercontinental: massive. 9x11. 8 terminals, 2 helipads, 4 runways. Helidepot: a small heliport with a depot for helis only. Helistation: a large heliport with 3 helipads and a depot. |