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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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Author
2006-02-28
(svn r3685) Include a file missed from r3684...
peter1138
2006-02-13
(svn r3602) - Move _railveh_score data to _rail_vehicle_info->ai_rank and rem...
peter1138
2006-02-11
(svn r3586) - NewGRF: Load callback masks for all vehicle types.
peter1138
2006-02-06
(svn r3564) Several smaller changes:
tron
2006-02-03
(svn r3523) Undefine helper macros after using them
peter1138
2006-02-03
(svn r3522) - Wrap the vehicle info tables with a macro to simplify adding ne...
peter1138
2006-02-01
(svn r3510) Fiddle with whitespace and parentheses
tron
2006-01-28
(svn r3464) - Fix: restate some of the sprites in their old spaces. Was misse...
Darkvater
2006-01-26
(svn r3447) - CodeChange: [ 1360866 ] station_land.h Naming ALL sprites. Also...
Darkvater
2006-01-07
(svn r3388) - NewGRF: Allow train running cost class to differ from engine cl...
peter1138
2005-12-18
(svn r3314) Add 2 times static
tron
2005-12-14
(svn r3297) Staticise
tron
2005-12-11
(svn r3289) 32 times static
tron
2005-12-02
(svn r3254) - Fix: graphical glitch with autorail tool on a certain tile-type.
Darkvater
2005-11-16
(svn r3196) Use structs instead of magic offsets into arrays
tron
2005-11-16
(svn r3195) Use bitfields instead of explicit shifting/masking
tron
2005-11-14
(svn r3181) -Bracing
tron
2005-11-06
(svn r3148) -NewGRF, Feature: Add support for cargo refitting specification b...
peter1138
2005-11-04
(svn r3135) Use symbolic names in the tables, which hold the information abou...
tron
2005-11-03
(svn r3125) Symbolic names for skiping sprites and the end of the sprite list
tron
2005-11-02
(svn r3118) Name 3 palette modifiers properly (belugas)
tron
2005-11-01
(svn r3114) Close two gaps in the sprite array when loading openttd.grf. That...
tron
2005-10-31
(svn r3108) Confine the use of SPR_OPENTTD_BASE to table/sprites.h by adding/...
tron
2005-10-29
(svn r3102) - Fix (regression): Newly added sprite had problems when newgrf's...
Darkvater
2005-10-28
(svn r3096) - Feature: 'HOME' icon to saveload dialogs that jumps to the defa...
Darkvater
2005-10-22
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in com...
tron
2005-10-19
(svn r3064) Replace some numbers by sprite names
tron
2005-10-19
(svn r3063) -Codechange: Demystified and commented bridge_land.h. Also remove...
celestar
2005-10-18
(svn r3059) Use bitfields to encode railtype and climates of engines instead ...
tron
2005-10-16
(svn r3050) Augment the rail vehicle table with symbolic names for dual-head ...
tron
2005-10-15
(svn r3046) Replace some numbers with sprite names and fix a typo in the spri...
tron
2005-10-14
(svn r3040) Don't deduce the cursor sprites when building rails from magic nu...
tron
2005-10-13
(svn r3037) Don't deduce the sprites for tunnels and level crossings from mag...
tron
2005-10-13
(svn r3035) Augment the engine table with symbolic names for rail types and c...
tron
2005-09-26
(svn r2989) - Make engine/vehicle information tables constant. Duplicate them...
peter1138
2005-09-16
(svn r2957) - Feature: [ 1263280 ] Danish town names (fey_dk)
Darkvater
2005-08-06
(svn r2815) Store the currency information in one central place instead of sc...
tron
2005-08-01
(svn r2781) Fix some of the issues with variables in .h files.
ludde
2005-07-31
(svn r2764) -Feature: Clone vehicles
bjarni
2005-07-28
(svn r2736) -Codechange: De-mystified GfxDrawFillRect a bit, and used enums f...
celestar
2005-07-25
(svn r2704) Remove . from include path again, too much trouble. Also add some...
tron
2005-07-24
(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic n...
celestar
2005-07-24
(svn r2701) Insert Id tags into all source files
tron
2005-07-23
(svn r2685) -Codechange: Split the music/sound/video drivers into separate fi...
tron
2005-07-20
(svn r2657) -Codechange: The available railtypes per player are now a bitmask...
celestar
2005-07-19
(svn r2639) -Add: Added the vehicle names in table/engines.h so that you know...
celestar
2005-07-08
(svn r2534) Small cleanup
tron
2005-07-08
(svn r2532) - Fix: Don't waste space using an int where a byte would suffice...
hackykid
2005-07-04
(svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows mu...
hackykid
2005-07-04
(svn r2515) -Codechange: Removed a good deal of magic sprite numbers in the r...
celestar
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