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path: root/table/track_land.h
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2006-03-19(svn r3982) Fix last commit. I got confused by some strange test, which did ↵tron
nothing
2005-10-31(svn r3108) Confine the use of SPR_OPENTTD_BASE to table/sprites.h by ↵tron
adding/using some sprite enums
2005-10-22(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in ↵tron
comments, excess empty lines, minor other changes nothing spectacular, just some stuff, which piled up
2005-08-01(svn r2781) Fix some of the issues with variables in .h files.ludde
2005-07-24(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic ↵celestar
numbers by enums. There remains work in gfx.c to move the "transparency" and "recolor" bits around to make space for more sprites. However, 2800 additional sprites can now be loaded. There also remains cleanup and Doxygen work on many of the header files.
2005-07-24(svn r2701) Insert Id tags into all source filestron
2005-03-24(svn r2048) -Fix: deleted a word somehow :s (Tnx Tron!)truelight
2005-03-24(svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.htruelight
-Codechange: rewrote some functions while moving waypoint-stuff -Add: added support for 64k waypoints -Fix: made the waypoint struct a bit more logic (no bit-fucking)
2005-02-22(svn r1903) Replace some casts and macro magic with proper typing, similar ↵tron
to r1902
2004-11-14(svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name ↵darkvater
actually makes some sense and is also compatible with TTDPatch (pasky).
2004-09-17(svn r283) New checkpoint graphics (drawn by Eobet and George)dominik
2004-08-09(svn r1) Import of revision 975 of old (crashed) SVNtruelight