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2006-01-26(svn r3447) - CodeChange: [ 1360866 ] station_land.h Naming ALL sprites. ↵Darkvater
Also replaced the SPTR_STATUE_GROUND by the more obvious SPR_CONCRETE_GROUND in unmovable_cmd.c. No functional changes except for commenting out PALETTE_RECOLOR_SPRITE in table/sprites.h. (Belugas)
2005-12-11(svn r3289) 32 times statictron
2005-10-31(svn r3108) Confine the use of SPR_OPENTTD_BASE to table/sprites.h by ↵tron
adding/using some sprite enums
2005-07-24(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic ↵celestar
numbers by enums. There remains work in gfx.c to move the "transparency" and "recolor" bits around to make space for more sprites. However, 2800 additional sprites can now be loaded. There also remains cleanup and Doxygen work on many of the header files.
2005-07-24(svn r2701) Insert Id tags into all source filestron
2005-01-06(svn r1402) Trim trailing whitespacetron
2004-12-03(svn r907) Sprinkle holy ANSI water:tron
- "inline" must before the return type (and after "static") - Initialise all struct members, not just some of them - Remove (one) spurious semicolon
2004-11-14(svn r577) -newgrf: fixed some typos of last commit (airports were looking ↵darkvater
weird)
2004-11-14(svn r576) -newgrf: Cleanup horrible table/(station|unmovable)_land.h ↵darkvater
DrawTileSeqStruct hacks needed for custom station supports (pasky)
2004-09-12(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron ↵darkvater
for your diligent fixing of warnings (and some possibly bugs) (Tron) -CodeLayout: Remove trailing spaces and Windows linebreaks
2004-08-09(svn r1) Import of revision 975 of old (crashed) SVNtruelight