Age | Commit message (Collapse) | Author |
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Turkish characters (jnmbk)
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Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
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note: <ln-> Bjarni: please go ahead and commit it, i'll take the responsibility if something should go wrong.
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some #ifdefs and #includes for the Windows build
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files and move them into subfolders.
This results in shorter and hopefully easier to maintain files.
Note: I had to change paths in #include statements of some unrelated files, because I added the ottd base directory to the include path (-I.)
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selecting colours actually works.
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generator and an offer to help. :-)
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town names.
The static names are still used in 1/4 of cases. I think the tables for
dynamic generation must look pretty spectacular. :-) New stems are still
needed and there can be occasional glitches, please let me know.
I guess that this method of dynamic generation could be used for at least
Slovak town names, too. And possibly other Slavic languages?
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consistent naming.
- name_spanish_1, name_french_1, name_czech_1, name_romanian_1, name_finnish_1
and name_german_hardcoded were renamed to *_real.
- name_slovakish_1 was renamed to name_slovak_real.
- name_finnish_2[ab] was renamed to name_finnish[12].
- Added comment near the town_names setting definition about the "Slovakish"
pigginess.
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more
readable now. 'American' is replaces by 'Additional English' (Jango)
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