Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-11-14 | (svn r3181) -Bracing | tron | |
-Indentation -Whitespace -DeMorgan's Law -Test with NULL or 0 for non-booleans -'\0' instead of 0 for chars -Remove redundantly redundant comments (like DoFoo(); // Do foo) -Join multiple short lines with a single statement -Split single lines with multiple statements -Avoid assignments in if | |||
2005-11-06 | (svn r3148) -NewGRF, Feature: Add support for cargo refitting specification ↵ | peter1138 | |
by cargo classes. | |||
2005-10-18 | (svn r3059) Use bitfields to encode railtype and climates of engines instead ↵ | tron | |
of manual shifting/anding | |||
2005-10-16 | (svn r3050) Augment the rail vehicle table with symbolic names for dual-head ↵ | tron | |
engines and wagons | |||
2005-10-13 | (svn r3035) Augment the engine table with symbolic names for rail types and ↵ | tron | |
climates | |||
2005-09-26 | (svn r2989) - Make engine/vehicle information tables constant. Duplicate ↵ | peter1138 | |
them so NewGRF data can be loaded without wiping out the default data. | |||
2005-07-25 | (svn r2704) Remove . from include path again, too much trouble. Also add ↵ | tron | |
some #ifdefs and #includes for the Windows build | |||
2005-07-24 | (svn r2701) Insert Id tags into all source files | tron | |
2005-07-23 | (svn r2685) -Codechange: Split the music/sound/video drivers into separate ↵ | tron | |
files and move them into subfolders. This results in shorter and hopefully easier to maintain files. Note: I had to change paths in #include statements of some unrelated files, because I added the ottd base directory to the include path (-I.) | |||
2005-07-20 | (svn r2657) -Codechange: The available railtypes per player are now a ↵ | celestar | |
bitmask, so that railtypes do not be in ascending order of appearance. Allows easier implementation or more railtypes | |||
2005-07-19 | (svn r2639) -Add: Added the vehicle names in table/engines.h so that you ↵ | celestar | |
know what line represents what vehicle (I hope I didn't mess that up). Added some comments while I'm at it and include the table/ directory in the Doxygen generation | |||
2005-06-06 | (svn r2428) - Feature: [newgrf] Implement shorter train vehicles (Therax), ↵ | hackykid | |
and the callback that goes with it. - Codechange: Remove some magic numbers (PALETTE_CRASH) | |||
2005-06-06 | (svn r2414) - Feature: [newgrf] Implement powered wagons, and the callback ↵ | hackykid | |
that goes with it. | |||
2005-06-03 | (svn r2401) - Fix: [newgrf] Finish up callback mechanism, implement 'refit ↵ | hackykid | |
capacity' callback slightly more correct. | |||
2005-01-09 | (svn r1444) -Fix: fixed weight for double-head trains (and with that the ↵ | truelight | |
acceleration) (now maglev lvl4 can reach their top speed, and are faster than lvl3) (Tnx to Darkvater :)) -Fix: Buy Vehicle GUI now shows HPs bigger than 32000 correctly | |||
2005-01-07 | (svn r1410) Replaced all occurences of 'passanger' by 'passenger' in the code | celestar | |
2004-11-13 | (svn r570) -newgrf: Support for custom aircrafts via GRF files. Planeset ↵ | darkvater | |
seems to work :). Also use aircraft_vehinfo() instead of the old tables (pasky). | |||
2004-11-13 | (svn r565) -newgrf: fixed double work of RoadVehicleInfo[]; added ↵ | darkvater | |
AircraftVehicleInfo[] as well. table/engines.h is now the same as in the _map branch. | |||
2004-11-13 | (svn r562) newgrf: Merge most of the road vehicle info to a single | celestar | |
road_vehicle_info table, like it already is for trains and ships. Needed for GRF custom override support. (pasky) | |||
2004-08-23 | (svn r115) Fix: monorail/maglev became available around 1927 | dominik | |
2004-08-09 | (svn r1) Import of revision 975 of old (crashed) SVN | truelight | |