Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-11-17 | (svn r654) Hopefully complete support for randomized variational ↵ | tron | |
spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky) | |||
2004-11-17 | (svn r647) Cleanup custom station classes handling. (pasky) | miham | |
2004-11-15 | (svn r635) Fix choosing a spritegroup from deterministic variational ↵ | tron | |
spritegroups if there is no structure to search (i.e. in purchase lists) (pasky) | |||
2004-11-15 | (svn r625) Almost complete support for deterministic variational vehicle ↵ | tron | |
spritegroups. (pasky) | |||
2004-11-14 | (svn r610) -newgrf: Support for some basic deterministical spritegroups ↵ | darkvater | |
regarding stations. Waypoints look changes based on year now :^) (pasky). | |||
2004-11-14 | (svn r605) -newgrf: Framework for supporting variational spritegroups . ↵ | darkvater | |
Deterministic only at the moment, but random ones support shouldn't be that difficult now It doesn't do anything, but makes these actions actually possible (pasky). | |||
2004-11-14 | (svn r602) -newgrf: Move DrawTileSeqStruct & co and struct SpriteGroup to ↵ | darkvater | |
sprite.h (pasky) | |||
2004-11-14 | (svn r600) -newgrf: Relocation offset for custom station sprites is now ↵ | darkvater | |
stored separately, making it possible to show different sprites in waypoint selection dialog (pasky). | |||
2004-11-14 | (svn r592) -newgrf: Dynamically allocate global custom station IDs (pasky). | darkvater | |
2004-11-14 | (svn r591) -newgrf: Store whole struct StationSpec in SetCustomStation(), ↵ | darkvater | |
not just the rendering data. This will be needed for variational stationspecs (pasky). | |||
2004-11-14 | (svn r581) -newgrf: Basic support for new stations - only waypoints ↵ | celestar | |
supported now and only the first custom one can be placed (no selector GUI, coming soon). This also moves some global variables to {struct GRFFile} and reorders which actions are processed in what stage, to get it all working together -- (pasky) | |||
2004-11-14 | (svn r576) -newgrf: Cleanup horrible table/(station|unmovable)_land.h ↵ | darkvater | |
DrawTileSeqStruct hacks needed for custom station supports (pasky) | |||
2004-11-11 | (svn r542) -Fix: Display correct rail type in "build railway station" window | tron | |
Thanks, ln-- | |||
2004-09-25 | (svn r319) -Fix: [ 1029064 ] Building a station acted weird in some rare ↵ | truelight | |
situations | |||
2004-09-14 | (svn r244) -Fix: Stations were not sorted for non-player-0 players | darkvater | |
-Fix: Correctly resorting vehicle list of player when the list of another player is open. | |||
2004-09-12 | (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron ↵ | darkvater | |
for your diligent fixing of warnings (and some possibly bugs) (Tron) -CodeLayout: Remove trailing spaces and Windows linebreaks | |||
2004-09-10 | (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way! | truelight | |
2004-09-05 | (svn r160) -Codechange: made GetTileTrackStatus more readable (blathijs) | truelight | |
-Fix: some minor fixes around GetTileTrackStatus (blathijs) | |||
2004-09-03 | (svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs | darkvater | |
-Fix: [993493] Buildings on water -Feature: Water floods everything, including vehicles. | |||
2004-08-23 | (svn r124) Prepared code for removal of block_months variable in next major ↵ | dominik | |
savegame version | |||
2004-08-23 | (svn r122) Change: exclusive transport rights are now stored per town ↵ | dominik | |
instead of per station Exclusive rights from old savegames will be reset. | |||
2004-08-20 | (svn r85) -Add: initial commit of new AI (enable in Patch menu) | truelight | |
-Add: generalised A* Algorithm -Add: generalised queues (Fifo, Stack, InsSort, BinaryHeap) | |||
2004-08-17 | (svn r72) -Add: build_date of station (viewable with Query tool) | truelight | |
2004-08-16 | (svn r66) -Fix Station list updated on station deletion/station rename | darkvater | |
-Changed debug messages to comply with DEBUG(name, level) heuristics | |||
2004-08-15 | (svn r60) -Fix: signal_density is given as a parameter to autosignal. This ↵ | darkvater | |
means all players can define it for themselves. -Fix a few warnings | |||
2004-08-15 | (svn r56) Improved order checker + patch setting for it (celestar) | dominik | |
2004-08-13 | (svn r44) Fix: Coast line near edge of map and near oilrigs (Dribbel) | dominik | |
2004-08-13 | (svn r40) Final slope graphics fix | dominik | |
2004-08-12 | (svn r29) -Fix You cannot take ownership of an oilrig by building right next ↵ | darkvater | |
to it -Fix when adding parts to a statin max size is not 15x15 anymore, but _patches.station_spread | |||
2004-08-12 | (svn r28) -Fix removing station merged with oilrig, will reset oilrigs ownership | darkvater | |
2004-08-11 | (svn r23) -Some omments on the code (blathijs) | darkvater | |
2004-08-09 | (svn r1) Import of revision 975 of old (crashed) SVN | truelight | |