Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-17 | (svn r16587) -Update: WebTranslator2 update to 2009-06-17 17:39:59 | translators | |
estonian - 16 changed by lible (16) russian - 10 changed by Lone Wolf (10) slovenian - 27 fixed by Necrolyte (27) | |||
2009-06-17 | (svn r16586) -Codechange: don't store lifelength in the savegame; it can ↵ | rubidium | |
easily be calculated, it isn't used often and now changing extend_vehicle_life in game has some effect. | |||
2009-06-17 | (svn r16585) -Add [NoAI]: AIBuoyList to get a list of all buoys | yexo | |
2009-06-17 | (svn r16584) -Fix [FS#2965]: sometimes SETX/SETXY would lead to unexpected ↵ | rubidium | |
results for NewGRF texts. Note: This readds support for centering strings with SETX, however the text part of the string will not be in the exact center, as the SETX offsets that. Note: All means of aligning vehicle names behind wide sprites (SETX or lots of spaces) in the buy menu will cause the vehicle names to be misaligned in other places, like the new vehicle news message, exclusive use of vehicle message, detailed vehicle information or autoreplace. | |||
2009-06-16 | (svn r16583) -Update: the order of the language files so it's in sync with ↵ | rubidium | |
english.txt. Normally WT2 would do this, but only with activity for those languages. Now we'd like to the order to match so we can more easily spot import bugs while developing WT3. | |||
2009-06-16 | (svn r16582) -Update: WebTranslator2 update to 2009-06-16 17:10:36 | translators | |
estonian - 3 fixed, 47 changed by lible (50) russian - 31 fixed, 225 changed by Lone Wolf (256) | |||
2009-06-16 | (svn r16581) -Codechange: unify the access to Engine::lifelength. | rubidium | |
2009-06-16 | (svn r16580) -Codechange: rename Engine::image_index to original_image_index ↵ | rubidium | |
to not confuse it with image_index from *VehInfo. | |||
2009-06-16 | (svn r16579) -Codechange: rework smallmap code a bit; remove goto, remove ↵ | rubidium | |
some unneeded variables, return value directly instead of writing it to a variable to later return that | |||
2009-06-14 | (svn r16578) -Update: WebTranslator2 update to 2009-06-14 17:33:27 | translators | |
russian - 39 fixed, 121 changed by Lone Wolf (160) simplified_chinese - 3 fixed by ww9980 (3) traditional_chinese - 3 fixed by ww9980 (3) | |||
2009-06-14 | (svn r16577) -Fix: signed/unsigned comparison | rubidium | |
2009-06-14 | (svn r16576) -Fix: show the line of the translation file that has the fault ↵ | rubidium | |
and not the line of the string in english.txt. | |||
2009-06-14 | (svn r16575) -Fix (r15760): Move resize sprite to the right when widget is ↵ | alberth | |
lowered for RTL languages also. | |||
2009-06-13 | (svn r16574) -Codechange: reorder stuff in NetworkGameInfo so compilers ↵ | rubidium | |
waste less bytes aligning stuff and fix the comment of the structs. | |||
2009-06-13 | (svn r16573) -Fix: [Network] Always send the starting date from the game ↵ | rubidium | |
you're currently playing instead the starting date from the config file. | |||
2009-06-13 | (svn r16572) -Codechange: also catch FPEs in saveload and the warning about ↵ | rubidium | |
missing NewGRFs; only happens when assertions are disabled and NewGRFs are missing. | |||
2009-06-13 | (svn r16571) -Fix [FS#2974](r16322): in some cases, train could be stuck in ↵ | smatz | |
depot | |||
2009-06-12 | (svn r16569) -Codechange: remove the gaps in the AirportTiles enum | yexo | |
2009-06-12 | (svn r16568) -Codechange: rename all arrays with airport-tile sprites | yexo | |
2009-06-12 | (svn r16567) -Fix (r16566): some minor corrections | yexo | |
2009-06-12 | (svn r16566) -Codechange: enumify all airport tiles | yexo | |
2009-06-11 | (svn r16565) -Update: WebTranslator2 update to 2009-06-11 17:32:14 | translators | |
russian - 3 fixed, 1 deleted, 209 changed by Lone Wolf (213) serbian - 95 fixed by etran (95) | |||
2009-06-11 | (svn r16563) -Fix [NoAI]: AIMarine::AreWaterTilesConnected didn't return ↵ | yexo | |
true for bridge head<>neighbouring water tile | |||
2009-06-11 | (svn r16562) -Revert (r16561) | yexo | |
2009-06-11 | (svn r16561) -Fix [NoAI]: AIMarine::AreWaterTilesConnected didn't return ↵ | yexo | |
true for bridge head<>neighbouring water tile | |||
2009-06-10 | (svn r16560) -Fix (r16559): wrong replacement at one place | smatz | |
2009-06-10 | (svn r16559) -Codechange: introduce Company::IsValidAiID() and ↵ | smatz | |
Company::IsValidHumanID(), don't use IsHumanCompany() where possible | |||
2009-06-10 | (svn r16558) -Codechange: Switch found-town window to nested widgets. | alberth | |
2009-06-10 | (svn r16557) -Feature(tte) [NoAI][FS#2892]: mark dead AIs by red background ↵ | smatz | |
in the AIDebug window | |||
2009-06-10 | (svn r16556) -Codechange [NoAI]: use accessor for AIInstance::is_dead | smatz | |
2009-06-10 | (svn r16555) -Feature [FS#570]: ability to enter server and company password ↵ | smatz | |
via command line when joining a server (based on patch by Progman, Ammler and planetmaker) | |||
2009-06-10 | (svn r16554) -Fix (r16433): compilation with disabled network was broken | smatz | |
2009-06-10 | (svn r16553) -Codechange: don't use TRACK_BIT_WORMHOLE and TRACK_BIT_DEPOT ↵ | smatz | |
as bitmasks | |||
2009-06-10 | (svn r16552) -Codechange: make AddTileIndexDiffCWrap() a bit faster | smatz | |
2009-06-10 | (svn r16551) -Codechange: use shift instead of multiplication in TileXY() | smatz | |
2009-06-10 | (svn r16550) -Codechange: move definition of ScaleByMapSize to header file, ↵ | smatz | |
use shifts instead of mults | |||
2009-06-10 | (svn r16549) -Codechange: use bool in TileLoopClearHelper | smatz | |
2009-06-10 | (svn r16548) -Fix (r16538): removing of duplicates of base graphics set ↵ | smatz | |
could behave randomly | |||
2009-06-09 | (svn r16547) -Codechange: make CircularTileSearch a tiny bit faster | smatz | |
2009-06-09 | (svn r16546) -Codechange: use array member instead of allocating in ↵ | smatz | |
costructor and freeing in desctructor | |||
2009-06-09 | (svn r16545) -Cleanup: tunnels have been returning correct SlopeZ since r1 | smatz | |
2009-06-09 | (svn r16544) -Codechange: use double-linked list for vehicle position caches ↵ | smatz | |
in order to improve performance (~5% with many vehicles) | |||
2009-06-09 | (svn r16543) -Update: WebTranslator2 update to 2009-06-09 17:05:46 | translators | |
russian - 6 deleted, 276 changed by Lone Wolf (282) | |||
2009-06-09 | (svn r16542) -Fix [FS#2971](r16307): depend failed on architectures with ↵ | smatz | |
unsigned char | |||
2009-06-08 | (svn r16538) -Fix (r16503): when finding duplicate graphics sets favour the ↵ | rubidium | |
more complete one | |||
2009-06-08 | (svn r16537) -Update: WebTranslator2 update to 2009-06-08 17:40:35 | translators | |
french - 1 fixed by glx (1) german - 1 changed by planetmaker (1) russian - 31 fixed, 89 changed by Lone Wolf (120) | |||
2009-06-08 | (svn r16536) -Fix (r16535): W != S | frosch | |
2009-06-08 | (svn r16535) -Fix (r16146): In one case a too small portion of the screen ↵ | frosch | |
was marked dirty, when (un-)drawing selections. | |||
2009-06-07 | (svn r16534) -Fix [Squirrel] [FS#2942]: fix crash that occured when an AI ↵ | yexo | |
was halted while one or more generators were still in a 'running' state | |||
2009-06-07 | (svn r16533) -Update: WebTranslator2 update to 2009-06-07 17:45:47 | translators | |
icelandic - 8 fixed, 50 changed by scrooge (58) russian - 8 fixed, 28 changed by Lone Wolf (36) serbian - 100 fixed by etran (100) |