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2020-09-24Fix #8311, b98c7763de4: Industry probability at map generation was scaled dif...frosch
2020-09-24Feature: Make news and errors close hotkeys configurabledP
2020-09-24Feature: Improve restart commandBerbe
2020-09-24Fix 380fd8c: Only check houses for cargo when generating subsidies with townsdP
2020-09-23Update: Translations from eintstranslators
2020-09-02Update: Translations from eintstranslators
2020-09-01Change: Use key names instead of characters in hotkey.cfgdP
2020-08-30Update: Translations from eintstranslators
2020-08-21Update: Translations from eintstranslators
2020-08-13Fix: sprite preview in sprite aligner is too small with scaled UIdP
2020-08-04Update: Translations from eintstranslators
2020-07-28Change: Log when rejecting a TAR archive for extractionNiels Martin Hansen
2020-07-27Fix: Properly invalidate mouse-over station coverage highlight (#8263)Ɓukasz Hryniuk
2020-07-27Codechange #8258: Remove unused town cargo caches from the savegamedP
2020-07-27Codechange: Spell 'Viewport' consistentlyTechGeekNZ
2020-07-27Fix: GCC warns about possibly uninitialized data in signal.cppTechGeekNZ
2020-07-25Update: Translations from eintstranslators
2020-07-24Update: Translations from eintstranslators
2020-07-22Update: Translations from eintstranslators
2020-07-21Update: Translations from eintstranslators
2020-07-16Change: rewrote squirrel_export in CMakeglx
2020-07-16Change: rewrote generate_widget in CMakeglx
2020-07-15Feature: Center text and icons in the status bar vertically (#8273)Pavel Stupnikov
2020-07-13Fix: Set invalid road and tram types for rail tunnel endsdP
2020-07-12Update: Translations from eintstranslators
2020-07-10Fix #7772: Show destination on mouseover when vehicle stopped (and not in depot)Abdurrahmaan Iqbal
2020-07-10Update: Disuse of STR_ERROR_INCOMPATIBLE_ROADTrevorShelton
2020-07-10Change #8162: Conversion of Town Road, Impr. ErrorTrevorShelton
2020-07-09Fix: Thread unsafe use of SendPacket for PACKET_SERVER_MAP_SIZEJonathan G Rennison
2020-07-03Fix: Globally apply preprocessor directive coding styleTechGeekNZ
2020-07-02 Fix #8250: [NRT] Company infrastructure window always omits last road/tramtypestormcone
2020-07-01Update: Translations from eintstranslators
2020-06-28Change #8159: Remove now unused town cargo caches without bumping the savegam...dP
2020-06-28Fix: Make subsidies scan tiles for town acceptance and production instead of ...dP
2020-06-28Revert #8157: Redundant changedP
2020-06-28Add: [NewGRF] Industry behaviour flag to override second cargo production cla...Michael Lutz
2020-06-28Fix: Incorrect save/load array size of Town::cargo_acceptedJonathan G Rennison
2020-06-28Codechange: Move SlSkipBytes to saveload.hJonathan G Rennison
2020-06-28Fix #8131: small bridges also have pillars drawnilayaraja97
2020-06-28Fix #8221: Missing specific error message for bridge too long (#8240)TrevorShelton
2020-06-28Fix #8216: Don't show floating text on autoreplace if cost is 0Charles Pigott
2020-06-27Doc: Acknowledge integer type mismatch in certain admin packets using AdminUp...duck
2020-06-27Change: Also make roadside trees match the tree transparency optionCharles Pigott
2020-06-27Fix #8129: Crash if a news message expires while viewing the endgame screenCharles Pigott
2020-06-27Codechange: Make sure script enums are the same size as their normal counterp...Charles Pigott
2020-06-27Fix: Warning about using the wrong enum typeCharles Pigott
2020-06-27Codechange: Add WARN_FORMAT to vseprintf and fix the cascade of warnings that...Charles Pigott
2020-06-27Fix: Compiler warnings about memsetting non-trivial classesCharles Pigott
2020-06-27Fix #8232: 'Huge screenshot' warning being shown incorrectlyAbdurrahmaan Iqbal
2020-06-27Cleanup: Give `TakeScreenshot` a more sensible nameTechGeekNZ