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2019-04-29Codechange: Remove TownLayoutByte typeCharles Pigott
2019-04-29Codechange: Remove TownFoundingByte typeCharles Pigott
2019-04-29Codechange: Remove TrainForceProceedingByte typeCharles Pigott
2019-04-29Codechange: Set VehicleType's base type to byte instead of using VehicleTypeByteCharles Pigott
2019-04-29Codechange: Set ZoomLevel's base type to byte instead of using ZoomLevelByteCharles Pigott
2019-04-28Update: Translations from eintstranslators
indonesian: 2 changes by fanioz dutch: 3 changes by JanWillem korean: 3 changes by telk5093
2019-04-27Fix #7165: Missed another 'Append() --> push_back()' replacement (#7548)PeterN
2019-04-27Update: Translations from eintstranslators
spanish (mexican): 3 changes by Absay russian: 3 changes by Lone_Wolf
2019-04-27Fix 81d335b: Coverage button missing from town window in scenario editor.peter1138
2019-04-26Update: Translations from eintstranslators
indonesian: 3 changes by fanioz croatian: 3 changes by VoyagerOne
2019-04-25Update: Translations from eintstranslators
finnish: 3 changes by hpiirai italian: 3 changes by lorenzodv
2019-04-25Fix dcb2571: Missing override keywordsNiels Martin Hansen
2019-04-25Feature: Add station coverage area display for towns.peter1138
2019-04-25Feature: Add existing station coverage area display when placing new station ↵peter1138
parts.
2019-04-25Feature: Add coverage area display for existing stations.peter1138
2019-04-24Change: Zoom title game by UI zoom levelNiels Martin Hansen
2019-04-24Fix: Manager name in company news was being clippedNiels Martin Hansen
2019-04-24Fix: Scale news ticker scroll speed by UI scaleNiels Martin Hansen
2019-04-24Fix: Scale all min size and padding by UI scaleNiels Martin Hansen
2019-04-24Codechange: Revert unnecessary indentation changeNiels Martin Hansen
2019-04-24Fix: Also breaking for warning text in set company passwordNiels Martin Hansen
2019-04-24Fix: Automatic line breaking of the warningNiels Martin Hansen
2019-04-24Add: Warn players that company passwords are not truly secureNiels Martin Hansen
2019-04-21Codechange: Use std::underlying_type for DECLARE_POSTFIX_INCREMENT.peter1138
2019-04-21Fix: Replace int with std::underlying_type in DECLARE_ENUM_AS_BIT_SET.peter1138
This fixes 64 bit uses of this macro.
2019-04-20Fix e8d397e: Invisible station/waypoint signs could still be clicked on. (#7531)PeterN
2019-04-20Fix: Bounds check access to railtype_map. (#7529)PeterN
2019-04-20Add: NewGRF string codes to access PUSH/POP_COLOUR. (#7527)PeterN
2019-04-19Fix #7526, 5b77102b6: FiosItem::operator< must return false for equality (#7528)glx22
2019-04-18Cleanup: remove core/sort_func.hpp as it's not used anymoreglx
2019-04-18Codechange: use std::array for _sorted_industry_typesglx
2019-04-18Codechange: use std::sort in SaveHighScoreValueNetwork()glx
2019-04-18Codechange: use std::vector to sort _all_grfs linked listglx
2019-04-18Codechange: use std::vector for _language_dropdownglx
2019-04-18Codechange: use std::vector for _resolutionsglx
2019-04-18Codechange: use std::vector for _sorted_railtypesglx
2019-04-18Codechange: use std::vector for _sorted_cargo_specsglx
2019-04-17Update: Translations from eintstranslators
indonesian: 9 changes by fanioz
2019-04-16Fix #7235: Ensure catchment area of neutral station covers entire industry. ↵PeterN
(#7518)
2019-04-16Update: Translations from eintstranslators
indonesian: 6 changes by fanioz
2019-04-15Codechange: No need for AutoFreePtr if there's std::unique_ptr.Michael Lutz
2019-04-15Codechange: Replace SmallStackSafeStackAlloc with std::array.Michael Lutz
The only port that ever used it to make heap allocations instead of stack ones was the NDS port, which got thrown out some time ago.
2019-04-15Fix: Typos. (#7517)stormcone
2019-04-15Update: Translations from eintstranslators
luxembourgish: 1 change by Phreeze
2019-04-13Cleanup: Fix alignment after NULL -> nullptr change.peter1138
2019-04-13Fix 801cbea9c: operator< is not always the best ideaglx
Also removes unused and anyway broken SmallMap::SortByKey() function.
2019-04-13Fix: Industry coverage area is no longer rectangular. (#7464)PeterN
AIs test station catchment in reverse to how players see station catchment. This did not take account of non-rectangular station catchment areas, so AIs could end up placing stations in locations that did not accept/deliver cargo.
2019-04-13Codechange: Replace duplicated code with TileArea::Expand() (#7467)PeterN
2019-04-13Codechange: use std::sort() for all std::vector typesglx
2019-04-13Codechange: use std::sort() to sort file listsglx