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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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Author
2021-04-30
Cleanup: remove weird left-over comment in yapf.hpp
Patric Stout
2021-04-30
Change: use TCP for everything except for master-server and initial server sc...
Patric Stout
2021-04-29
Fix: String validation could leave invalid Utf8 encoded strings (#9096)
rubidium42
2021-04-29
Cleanup: Remove old FiosList helper methods. (#9139)
PeterN
2021-04-29
Codechange: Replace FOR_ALL_CARGOSPECS with range-based for loops
glx22
2021-04-29
Codechange: Replace window related FOR_ALL with range-based for loops
glx22
2021-04-29
Change: [Network] Encapsulate logic about the connection string to the networ...
rubidium42
2021-04-29
Codechange: use NetworkAddress instead of two host/port variables where possible
Patric Stout
2021-04-29
Codechange: use std::string over stack-based strings if possible
Patric Stout
2021-04-29
Cleanup: remove write-only variable "hostname" in NetworkGameList
Patric Stout
2021-04-29
Fix: 'Cache' top and bottom lines of textfile viewer to avoid overdraw. (#9131)
PeterN
2021-04-29
Update: Translations from eints
translators
2021-04-29
Fix: [MinGW] Set minimum OS version to Windows XP (#9135)
Loïc Guilloux
2021-04-28
Cleanup: Replace FOR_ALL_SORTED_CARGOSPECS macro with range iterator.
Peter Nelson
2021-04-28
Cleanup: Replace FOR_ALL_SORTED_ROADTYPES macro with range iterator.
Peter Nelson
2021-04-28
Cleanup: Replace FOR_ALL_SORTED_RAILTYPES macro with range iterator.
Peter Nelson
2021-04-28
Fix: Incorrect vertical alignment of icon and text in DropDownListIconItem. (...
PeterN
2021-04-28
Fix b3003dd1: swap SERVER_GAME_INFO with CLIENT_GAME_INFO (#9129)
Patric Stout
2021-04-28
Codechange: Use __attribute__ access none to silence GCC 11 -Wmaybe-uninitial...
Milek7
2021-04-28
Update: Translations from eints
translators
2021-04-27
Fix: missing <limits> include in network/core/packet.h (#9123)
Milek7
2021-04-27
Change: no longer use UDP when entering the lobby of a server
Patric Stout
2021-04-27
Codechange: refactor CheckGameCompatibility() from existing function
Patric Stout
2021-04-27
Add: ability to retrieve game info from server over TCP
Patric Stout
2021-04-27
Codechange: be explicit in pointer comparisons
Patric Stout
2021-04-27
Codechange: move all NetworkGameInfo related functions to a single file
Patric Stout
2021-04-27
Change: [Network] lower TCP connect() timeout to 3s (#9112)
Patric Stout
2021-04-27
Cleanup: remove #ifdefs for compiling the old content server
rubidium42
2021-04-27
Update: Translations from eints
translators
2021-04-27
Fix: truncating strings in settings could leave invalid Utf8 characters
rubidium42
2021-04-27
Codechange: writing and string validation to its own functions
rubidium42
2021-04-27
Feature: allow non-ASCII currency separators
rubidium42
2021-04-27
Change: [Network] Safeguard from using errno/strerror for handling network er...
rubidium42
2021-04-27
Codechange: [Network] Do not leak os_abstraction.h via base_media_func.h
rubidium42
2021-04-27
Codechange: [Network] Do not leak os_abstraction.h via fios.h
rubidium42
2021-04-27
Codechange: [Network] Do not leak os_abstraction.h via network_func
rubidium42
2021-04-27
Change: [Network] Use string error messages instead of numeric error numbers ...
rubidium42
2021-04-27
Fix: [Network] errno and strerror do not handle network errors on Windows
rubidium42
2021-04-27
Fix: [NewGRF] Errors with severity ERROR also display a pop-up window (#9119)
Chris
2021-04-26
Update: Translations from eints
translators
2021-04-26
Fix 8a95fee4: Missing initialiser in Packet constructor
Charles Pigott
2021-04-25
Change: [Network] Remove now defunct savegame transfer packet limiter
rubidium42
2021-04-25
Change: use 32 KiB packets to send requests to the content server
Rubidium
2021-04-25
Change: use 32 KiB packets to transfer the savegame
Rubidium
2021-04-25
Codechange: differentiate between UDP, TCP and compatibility MTU values
Rubidium
2021-04-25
Codechange: allow different limits in packet sizes
Rubidium
2021-04-25
Fix #9109: Malformed STR_ROAD_TOOLBAR_TOOLTIP_CONVERT_ROAD in Japanese lang (...
Charles Pigott
2021-04-25
Fix: Count engine details text in lines rather than pixels. (#9107)
PeterN
2021-04-25
Update: Translations from eints
translators
2021-04-25
Fix: [Network] Prevent stalling save game transfer when compression is slow
rubidium42
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