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2020-09-26Update: Translations from eintstranslators
turkish: 28 changes by nullaf dutch: 1 change by rcpaul
2020-09-26Update: Translations from eintstranslators
german: 1 change by frosch123
2020-09-25Change: Service depot also reset breakdown chance.Galigator
2020-09-25Fix 70f9c3c6: The *_filter_criteria variables contain an index, not a cargo. ↵stormcone
(#8320)
2020-09-25Codechange: Make codestyle for CMake files consistent for 'control' statementsCharles Pigott
2020-09-24Fix #8311, b98c7763de4: Industry probability at map generation was scaled ↵frosch
differently when set via property or callback.
2020-09-24Feature: Make news and errors close hotkeys configurabledP
2020-09-24Feature: Improve restart commandBerbe
When the restart command is issued, a normal map is always spawned. This improvement takes into account the current state of _file_to_saveload to check if a savegame/scenario/heightmap was previously loaded, and loads the same resource again.
2020-09-24Fix 380fd8c: Only check houses for cargo when generating subsidies with townsdP
2020-09-23Update: Translations from eintstranslators
korean: 1 change by telk5093
2020-09-02Update: Translations from eintstranslators
ukrainian: 11 changes by Strategy
2020-09-01Change: Use key names instead of characters in hotkey.cfgdP
2020-08-30Update: Translations from eintstranslators
catalan: 57 changes by juanjo
2020-08-21Update: Translations from eintstranslators
ukrainian: 18 changes by Strategy
2020-08-13Fix: sprite preview in sprite aligner is too small with scaled UIdP
2020-08-04Update: Translations from eintstranslators
swedish: 1 change by Joel_A
2020-07-28Change: Log when rejecting a TAR archive for extractionNiels Martin Hansen
Based on report in <https://www.tt-forums.net/viewtopic.php?f=31&t=87374>
2020-07-27Fix: Properly invalidate mouse-over station coverage highlight (#8263)Łukasz Hryniuk
2020-07-27Codechange #8258: Remove unused town cargo caches from the savegamedP
2020-07-27Codechange: Spell 'Viewport' consistentlyTechGeekNZ
Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'. This patch makes everything consistent.
2020-07-27Fix: GCC warns about possibly uninitialized data in signal.cppTechGeekNZ
When compiling with '-Og', GCC warns about variables that are initialized by reference in the condition of a 'while' loop. This commit silences the warning by explicitly initializing the variables in question to their respective 'invalid value' markers, which will most likely be optimized out when the compiler realizes the values are never used.
2020-07-25Update: Translations from eintstranslators
french: 1 change by glx
2020-07-24Update: Translations from eintstranslators
belarusian: 35 changes by KorneySan
2020-07-22Update: Translations from eintstranslators
belarusian: 64 changes by KorneySan russian: 2 changes by KorneySan
2020-07-21Update: Translations from eintstranslators
belarusian: 11 changes by KorneySan
2020-07-16Change: rewrote squirrel_export in CMakeglx
2020-07-16Change: rewrote generate_widget in CMakeglx
2020-07-15Feature: Center text and icons in the status bar vertically (#8273)Pavel Stupnikov
2020-07-13Fix: Set invalid road and tram types for rail tunnel endsdP
2020-07-12Update: Translations from eintstranslators
korean: 1 change by telk5093
2020-07-10Fix #7772: Show destination on mouseover when vehicle stopped (and not in depot)Abdurrahmaan Iqbal
2020-07-10Update: Disuse of STR_ERROR_INCOMPATIBLE_ROADTrevorShelton
2020-07-10Change #8162: Conversion of Town Road, Impr. ErrorTrevorShelton
This changes the error when you attempt to convert a road owned by a town to another road, specifying that it's owned by the town rather than simply being incompatible. As the original poster of the issue pointed out, these seemed to be the only occurences of the incompatible road string, so now it's unused, but they would be left untouched in case of future use or since changing it to a different error would do the work of removing it then. If requested, it likely wouldn't be too difficult to remove the string entirely.
2020-07-09Fix: Thread unsafe use of SendPacket for PACKET_SERVER_MAP_SIZEJonathan G Rennison
NetworkTCPSocketHandler::SendPacket is not thread safe and may not be used concurrently from multiple threads without suitable locking
2020-07-03Fix: Globally apply preprocessor directive coding styleTechGeekNZ
Global; except for the 32-bit SSE blitter, which has some #DEFINEs in not-very-nice places.
2020-07-02 Fix #8250: [NRT] Company infrastructure window always omits last road/tramtypestormcone
2020-07-01Update: Translations from eintstranslators
czech: 3 changes by djst
2020-06-28Change #8159: Remove now unused town cargo caches without bumping the ↵dP
savegame version
2020-06-28Fix: Make subsidies scan tiles for town acceptance and production instead of ↵dP
using desync-prone town caches
2020-06-28Revert #8157: Redundant changedP
2020-06-28Add: [NewGRF] Industry behaviour flag to override second cargo production ↵Michael Lutz
clamping for water industries when using smooth economy. Smooth economy is only used when the corresponding setting is enabled and the industries does not use the production callback.
2020-06-28Fix: Incorrect save/load array size of Town::cargo_acceptedJonathan G Rennison
In 11ab3c4e the number of cargo types was changed from 32 to 64. The save/load of Town::cargo_accepted was not updated, such that only half of the data structure is saved/loaded in savegame versions 199 to 218. Discard and regenerate data from all savegame versions prior to 219.
2020-06-28Codechange: Move SlSkipBytes to saveload.hJonathan G Rennison
2020-06-28Fix #8131: small bridges also have pillars drawnilayaraja97
2020-06-28Fix #8221: Missing specific error message for bridge too long (#8240)TrevorShelton
2020-06-28Fix #8216: Don't show floating text on autoreplace if cost is 0Charles Pigott
2020-06-27Doc: Acknowledge integer type mismatch in certain admin packets using ↵duck
AdminUpdateType (#8238)
2020-06-27Change: Also make roadside trees match the tree transparency optionCharles Pigott
2020-06-27Fix #8129: Crash if a news message expires while viewing the endgame screenCharles Pigott
2020-06-27Codechange: Make sure script enums are the same size as their normal ↵Charles Pigott
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