Age | Commit message (Collapse) | Author |
|
editor while having the query tool window open for one of the town's tiles.
|
|
|
|
resulting a non-reacting gameserver/gameclient.
|
|
the game even if shift is pressed instead of giving a cost estimate of 0. This fixes a problem where the server does not pause_on_join when the player on the interactive server has the shift button pressed. (Thanks to pvz for the report and the fix)
|
|
will now also have the virtual profit deducted.
|
|
purpose bits in
extra as well, unless they are (or could be) used for bridges. This means these
bits don't have to be cleared seperately when non-bridgeable tiles are removed.
|
|
or missing (own) files
through a ShowInfo(F). This way windows users also see this message and bugs such as
FS#528 will not happen anymore. Put ShowInfo(F) error output to stderr and not stdout.
|
|
bulgarian - 3 fixed, 68 changed by groupsky (71)
danish - 45 changed by ThomasA (4), MiR (41)
finnish - 2 fixed by pallokala (2)
frisian - 2 changed by talzaroff (2)
greek - 40 fixed, 1 changed by Kesnar (41)
italian - 2 changed by sidew (2)
swedish - 2 fixed, 1 deleted, 55 changed by ChrillDeVille (58)
|
|
Vehicle*. This removes the need for look ups by index. Also declare the array static.
|
|
match the received size. If that is the case, the packet was not received in one piece (or got somehow mangled with another packet), which will cause us to drop the packet later on because we are (for example) trying to read beyond the end of the packet.
|
|
|
|
brazilian_portuguese - 72 changed by fukumori (72)
hungarian - 2 fixed by miham (2)
slovenian - 191 fixed by Necrolyte (191)
|
|
|
|
brazilian_portuguese - 111 changed by fukumori (111)
esperanto - 11 changed by LaPingvino (11)
japanese - 116 fixed by ickoonite (116)
|
|
|
|
bridgeheads with wrong railtype
|
|
brazilian_portuguese - 6 fixed, 2 changed by fukumori (8)
danish - 5 changed by MiR (3), ThomasA (2)
estonian - 1 changed by kristjans (1)
frisian - 82 fixed, 85 changed by ikkejw (82), talzaroff (85)
greek - 64 fixed, 3 changed by Kesnar (67)
italian - 1 changed by sidew (1)
japanese - 92 fixed by ickoonite (92)
polish - 1 changed by meush (1)
slovak - 7 changed by lengyel (7)
slovenian - 160 fixed by Necrolyte (160)
turkish - 2 changed by jnmbk (2)
|
|
search&replace broke)
|
|
|
|
|
|
a DC_EXEC action for bridge-building
|
|
to test the new masterserver)
|
|
with the wrong optimisations.
|
|
|
|
estonian - 5 changed by kristjans (5)
frisian - 669 fixed, 17 changed by ikkejw (574), Bouke (2), talzaroff (110)
italian - 1 changed by sidew (1)
turkish - 2 fixed, 16 changed by jnmbk (18)
|
|
VARDEF, in the place they should be...
|
|
italian - 211 changed by sidew (211)
lithuanian - 66 changed by Domas (66)
slovenian - 131 fixed by ThePianoGuy (31), Necrolyte (100)
|
|
the network game information request and reply packets.
|
|
long unsigned int
This kills an OSX specific warning in newgrf_config.c
Ensured that Endian16_Swap returns uint16 as well, even though that one didn't result in any warnings (yet)
|
|
collided with other hotkeys (pv2b)
People should use command+enter as it was originally intended (this key combo also worked before this commit)
|
|
bulgarian - 14 changed by groupsky (14)
croatian - 159 fixed, 8 changed by knovak (167)
danish - 30 changed by ThomasA (4), MiR (26)
estonian - 41 changed by kristjans (41)
japanese - 47 fixed, 1 changed by PouncingAnt (48)
lithuanian - 31 fixed, 68 changed by Domas (99)
|
|
|
|
by half the train length modifier. This stops overflowing wagons in sets that use 32px lengths.
|
|
the index for oldest news
and THEN decrease index, not the other way around.
|
|
lithuanian - 2 fixed, 278 changed by Domas (280)
slovenian - 11 fixed by Necrolyte (11)
|
|
directly.
|
|
un-english-ish.
|
|
and crash.dmp. Remove
text about submitting crash report.
|
|
|
|
include headers in headers when the header needs types/constants defined in them.
|
|
|
|
set their own parameters (via action D) and/or change only bridge sprite table layouts (action 0, property D).
|
|
to set _network_available only once.
|
|
functions into network/core, so the can be reused in the masterserver_updater.
|
|
danish - 8 changed by ThomasA (8)
estonian - 101 changed by kristjans (101)
italian - 1 changed by sidew (1)
japanese - 17 fixed, 11 changed by PouncingAnt (28)
|
|
NetworkUDPStop to close all opened udp sockets (those were called NetworkUDPClose).
|
|
cause crashes because
DeleteVehicleNews shuffles around _news_items which can wreak havoc with the NewsItem*
of a currently open news window. While here also correctly update _current_news and
_forced_news for the same reasons. Should really work now.
|
|
Do not accept requests about the game server on the master/client socket, do not accept master server acks on the client/server socket, etc.
|
|
japanese - 78 fixed by ickoonite (78)
slovenian - 26 fixed, 317 changed by Necrolyte (343)
ukrainian - 3 fixed, 2 changed by znikoz (5)
|
|
|