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2008-03-18(svn r12383) -Fix [FS#1860]: Check return of AfterLoadGame for success or ↵peter1138
failure when loading TTD games.
2008-03-18(svn r12382) -Fix [FS#1864]: use 'items' unit for batteries, fizzy drinks, ↵glx
toys and bubbles in total cargo tab
2008-03-18(svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't ↵skidd13
computed right. A few other things regaring the updating had to be changed. Big thanks for support to frosch123 and SmatZ, to name just a few. (Inspired by a patch of bilbo)
2008-03-17(svn r12380) -Fix: update train acceleration and max speed after setting ↵glx
cached value to ensure the correct max speed is used with disabled real acceleration
2008-03-17(svn r12379) -Codechange: removed now redondant InvalidateWindow() callsglx
2008-03-17(svn r12378) -Fix: refresh vehicle details window when cached values are updatedglx
2008-03-17(svn r12377) -Fix [FS#1854]: set cached value for vehicle property 25 before ↵glx
other cached values
2008-03-15(svn r12374) -Fix (r11892): Don't close a dropmenu when clicking on a ↵peter1138
dropdown widget
2008-03-15(svn r12373) -Fix [FS#1849]: win32 music driver fails if path is too long ↵glx
(128 chars is too much for mci it seems), so retry using the short path name (8.3 style) if available
2008-03-15(svn r12372) -Fix: win32 music driver fails if path contains non-latin charsglx
2008-03-15(svn r12371) -Fix [FS#1823]: do not let window hide behind the main toolbar ↵smatz
after resizing the screen
2008-03-15(svn r12370) -Fix [FS#1853]: Close language drop down when parent window is ↵peter1138
clicked/closed.
2008-03-15(svn r12369) -Fix (r1681): reset train speed limits when ↵smatz
_patches.realistic_acceleration changes
2008-03-15(svn r12368) -Codechange: use explicit body for loops and conditions and ↵smatz
remove -Wno-empty-body from the configure script
2008-03-15(svn r12367) -Fix [FS#1650](r707): commands were sent to clients waiting for ↵smatz
map download causing 'executing command from the past' error
2008-03-14(svn r12366) -Codechange: use MAX_PATH instead hardcoded valueglx
2008-03-13(svn r12365) -Fix: missing redraw call in the road guiskidd13
2008-03-12(svn r12364) -Fix (r12361): Case attribute for brazilian_portuguese got lost.peter1138
2008-03-12(svn r12363) -Fix: do not allow building 'zero' road bitssmatz
2008-03-12(svn r12362) -Fix (r11985, r12006): Randomize variable 8F only once per ↵frosch
callback 28.
2008-03-12(svn r12361) -Update: WebTranslator2 update to 2008-03-12 09:46:45miham
brazilian_portuguese - 2 fixed by fukumori (2) bulgarian - 3 fixed, 1 changed by kokobongo (3), thetitan (1) catalan - 2 fixed by arnaullv (2) czech - 2 fixed by Hadez (2) danish - 15 fixed by ThomasA (15) dutch - 2 fixed, 1 changed by habell (3) estonian - 2 fixed by kristjans (2) french - 2 fixed by glx (2) german - 15 fixed, 1 changed by moewe2 (16) italian - 2 fixed by lorenzodv (2) portuguese - 9 fixed, 6 changed by nars (15) slovak - 2 fixed by lengyel (2) slovenian - 9 fixed by Necrolyte (9) spanish - 2 fixed, 2 changed by eusebio (4) turkish - 22 fixed by jnmbk (22) ukrainian - 2 fixed, 18 changed by mad (20)
2008-03-12(svn r12360) -Fix: openttdd.grf was using the wrong colours for glyphs due ↵glx
to a grfcodec bug (fixed in grfcodec 0.9.10 r1837)
2008-03-11(svn r12358) -Fix: Callback 2F returns 15 bit results starting from grf ↵frosch
version 7.
2008-03-10(svn r12352) -Fix: Some callback-results were treated as 8 bit, when they ↵frosch
were 15 bit, and vice versa. Var 0x7E procedure-results are always 15 bit. Callbacks 0x2A, 0x2C, 0x36 (sometimes), 0x39 and 0x145 are 15 bit. Non-varaction2-calculated callback-results are also affected by the 8bit masking.
2008-03-08(svn r12350) -Fix [FS#1836](r11947): do not try ti flood water tile ↵glx
(performance increase)
2008-03-07(svn r12349) -Change[FS#1826]: Remove the need to include the afxres.h ↵belugas
header when all that was needed was just the definition if IDC_STATIC. Only valid for MSVC compilers.
2008-03-07(svn r12348) -Fix (r7573): NTP skipped junction just after bridge endsmatz
2008-03-06(svn r12347) -Feature(ette): Increase house animation frame number from 32 ↵frosch
to 128.
2008-03-06(svn r12346) -Fix [FS#1748, FS#1825](r9874, r11872): Remove duplicated and ↵frosch
inconsistent code wrt. autoreplace with rules in both vehicles' group and ALL_GROUP.
2008-03-05(svn r12345) -Fix [FS#1828](r12296): don't try to restore backupped ↵glx
timetable when timetabling is disabled
2008-03-05(svn r12344) -Codechange: Check uint64 bitsize on compiletime too.skidd13
2008-03-05(svn r12343) -Fix (r12293): Slow helicopters never got the 'chance' to ↵peter1138
finish the landing routine.
2008-03-05(svn r12342) -Fix(r12340): In order to avoid confusion, SIGN should be used ↵belugas
for signs and SIGNAL for signals :) Always check your terms with your nearest british ;)
2008-03-05(svn r12341) -Fix (r11224) [FS#1827]: GRM buffer for cargos was incorrect size.peter1138
2008-03-05(svn r12340) -Codechange: Remove some magic numbers (sprite IDs here) with ↵belugas
some more meaningful values. This allows to remove an unnecessary subtraction in the MAYBE_DAW_SIGNAL macro, who was waiting for an offset, at the first place.
2008-03-04(svn r12339) -Fix (r12331): Recalculate cached train data after clearing ↵peter1138
reversing flag when entering depot.
2008-03-04(svn r12336) -Fix [FS#1733]: Don't pause/unpause the game when showing ↵peter1138
load/save windows when the game is paused due to missing GRFs.
2008-03-04(svn r12335) -Codechange: Don't stuff signed values into a unsigned variable ↵peter1138
when the variable can just be unsigned...
2008-03-04(svn r12334) -Codechange: Don't change road owner without DC_EXEC. Didn't ↵peter1138
affect anything in this case but is bad form.
2008-03-04(svn r12333) -Fix: Switch grfstatus from 'activated' back to ↵frosch
'will-be-active' between reservation- and activation-stage. This fixes action7/9 conditions 0x06 to 0x0A to return the same in those two stages.
2008-03-03(svn r12332) -Fix (r12331): Invalidate cached data and update image after ↵peter1138
setting flag.
2008-03-03(svn r12331) -Feature: [NewGRF] vehicle variable FE bit 8glx
2008-03-03(svn r12330) -Feature: [NewGRF] vehicle variable FE bit 5 and 6glx
2008-03-03(svn r12329) -Fix [FS#1819]: Disallow building level crossings over one-way ↵peter1138
roads as this allowed competitors to remove the one-way state.
2008-03-03(svn r12328) -Fix(r3447): Wrong Y pillar specified for girder with arch ↵belugas
bridge. Spotted and fixed by a lot of people ;)
2008-03-02(svn r12324) -Fix (r6789): vehicles could be sorted in a wrong order when a ↵smatz
vehicle name changed - cached name was not invalidated
2008-03-01(svn r12323) -Fix [FS#1821](r6789): vehicle sorting by name was broken, it ↵smatz
was comparing two the same strings (when caching was not used)
2008-02-29(svn r12322) -Fix (r9874): endian issue when saving/loading group ownerglx
2008-02-29(svn r12320) -Fix [FS#1817]: Wrong transparency options could be saved after ↵peter1138
toggling all.
2008-02-29(svn r12319) -Cleanup: Comment fixes (Roujin)peter1138