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2007-08-02(svn r10749) -Codechange: use the generic pool item class as super class for ↵rubidium
cargo packets, which results in a nice reduction of code duplication.
2007-08-02(svn r10748) -Codechange: call the pool cleanup functions for stations ↵rubidium
directly instead of using the wrapper functions.
2007-08-02(svn r10747) -Codechange: add a variable that points to some index in the ↵rubidium
pool that is not beyond the first free pool item. It does not necessarily point to the first free item, but it reduces allocation time as it does not have to start at the first item in the pool to find the first free item.
2007-08-02(svn r10746) -Codechange: add a generic superclass for almost all pool items ↵rubidium
so we do not have to duplicate code for each of the pool item classes and use it for the station and roadstop classes.
2007-08-01(svn r10745) -Codechange: generalize the pool cleanup/initialize functions ↵rubidium
for stations (in such a manner that they can be used for other pools too).
2007-08-01(svn r10744) -Codechange: make the pool a little more OO, so it can be ↵rubidium
easier in other places.
2007-08-01(svn r10743) -Fix: some typos introduces by copy-pasting.rubidium
2007-07-30(svn r10737) -Update: WebTranslator2 update to 2007-07-30 19:33:14miham
catalan - 51 changed by arnaullv (51) german - 3 changed by chu (3) polish - 5 fixed by meush (5)
2007-07-30(svn r10736) -Fix: Correct all mispellings of 'successful'.peter1138
2007-07-30(svn r10734) -Fix [FS#1030]: Revert r10513) and add special cases for ↵peter1138
collision detection on bridges/tunnels.
2007-07-29(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word ↵rubidium
"road" everywhere except in the tile type.
2007-07-29(svn r10732) -Codechange: lower the minimum size for the extra viewport window.rubidium
2007-07-29(svn r10731) -Codechange: allow smaller initial "build <vehicle type>" windows.rubidium
2007-07-29(svn r10730) -Codechange: allow (some) arbitrary data to be send to the ↵rubidium
WE_CREATE event.
2007-07-29(svn r10729) -Fix: some hardware (PS(P|3)) seems to loose the non-blocking ↵rubidium
state of UDP sockets.
2007-07-29(svn r10728) -Documentation [FS#1088]: of tile.h. Based on a patch by Progman.rubidium
2007-07-29(svn r10727) -Codechange: when a window would fall outside of the screen (on ↵rubidium
the right) when opening it, move it to the left so it stays inside the screen.
2007-07-29(svn r10726) -Codechange: make it possible that the chat window is less than ↵rubidium
640 pixels.
2007-07-29(svn r10725) -Codechange: move some window related code out of gfx.cpp to ↵rubidium
windows.cpp
2007-07-29(svn r10724) -Fix (r10723): Toolbar spacing was off-by-onepeter1138
2007-07-29(svn r10723) -Codechange: dynamically sized (width) main toolbars and status ↵rubidium
bar for when the window becomes less than 640 pixels in width.
2007-07-29(svn r10722) -Codechange: unhardcode the positions of strings in the status bar.rubidium
2007-07-29(svn r10721) -Fix [FS#1084]: Skip articulated parts of road vehicles during ↵peter1138
unique name check.
2007-07-29(svn r10720) -Codechange: unhardcode the positions of the player toolbar menus.rubidium
2007-07-29(svn r10719) -Codechange: since DParams are now 64 bits we should make NUM ↵rubidium
and COMMA handle writing 64 bit integers to the strings.
2007-07-29(svn r10718) -Fix (r10698): when having a road corner on a slope removing ↵rubidium
the road bit perpendicular on the slope made the foundation disappear.
2007-07-28(svn r10717) -Fix: in-game console had a "transparent" part when opened in a ↵rubidium
game, while it did not in the menu.
2007-07-28(svn r10716) -Codechange: not all windows' minimum size is actually their ↵rubidium
minimum size, so take the size of the window after WE_CREATE has been called as bare minimum size.
2007-07-28(svn r10715) -Fix: limited-fs code was brokentruelight
2007-07-28(svn r10714) -Fix r10696: MSVC performance warningglx
2007-07-27(svn r10713) -Cleanup (r10711): too long string buffers, unsafe sprintf used ↵KUDr
(Darkvater)
2007-07-27(svn r10712) -Fix (r10711): \0 at the end of string constant (glx)KUDr
2007-07-27(svn r10711) -Fix [Win32]: take default language from current user's locale ↵KUDr
on Windows (In-)
2007-07-27(svn r10710) -Codechange: allow automatic downsizing of the group window. ↵rubidium
Same as idea as for the previous commits, i.e. you could already do so but the button would be out of reach.
2007-07-27(svn r10709) -Codechange: allow automatic downsizing of the load game/save ↵rubidium
game windows. These windows also already supported downsizing, but again the resize button would be unreachable.
2007-07-27(svn r10708) -Codechange: allow automatic downsizing of the smallmap window ↵rubidium
in case of low resolutions; one could already make the window smaller, but the resize button was unreachable.
2007-07-27(svn r10707) -Codechange: account for the main toolbar and status bar when ↵rubidium
determining the maximum height for a window.
2007-07-27(svn r10706) -Codechange: allow resizing the multiplayer server list window.rubidium
2007-07-27(svn r10705) -Fix (r10704): some windows were not correctly initialized as ↵rubidium
they resized the window themselves and that should be interfered by making sure the window is resized in the right "step" size. -Fix (r10704): call the WE_RESIZE when resizing during initialization of the windows.
2007-07-27(svn r10704) -Codechange: provide an infrastructure to have resizable ↵rubidium
windows that are smaller than the default window size.
2007-07-27(svn r10703) -Update: WebTranslator2 update to 2007-07-27 10:33:19miham
croatian - 1 fixed, 6 changed by knovak (7)
2007-07-27(svn r10702) -Fix: "Can't build ..." instead of "Can't remove ..." message ↵rubidium
shown for road stops for trucks/cargo trams.
2007-07-27(svn r10701) -Codechange: Make sure to not use an out of bound index when ↵belugas
the index is specified by a grf file. It has a different meaning then.
2007-07-27(svn r10700) -Codechange: Enable to jump (by default) to the overriding ↵belugas
industry tile spec of the one been queried. Only on certain very specific circumstances do we need the original spec
2007-07-26(svn r10699) -Fix (r10698): bridge middle parts were drawn too high if the ↵rubidium
southern bridge head has a foundation.
2007-07-26(svn r10698) -Codechange [FS#1082]: simplify the code related to ↵rubidium
foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
2007-07-26(svn r10697) -Codechange: give a more sensible names to some of the unkX ↵rubidium
variables.
2007-07-26(svn r10696) -Codechange: remove duplication of the "make sprite ↵rubidium
transparent" code.
2007-07-26(svn r10695) -Fix [FS#1079]: building single pieces of road over tramtrack ↵rubidium
or vice versa on slopes did not work as expected.
2007-07-26(svn r10694) -Codechange: update the server information in the game list ↵rubidium
every once in a while so the information stays fairly up-to-date when you are looking through the servers.