Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-07-07 | Fix 27384486e4: Error in GM Reset sysex data | Niels Martin Hansen | |
2019-07-07 | Fix #6666: Mismatched parentheses in RTL languages | pnda | |
2019-07-07 | Fix #5685: Check for free wagons in ScriptVehicleList | unknown | |
2019-07-06 | Fix #7633: Allow zero-cost track conversion to succeed | Niels Martin Hansen | |
2019-07-06 | Fix f53817987: unsafe mix of type 'TileIndex' and type 'bool' | glx | |
2019-07-04 | Fix: Correctly reset playback between songs in win32_m driver | Niels Martin Hansen | |
2019-07-04 | Fix: Correctly reset playback between songs in DMusic driver | Niels Martin Hansen | |
2019-07-04 | Fix: Don't keep mutex locked while parsing MIDI data | Niels Martin Hansen | |
2019-07-04 | Fix: Time values should be DWORD everywhere in win32_m | Niels Martin Hansen | |
2019-07-04 | Codechange: Fix comment indentation | Niels Martin Hansen | |
2019-07-04 | Codechange: Use common source for well-known SysEx messages in Windows music ↵ | Niels Martin Hansen | |
drivers | |||
2019-07-04 | Codechange: Add some const in preparation | Niels Martin Hansen | |
2019-07-04 | Codechange: Use std::mutex instead of CRITICAL_SECTION in win32_m | Niels Martin Hansen | |
2019-07-02 | Update: Translations from eints | translators | |
korean: 1 change by telk5093 | |||
2019-06-30 | Change: Avoid caching end of ship path, to allow penalties to apply. | peter1138 | |
2019-06-30 | Add: Penalty for occupied docking points. | peter1138 | |
2019-06-30 | Codechange: Restrict docking points of docks. | peter1138 | |
2019-06-30 | Feature: Multi-tile docks and docking points. | peter1138 | |
2019-06-25 | Update: Translations from eints | translators | |
norwegian (bokmal): 25 changes by Leifbk | |||
2019-06-23 | Update: Translations from eints | translators | |
italian: 38 changes by lorenzodv | |||
2019-06-17 | Update: Translations from eints | translators | |
english (us): 38 changes by njn | |||
2019-06-15 | Update: Translations from eints | translators | |
croatian: 3 changes by VoyagerOne | |||
2019-06-14 | Update: Translations from eints | translators | |
hungarian: 3 changes by Brumi | |||
2019-06-12 | Update: Translations from eints | translators | |
korean: 3 changes by telk5093 | |||
2019-06-11 | Update: Translations from eints | translators | |
czech: 48 changes by djst russian: 3 changes by Lone_Wolf | |||
2019-06-10 | Update: Translations from eints | translators | |
finnish: 3 changes by hpiirai dutch: 3 changes by JanWillem bulgarian: 54 changes by zhelyo french: 3 changes by glx | |||
2019-06-09 | Add: Currency: NTD, CNY, HKD | iigmir | |
2019-06-06 | Fix #7609: In the sprite aligner window the 'Reset relative' button crashes ↵ | stormcone | |
the game. The 'offs_start_map' is a 'SmallMap', so its own 'Erase' function should be called instead of the underlying vector's 'erase' function. And fix a "typo". :) | |||
2019-06-03 | Fix: vcpkg used to patch lzma.h to define LZMA_API_STATIC for static builds ↵ | glx22 | |
(#7614) | |||
2019-05-25 | Update: Translations from eints | translators | |
finnish: 32 changes by hpiirai spanish (mexican): 16 changes by Absay | |||
2019-05-23 | Update: Translations from eints | translators | |
hungarian: 7 changes by Brumi | |||
2019-05-23 | Fix #7600: Don't read uninitialised memory when parsing GS language files. | Michael Lutz | |
2019-05-19 | Update: Translations from eints | translators | |
croatian: 7 changes by VoyagerOne | |||
2019-05-18 | Fix #7594: Max speed rendered incorrectly in road vehicle purchase window ↵ | Jonathan G Rennison | |
when using original acceleration model (#7597) An incorrect DParam index was used. | |||
2019-05-16 | Update: Translations from eints | translators | |
french: 7 changes by glx korean: 8 changes by telk5093 | |||
2019-05-15 | Codechange: catch script exceptions by reference | glx | |
2019-05-15 | Fix #7590: handle script exceptions during scanning | glx | |
2019-05-15 | Fix #7590: decrement allocated_size in ScriptAllocator::Free() | glx | |
2019-05-14 | Codechange: [Win32] Remove a FreeType work-around from Uniscribe if not ↵ | Michael Lutz | |
using FreeType. | |||
2019-05-14 | Add: [Win32] Support for loading fonts from a file for the GDI font renderer. | Michael Lutz | |
2019-05-14 | Codechange: [Win32] Pass a native GDI font description around when we have ↵ | Michael Lutz | |
one, instead of repeatedly guessing the font. | |||
2019-05-14 | Add: [Win32] GDI engine for font glyph rendering as a replacement for ↵ | Michael Lutz | |
including FreeType. Building with FreeType is still possible and will take precedence over the GDI renderer, but the project files don't include FreeType anymore by default. Combining GDI rendering with ICU text layout is untested. | |||
2019-05-14 | Codechange: Refactor the Freetype font cache into a generic part that does ↵ | Michael Lutz | |
not depend on Freetype and into one that does. This makes it easier to add other TrueType font rendering engines. | |||
2019-05-13 | Update: Translations from eints | translators | |
russian: 7 changes by Lone_Wolf | |||
2019-05-13 | Fix e8d397e4ee: Avoid using RemapCoords2 during savegame conversion. (#7588) | PeterN | |
2019-05-11 | Update: Translations from eints | translators | |
dutch: 7 changes by JanWillem | |||
2019-05-11 | Add: Show memory allocations by GS and AI in framerate window | Niels Martin Hansen | |
2019-05-11 | Change: Limit memory allocations for each Squirrel instance | Niels Martin Hansen | |
This can avoid out-of-memory situations due to single scripts using up the entire address space. Instead, scripts that go above the maximum are killed. The maximum is default 1 GB per script, but can be configured by a setting. | |||
2019-05-11 | Fix #7371: Avoid dependency on foundations of town tile during saveload | Niels Martin Hansen | |
2019-05-11 | Fix #7463: Promote scroll mode setting to basic category. | Michael Lutz | |