Age | Commit message (Collapse) | Author |
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traces of engines which are no longer associated to a NewGRF, and can be used to e.g. 'fix' scenarios which were screwed up by the author. You can only use it when there are no vehicles in the game though.
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reconstruction.
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authority settings.
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more descriptive label.
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with 'you' in it
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replacment for the old 'none' setting in the newgame window.
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engines/wagons in the depot by default for NewGRFs
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czech - 6 changes by SmatZ
dutch - 15 changes by Yexo
english_US - 10 changes by Rubidium
finnish - 9 changes by jpx_
french - 9 changes by glx
russian - 6 changes by Lone_Wolf
spanish - 6 changes by Terkhen
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mutual exclusive
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tiles in the depot
-Fix [FS#4461]: don't count the number of vehicles but the length of vehicles to (configurably) limit train length
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tunnel length setting
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could be subverted by distant join
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useless; just don't use depot orders or timetabling if you don't want to use it
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vehicle view
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for uniform stations has been broken for over a year
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with the command to remove companies
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when adding more than one variable
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catalan - 1 changes by arnau
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the one with lowest index
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destroyed by an UFO while on a bridge
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crashed in a tunnel entry, or with vehicles reversing there
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reverses while overtaking, so abort the overtake attempt when reversing the road vehicle
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the magic from its numbers
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overtaking
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are cleared afterwards during savegame conversion
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maltese - 22 changes by peter88823
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a tunnel upon savegame load (SmatZ)
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turkish - 32 changes by leventpasha
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when overbuilding stops of the opposite road type.
-Change: Build only the required road/tram bits when building stops with drag and drop.
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over trams.
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before committing.
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and cur_real_order_index to keep track of the current real order in an unambiguous way.
-Fix [FS#4440]: Automatic orders behave now stable wrt. service orders and are not added or removed depending on the need of servicing.
-Fix: Various other issues with automatic orders, e.g. vehicles getting stuck with "no orders" when there are automatic orders at the end of the order list.
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vietnamese - 81 changes by myquartz
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scenario editor if the ground changed and thus the required cargos for town growth
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portuguese - 5 changes by JayCity
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vehicle-related functions.
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-Cleanup: Avoid conversions to Train and RoadVehicle that are no longer required.
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