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AgeCommit message (Expand)Author
2008-06-19(svn r13575) -Codechange: Move small vector to core since it fits better in t...skidd13
2008-06-19(svn r13574) -Doc: Document the small vector template classskidd13
2008-06-19(svn r13573) -Codechange: Use smallvec class functions instead of class membersskidd13
2008-06-19(svn r13572) -Fix: MSVC x64 complains.rubidium
2008-06-18(svn r13571) -Codechange: define channels in struct Colour in different order...smatz
2008-06-18(svn r13568) -Fix (r13564): Windows build asserts where I wouldn't expect it tosmatz
2008-06-18(svn r13565) -Change [FS#2077]: when invisibility is set, sprite sequences ar...smatz
2008-06-18(svn r13564) -Codechange: do not use SetPixel in PaletteAnimate, access desti...smatz
2008-06-18(svn r13562) -Codechange: Yet another enumification, which required a bit of ...belugas
2008-06-18(svn r13561) -Codechange: two more enumifications of widgetsbelugas
2008-06-18(svn r13560) -Fix(r13550): This section widget_count did not required to be l...belugas
2008-06-17(svn r13559) -Codechange: Enumification of the Options menu itemsbelugas
2008-06-17(svn r13552) -Codechange: use TTD_ENDIAN comparations instead of tests if TTD...smatz
2008-06-17(svn r13551) -Codechange: store offsets to different zoom levels in a disting...smatz
2008-06-17(svn r13550) -Fix(r13540, r13542): widget_count did not had the same value as...belugas
2008-06-17(svn r13544) -Codechange: Add support for NewGRF varaction2 variable 5F.peter1138
2008-06-17(svn r13543) -Codechange: Enumification of the InGame toolbar and some leftov...belugas
2008-06-17(svn r13542) -Codechange: Less a few more magic numbers and a code a bit more...belugas
2008-06-17(svn r13541) -Codechange: Aligning some switch case. Code cosmetics.belugas
2008-06-17(svn r13540) -Codechange: Less a magic number and a more adaptable codebelugas
2008-06-16(svn r13539) -Fix (r13537): signed/unsigned warningsglx
2008-06-16(svn r13538) -Fix (r12740)[FS#2087]: ChildSprites of foundations are not nece...frosch
2008-06-16(svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use Dimensio...smatz
2008-06-16(svn r13536) -Codechange: Bit shifting is not really required when you know e...belugas
2008-06-16(svn r13535) -Codechange: Protect GUIList internalsskidd13
2008-06-16(svn r13534) -Codechange: Replace the main part of VehiclesListBase sorting w...skidd13
2008-06-16(svn r13533) -Codechange: Replace direct class member access of GUIList with ...skidd13
2008-06-15(svn r13524) -Codechange: use the typesafe QSort for vehicle sortingsskidd13
2008-06-15(svn r13523) -Codechange: replace qsort by the internal typesafe QSortT for r...skidd13
2008-06-15(svn r13522) -Codechange: Replace the qsort of the highscore with one of the ...skidd13
2008-06-15(svn r13521) -Codechange: Use GUIList sorting instead of poll & sort for Comp...skidd13
2008-06-15(svn r13520) -Fix (r13375): pointer has to be valid before it can be loaded t...smatz
2008-06-15(svn r13519) -Feature[newGRF]: Implement var 63, variational action2 variable...belugas
2008-06-14(svn r13518) -Fix [FS#2083]: Properly count number of non-north housetiles.frosch
2008-06-14(svn r13517) -Add: remaining used typesafe versions of the mem* functions fro...skidd13
2008-06-14(svn r13516) -Codechange: Move MemCpyT to a fitting core headerskidd13
2008-06-14(svn r13515) -Codechange: Widget enumification for scenario editorbelugas
2008-06-14(svn r13514) -Codechange: Removal of dead code (or useless, to be more exact)belugas
2008-06-14(svn r13513) -Codechange: Give proper message when building a river fails.belugas
2008-06-13(svn r13508) -Fix (r7733): incorrect usage of strtoulglx
2008-06-13(svn r13507) -Fix (r12856): first engine change should've been moved toopeter1138
2008-06-13(svn r13505) -Fix: clear the memory for the new AI during the loading of a sa...rubidium
2008-06-13(svn r13504) -Codechange: enumify some widgets for scenario editor. More wor...belugas
2008-06-13(svn r13503) -Fix(r13173)[FS#2073]: Wrong widget numbers & event handlers wer...belugas
2008-06-13(svn r13502) -Fix (r11212): drawing of zoomed out partial sprites could cause...smatz
2008-06-12(svn r13501) -Feature(tte): ctrl+click on sign you own to remove it (Osai, pl...smatz
2008-06-12(svn r13499) -Codechange: Allow drawing (ugly) leveled foundations on steep s...frosch
2008-06-12(svn r13495) -Fix: scrolling the main map with the keys speed was influenced ...rubidium
2008-06-12(svn r13494) -Fix: a little documentation + copy-paste mistake for sprite.h.rubidium
2008-06-12(svn r13490) -Add: a seperate icon for aqueductsskidd13