Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-10-20 | (svn r11319) -Add: halftile- and anti-zig-zag-foundations. Patch by frosch. | rubidium | |
2007-10-20 | (svn r11318) -Codechange: add the actual support for drawing selections on ↵ | rubidium | |
halftiles, r11316 just added the things needed to load the sprites. Patch by frosch. | |||
2007-10-20 | (svn r11317) -Fix [FS#1355]: don't read a variable of a destroyed vehicle as ↵ | rubidium | |
the value will be reset to 0. | |||
2007-10-20 | (svn r11316) -Codechange: add support for the half-tile (selection) graphics. | rubidium | |
2007-10-20 | (svn r11315) -Fix [FS#1353]: towns are not growing beyond height ↵ | rubidium | |
differences. Patch by skidd13. | |||
2007-10-20 | (svn r11314) -Fix [FS#1356]: stop following a vehicle when you ↵ | rubidium | |
sell/destroyed it. | |||
2007-10-20 | (svn r11313) -Codechange: prepare several pieces of code so the can handle ↵ | rubidium | |
some new slopes. Patch by frosch. | |||
2007-10-20 | (svn r11312) -Codechange: implement a overflow safe integer and use that for ↵ | rubidium | |
money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo. | |||
2007-10-20 | (svn r11308) -Fix (r9315): Change the house id as well as the house spec ↵ | maedhros | |
when using an overridden town building, since the house id is the one that's used to actually build the house. | |||
2007-10-20 | (svn r11306) -Update: WebTranslator2 update to 2007-10-20 08:17:35 | miham | |
american - 47 fixed by WhiteRabbit (47) brazilian_portuguese - 46 fixed by fukumori (46) catalan - 3 changed by arnaullv (3) italian - 1 changed by lorenzodv (1) norwegian_bokmal - 54 fixed, 1 changed by jhsoby (55) portuguese - 5 fixed by Digitalfox (5) swedish - 46 fixed by giddorah (46) ukrainian - 9 fixed by mad (9) | |||
2007-10-20 | (svn r11305) -Codechange: randomise layout when building an industry ingame | glx | |
2007-10-20 | (svn r11304) -Feature: Control-Clicking the Center Main View button on the ↵ | belugas | |
vehicle window allows the main viewport to follow the chosen vehicle.(stevenh) | |||
2007-10-19 | (svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both ↵ | rubidium | |
used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround. | |||
2007-10-19 | (svn r11302) -Fix (r9520): typo | glx | |
2007-10-19 | (svn r11301) -Fix: water check when building industries didn't work | glx | |
2007-10-18 | (svn r11293) -Fix: newgrf defined industry news messages use TTD format for ↵ | glx | |
args, which is not the same as our. So we must detect those strings and pass them the right params | |||
2007-10-18 | (svn r11292) -Fix [FS#1350]: don't desync when generating random faces. ↵ | rubidium | |
Patch by SmatZ. | |||
2007-10-18 | (svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option ↵ | rubidium | |
caused desyncs. | |||
2007-10-18 | (svn r11290) -Fix: obiwan in the assertion that checked for overflows when ↵ | rubidium | |
writing a packet, causing still correctly sized packets to cause assertions. | |||
2007-10-17 | (svn r11288) -Update: WebTranslator2 update to 2007-10-17 23:47:06 | miham | |
bulgarian - 47 fixed by thetitan (47) catalan - 46 fixed by arnaullv (46) dutch - 46 fixed by habell (46) french - 46 fixed by glx (46) hungarian - 28 fixed by miham (28) italian - 46 fixed, 1 changed by lorenzodv (47) russian - 53 fixed by Smoky555 (53) slovak - 46 fixed, 8 changed by lengyel (54) slovenian - 46 fixed by Necrolyte (46) spanish - 46 fixed by eusebio (46) | |||
2007-10-17 | (svn r11287) -Codechange: add support for pushing paramaters into ↵ | rubidium | |
NewIndustries' error messages. Patch by Csaboka. | |||
2007-10-17 | (svn r11286) -Fix (r11228): NewGRF industries assume that the order of ↵ | rubidium | |
animation always stays the same. Patch by Csaboka. | |||
2007-10-17 | (svn r11285) -Fix: 'site unsuitable' was always shown instead specified ↵ | glx | |
message when trying to build industry ingame (Csaboka) | |||
2007-10-17 | (svn r11284) -Codechange: don't reset build industry cursor if it failed | glx | |
2007-10-17 | (svn r11283) -Fix(r11282): a typo. Don't ask. | belugas | |
2007-10-17 | (svn r11282) -Fix[FS#1344]: Use the right pointer when evaluating the size ↵ | belugas | |
of the layouts. | |||
2007-10-17 | (svn r11281) -Revert(r11259): the problem was not there. In fact, it made ↵ | belugas | |
it so that no more music were allowed on intro. -Fix[FS#1331]: Somehow, the notion that the first song must be the ttd theme has been lost while on the intro window. When using shuffling setting (which was saved), the intro song at startup was shuffled too. No more :) | |||
2007-10-16 | (svn r11280) -Fix [FS#1343]: wrong money related values when loading old ↵ | rubidium | |
games. Inspired on a patch by SmatZ. | |||
2007-10-16 | (svn r11279) -Codechange: use a typedeffed type for all magic with ↵ | rubidium | |
GameDifficulty instead on relying ints to always be 32 bits, which they are not. | |||
2007-10-16 | (svn r11278) -Fix [FS#1342] (r11269): modulo result can be negative for ↵ | glx | |
signed int | |||
2007-10-16 | (svn r11277) -Fix (r8498): the check for ghost station (on water industries) ↵ | glx | |
always removed station for non-oilrig | |||
2007-10-16 | (svn r11276) -Codechange: be more consistent with naming of some accessors. | rubidium | |
-Fix: make sure canals are never owned by water. Based on a patch by boekabart. | |||
2007-10-16 | (svn r11275) -Fix: oldloader crashing when referencing a vehicle that is not ↵ | rubidium | |
yet loaded. | |||
2007-10-16 | (svn r11272) -Codechange: Truncate text describing the grf file in the ↵ | belugas | |
NewGrf settings gui | |||
2007-10-15 | (svn r11271) -Fix [FS#1333]: some (very) old games (TTD original scenarios ↵ | rubidium | |
for example) would give a new vehicle spree, even though the vehicles were introduced decades ago. | |||
2007-10-15 | (svn r11270) -Fix (r11269): black people only have one eye colour. | rubidium | |
2007-10-15 | (svn r11269) -Feature: user customisable faces. Patch by BigBB. | rubidium | |
2007-10-15 | (svn r11268) -Fix[FS#1336]: Call IsSlopeRefused whenever it is required. ↵ | belugas | |
Looks like there was one spot missing. Thanks frosch | |||
2007-10-15 | (svn r11267) -Update: WebTranslator2 update to 2007-10-15 19:58:13 | miham | |
brazilian_portuguese - 1 fixed by fukumori (1) bulgarian - 12 fixed by thetitan (12) norwegian_bokmal - 118 fixed, 32 changed by jhsoby (150) swedish - 1 fixed by ChrillDeVille (1) ukrainian - 22 changed by mad (22) | |||
2007-10-15 | (svn r11266) -Documentation: Add a few comments. Parts of BigBB's work on shores | belugas | |
2007-10-14 | (svn r11265) -Feature: Make more advanced rail types more expensive to build. | maedhros | |
2007-10-14 | (svn r11264) -Codechange: replace a lot of magic numbers with enums for the ↵ | rubidium | |
rail and road GUIs. Patch by skidd13. | |||
2007-10-14 | (svn r11263) -Codechange: Reduce code duplication between DrawBridgePillars ↵ | rubidium | |
and HasFoundation{NW|NE}. Patch by frosch. | |||
2007-10-14 | (svn r11262) -Fix [FS#1330]: do not check for vehicles that are not on the ↵ | rubidium | |
ground when removing owned land, furthermore do not check for shadows (of aircraft). | |||
2007-10-14 | (svn r11261) -Codechange: Draw selection sprites (HT_RECT, HT_POINT, ↵ | rubidium | |
HT_RAIL) on foundations as ChildSprite of the foundation, not as single ParentSprite. Patch by frosch. | |||
2007-10-14 | (svn r11260) -Codechange: replace a magic number by a less magic enumified ↵ | rubidium | |
constant. Patch by ammler. | |||
2007-10-14 | (svn r11259) -Fix [FS#1331]: the wrong song was played in the first intro ↵ | rubidium | |
game of a single OTTD session. | |||
2007-10-14 | (svn r11258) -Fix [FS#1325]: if a Load Amount callback returns 0, it means ↵ | rubidium | |
(according to TTDP's source code, not "the" specs) that it should take the "default" one. | |||
2007-10-14 | (svn r11257) -Fix (r11145): wrong endian used when preparing text ref stack | glx | |
2007-10-14 | (svn r11256) -Codechange: Make opening a new toolbar not overlapping its ↵ | belugas | |
parent one, by locating it under the parent, and aligned with the left side of it. FS#1310, by BigBB |