Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-09-06 | (svn r20758) -Fix: when leaving the program, current newgrf config would ↵ | smatz | |
leak, causing valgrind warnings | |||
2010-09-06 | (svn r20757) -Update from WebTranslator v3.0: | translators | |
chuvash - 23 changes by mefisteron galician - 62 changes by Condex norwegian_nynorsk - 42 changes by mantaray | |||
2010-09-06 | (svn r20756) -Cleanup: no need to check return value of CallocT | smatz | |
2010-09-06 | (svn r20755) -Fix (r19975): small memory leak at program exit (happens only ↵ | smatz | |
once) | |||
2010-09-06 | (svn r20754) -Fix [FS#4112]: assert when an industry previously build on ↵ | yexo | |
water was flooded because it's grf changed/is missing | |||
2010-09-06 | (svn r20753) -Feature [FS#3999]: make it possible to select vehicle to clone ↵ | smatz | |
and vehicle to clone orders from directly from vehicle lists and depot window | |||
2010-09-05 | (svn r20751) -Fix: IndustryCargoesWindow::HousesCanAccept() did not check ↵ | frosch | |
climate-availability of houses. | |||
2010-09-05 | (svn r20750) -Update from WebTranslator v3.0: | translators | |
belarusian - 2 changes by icelandic - 1 changes by grjonib swedish - 3 changes by Zuu thai - 34 changes by pa_o__ turkish - 14 changes by niw3 | |||
2010-09-05 | (svn r20749) -Fix: allow overbuilding objects with buoys and ship depots | yexo | |
2010-09-05 | (svn r20748) -Fix: overbuilding an object tile with sea under it with a ↵ | yexo | |
canal didn't take the cost for clearing the sea into account | |||
2010-09-05 | (svn r20747) -Fix: overbuilding an object with water under it succeeded even ↵ | yexo | |
for industries that can't be build on water | |||
2010-09-05 | (svn r20746) -Fix: set CMD_NO_WATER flag for CmdBuildBridge | yexo | |
2010-09-05 | (svn r20745) -Fix: don't delete an object when trying to terraform a tile of ↵ | yexo | |
it with canal under it. If we delete the object the terraforming will still fail due to the canal | |||
2010-09-05 | (svn r20744) -Fix: overbuilding an object with water under it failed | yexo | |
2010-09-05 | (svn r20743) -Fix: Make testruns of clearing an object tile not influence ↵ | frosch | |
repeated testruns resp. the exec run. | |||
2010-09-05 | (svn r20742) -Fix: Evaluate DC_NO_WATER flag when clearing objects built on ↵ | frosch | |
water. | |||
2010-09-05 | (svn r20741) -Cleanup: Use IsTileOnWater() in more places. | frosch | |
2010-09-05 | (svn r20740) -Codechange: Add HasTileWaterClass() to test for tiletypes with ↵ | frosch | |
WaterClass. | |||
2010-09-04 | (svn r20739) -Update from WebTranslator v3.0: | translators | |
belarusian - 2 changes by esperanto - 11 changes by Christopher spanish - 1 changes by Terkhen | |||
2010-09-04 | (svn r20738) -Codechange: Introduce a function for getting the number of ↵ | alberth | |
industries that should be build. | |||
2010-09-04 | (svn r20737) -Codechange: Introduce a function for advertising opening of a ↵ | alberth | |
new industry. | |||
2010-09-04 | (svn r20736) -Codechange: Introduce a new function for trying to create a ↵ | alberth | |
new industry. | |||
2010-09-04 | (svn r20735) -Codechange: Introduce GetIndustryGamePlayProbability(). | alberth | |
2010-09-04 | (svn r20734) -Codechange: Rename GetScaledIndustryProbability() to ↵ | alberth | |
GetScaledIndustryGenerationProbability(). | |||
2010-09-04 | (svn r20733) -Fix: when overbuilding an object with an industry, clear the ↵ | yexo | |
complete object | |||
2010-09-03 | (svn r20732) -Fix: when trying to build a bridge over an object, try to ↵ | yexo | |
autoremove the object if it's too high | |||
2010-09-03 | (svn r20731) -Fix (r20739): SmallVector did not have an assignment operator, ↵ | yexo | |
causing invalid memory reads / double free | |||
2010-09-03 | (svn r20730) -Fix: crash when removing an object while the newgrf debug ↵ | yexo | |
window was open for that object | |||
2010-09-03 | (svn r20729) -Fix [FS#4107]: assert when overbuilding object | yexo | |
2010-09-03 | (svn r20728) -Codechange: shuffle some code in CMD_BUILD_ROAD so it doesn't ↵ | yexo | |
call CMD_LANDSCAPE_CLEAR in test-mode from exec-mode | |||
2010-09-03 | (svn r20727) -Fix [FS#4106]: compilation with --disable-ai was broken (cirdan) | yexo | |
2010-09-03 | (svn r20726) -Update from WebTranslator v3.0: | translators | |
belarusian - 5 changes by KorneySan finnish - 2 changes by jpx_ french - 4 changes by glx italian - 4 changes by lorenzodv korean - 2 changes by junho2813 norwegian_nynorsk - 1 changes by mantaray polish - 5 changes by silver_777, voythas russian - 6 changes by Lone_Wolf spanish - 2 changes by Terkhen | |||
2010-09-03 | (svn r20722) -Fix (r20719): signed/unsigned side effect makes a small ↵ | glx | |
negative value become a big positive value | |||
2010-09-02 | (svn r20721) -Fix: objects that can be built on water shouldn't be drowned. | rubidium | |
2010-09-02 | (svn r20720) -Add: separate GUI icons for vehicle/company profit, exclusive ↵ | frosch | |
rights and unread news. | |||
2010-09-02 | (svn r20719) -Codechange: Remove some hardcoded iconsizes. | frosch | |
2010-09-02 | (svn r20718) -Update from WebTranslator v3.0: | translators | |
belarusian - 2 changes by KorneySan croatian - 2 changes by VoyagerOne dutch - 2 changes by habell german - 2 changes by planetmaker hungarian - 2 changes by IPG icelandic - 6 changes by grjonib irish - 2 changes by tem norwegian_bokmal - 2 changes by Tacky93 norwegian_nynorsk - 3 changes by Tacky93 russian - 2 changes by Lone_Wolf serbian - 2 changes by etran slovak - 2 changes by keso53 | |||
2010-09-01 | (svn r20717) -Fix [FS#4103]: water class was not set for stations | yexo | |
2010-09-01 | (svn r20716) -Feature: add airport class and airport name to the land info tool | yexo | |
2010-09-01 | (svn r20714) -Fix: bit 9 of object's flags implies bit 3 is set, so just ↵ | rubidium | |
test for either of the bits being set | |||
2010-09-01 | (svn r20713) -Fix (r20654): when ignoring action0 object properties, ignore ↵ | rubidium | |
property 13 correctly | |||
2010-09-01 | (svn r20712) -Fix [FS#4094]: Do not use new game settings when creating many ↵ | terkhen | |
random industries in the scenario editor. | |||
2010-09-01 | (svn r20711) -Fix [FS#4094]: Do not use new game settings when creating many ↵ | terkhen | |
random towns at the scenario editor. | |||
2010-09-01 | (svn r20710) -Codechange: Clarify the name of some town generation variables. | terkhen | |
2010-09-01 | (svn r20709) -Update from WebTranslator v3.0: | translators | |
irish - 28 changes by tem | |||
2010-09-01 | (svn r20708) -Fix [FS#4101]: upon company bankruptcy some objects weren't ↵ | rubidium | |
removed properly | |||
2010-08-31 | (svn r20707) -Update from WebTranslator v3.0: | translators | |
belarusian - 22 changes by KorneySan german - 6 changes by planetmaker korean - 2 changes by junho2813 portuguese - 21 changes by SupSuper serbian - 10 changes by etran slovak - 78 changes by comp | |||
2010-08-31 | (svn r20706) -Fix (r20664): land slope check wasn't called when it should be ↵ | rubidium | |
called | |||
2010-08-31 | (svn r20705) -Fix: graphic glitch when switching to a different-sized font ↵ | yexo | |
while the chat message box was visible | |||
2010-08-30 | (svn r20699) -Update from WebTranslator v3.0: | translators | |
dutch - 11 changes by habell esperanto - 7 changes by Christopher hungarian - 7 changes by IPG icelandic - 25 changes by grjonib italian - 8 changes by lorenzodv korean - 7 changes by junho2813 norwegian_bokmal - 82 changes by mantaray romanian - 10 changes by tonny spanish - 10 changes by Terkhen |