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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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Author
2021-08-02
Update: Translations from eints
translators
2021-08-02
Fix #9440: negative cargo payments not being handled right
Rubidium
2021-08-01
Fix: Use of unstable sort when distributing cargo production can cause desyncs
dP
2021-07-31
Update: Translations from eints
translators
2021-07-30
Update: Translations from eints
translators
2021-07-29
Update: Translations from eints
translators
2021-07-28
Update: Translations from eints
translators
2021-07-27
Update: Translations from eints
translators
2021-07-26
Update: Translations from eints
translators
2021-07-25
Update: Translations from eints
translators
2021-07-24
Update: Translations from eints
translators
2021-07-23
Update: Translations from eints
translators
2021-07-22
Update: Translations from eints
translators
2021-07-21
Cleanup: remove some references to the old master-server
Rubidium
2021-07-21
Fix: crash when joining a server again after a TCP disconnect (#9453)
Patric Stout
2021-07-21
Update: Translations from eints
translators
2021-07-21
Fix #8335: Race condition in music mixer (#9450)
HEAD
master
Charles Pigott
2021-07-20
Update: Translations from eints
translators
2021-07-20
Feature: allow the use of TURN to connect client and server together
Patric Stout
2021-07-20
Fix: [Network] rework when to close connections and inform Game Coordinator i...
Patric Stout
2021-07-20
Codechange: Make OverflowSafeInt constexpr
Charles Pigott
2021-07-20
Codechange: Remove (unused) ability to specify min/max of OverflowSafeInt
Charles Pigott
2021-07-20
Codechange: Use GCC/clang builtins for overflow safety when supported
Charles Pigott
2021-07-20
Fix: OverflowSafeInt could underflow
Charles Pigott
2021-07-20
Fix: OverflowSafeInt negation not handling INT64_MIN
Charles Pigott
2021-07-19
Fix 57734fd: Don't enable rename button for network clients in build vehicle ...
Loïc Guilloux
2021-07-19
Update: Translations from eints
translators
2021-07-19
Fix: [Fluidsynth] Crash when debug output enabled (#9446)
Charles Pigott
2021-07-18
Update: Translations from eints
translators
2021-07-18
Feature: [Game Coordinator] Send NewGRF names to the client
Rubidium
2021-07-18
Feature: [Network] Optionally send NewGRF names with NewGRFs in GameInfo
rubidium42
2021-07-18
Fix c921f6d: [Network] Documentation of Game Info packet was not updated
rubidium42
2021-07-18
Remove: the concept of UnknownGRFs
rubidium42
2021-07-17
Update: Translations from eints
translators
2021-07-17
Fix 75b6051b: removing items from the ini could leave the group in a bad stat...
Patric Stout
2021-07-17
Feature: Persistant rotation of numbered auto/netsave after restart (#9397)
Loïc Guilloux
2021-07-16
Change: [Win32] Set the console codepage to UTF-8
glx22
2021-07-16
Fix 433f74e: GetString() requires a language pack
glx22
2021-07-16
Update: Translations from eints
translators
2021-07-16
Doc: explain in a bit more detail how we implemented STUN
Patric Stout
2021-07-16
Feature: allow the use of STUN to connect client and server together
Patric Stout
2021-07-16
Codechange: allow Connect() to bind to a local address
Patric Stout
2021-07-15
Update: Translations from eints
translators
2021-07-14
Add: inform clients what game-script a server is running (#9441)
Patric Stout
2021-07-14
Update: Translations from eints
translators
2021-07-13
Update: Translations from eints
translators
2021-07-12
Update: Translations from eints
translators
2021-07-11
Feature: parse the console settings the same way as config settings
Rubidium
2021-07-11
Fix: "Search LAN games" used the socket after it was closed (#9437)
Patric Stout
2021-07-11
Remove: includes to network/core/config.h from headers when only three cpp fi...
Rubidium
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