Age | Commit message (Collapse) | Author |
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receiving, our frames
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resolving the image to draw in the buy menu
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style
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window for all (Zuu)
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english_US - 1 changes by Rubidium
french - 1 changes by glx
italian - 1 changes by lorenzodv
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the shore sprites as groundtiles for three-corner-raised slopes (at shore).
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ifs where we already know the result
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large arguments
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turkish - 2 changes by niw3
vietnamese - 1 changes by nglekhoi
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natural sort.
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when sorting industries by name.
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desync debug options enabled.
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debugging because some cache was invalidated but never reset
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croatian - 1 changes by VoyagerOne
finnish - 1 changes by jpx_
hungarian - 18 changes by IPG
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is enabled (fonsinchen)
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broken by changing NewGRFs
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transferred file are the same file and not different ones
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catalan - 39 changes by arnau
czech - 15 changes by marek995
french - 5 changes by glx
italian - 17 changes by lorenzodv
polish - 2 changes by xaxa
portuguese - 84 changes by Samu
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OnPaint().
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there is an implicit default case with index 0
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lists to fail completely
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croatian - 19 changes by VoyagerOne
english_US - 212 changes by Rubidium
finnish - 19 changes by jpx_
french - 16 changes by glx
german - 15 changes by planetmaker
portuguese - 89 changes by JayCity, Samu
spanish - 19 changes by Terkhen
swedish - 1 changes by Zuu
vietnamese - 4 changes by nglekhoi
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missing glyphs
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system failed
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content download failed
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more like TTDPatch does, i.e. fall back to the default check when the callback is not yielding a result for a tile instead of disallowing building the object
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traditional_chinese - 1 changes by josesun
dutch - 4 changes by Yexo
portuguese - 43 changes by Samu
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also getting settings and such from info.nut, would not be interrupted after a while causing OpenTTD to seem to not respond
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so use a bool when calling the function
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connections when it fails in the beginning
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