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2021-09-09Update: Translations from eintstranslators
2021-09-09Fix #8603: Don't give focus to text filter when opening Object GUI (#9547)Tyler Trahan
2021-09-09Fix #9535: Maintain a reverse dependency map of network content (#9538)Jonathan G Rennison
2021-09-05Feature: Hide block signals in GUI by default (#8688)Tyler Trahan
2021-09-05Fix: use-after-free after ClientNetworkCoordinatorSocketHandler::CloseAllConn...Patric Stout
2021-09-02Codechange: validate that all STR_NNN strings are defined and used (#9518)Patric Stout
2021-09-01Fix #9388: thread unsafe use of NetworkAdminConsole/IConsolePrintRubidium
2021-08-31Fix a2051bad: SendCmdNames only sent one name per packet (#9528)Patric Stout
2021-08-31Fix #9407: desync when founding a town nearby a station (#9526)Patric Stout
2021-08-31Fix: pathfinders always tried to avoid docking tiles (even if nothing was on ...Patric Stout
2021-08-30Update: Translations from eintstranslators
2021-08-29Update: Translations from eintstranslators
2021-08-28Fix: when DNS didn't resolve any IPs, the debug message was misleading (#9519)Patric Stout
2021-08-28Codechange: remove unused strings (#9516)Patric Stout
2021-08-28Update: Translations from eintstranslators
2021-08-28Codechange: reference a string by its name, not with "another + 1" (#9517)Patric Stout
2021-08-28Fix b6a116a: convert server_advertise to server_game_type in config file (#9515)Loïc Guilloux
2021-08-27Update: Translations from eintstranslators
2021-08-26Update: Translations from eintstranslators
2021-08-25Update: Translations from eintstranslators
2021-08-24Update: Translations from eintstranslators
2021-08-23Update: Translations from eintstranslators
2021-08-23Fix: [Network] show query errors in the server listing instead of error popup...Patric Stout
2021-08-23Fix #9490: [Network] a full server couldn't be queried either (#9508)Patric Stout
2021-08-23Fix #9501: [Network] crash when more than one game-info query was pending (#9...Patric Stout
2021-08-23Fix c4b700f1: remove left-over debug statement (#9510)Patric Stout
2021-08-23Fix: [Network] don't show GameScript " (v0)" for old servers (#9507)Patric Stout
2021-08-21Update: Translations from eintstranslators
2021-08-21Fix: [Network] crash when last-joined server that is no longer available (#9503)Patric Stout
2021-08-20Change: [Linkgraph] Delete links only served by vehicles stopped in depotNicolas Chappe
2021-08-20Update: Translations from eintstranslators
2021-08-19Update: Translations from eintstranslators
2021-08-19Fix d9c1d18f2: Wrong format string for console disconnect message.Michael Lutz
2021-08-18Update: Translations from eintstranslators
2021-08-18Fix 659989af45: Set appropriate town window dirty when building/removing airp...Joan Josep
2021-08-18Update: Translations from eintstranslators
2021-08-18Fix #9492: show for what server a relay session is being created (#9494)Patric Stout
2021-08-18Fix #9491: reword "no connection" error message (#9495)Patric Stout
2021-08-18Fix: typo in the word "spectator" (tnx Heiki) (#9496)Patric Stout
2021-08-18Fix 977604ef: [Linkgraph] Add a special case for unknown travel times on link...Nicolas Chappe
2021-08-17Update: Translations from eintstranslators
2021-08-17Fix 6acf204d: crash when showing coordinator-error-messages (#9488)Patric Stout
2021-08-17Update: Translations from eintstranslators
2021-08-17Feature: [Linkgraph] Prioritize faster routes for passengers, mail and expres...Nicolas Chappe
2021-08-17Fix: report reuse of invite-code and switch to local game-type (#9487)Patric Stout
2021-08-16Update: Translations from eintstranslators
2021-08-16Codechange: Improve LineCache queries (#9417)Frédéric Simonis
2021-08-16Fix: connecting with the same name thrice hangs the server (#9485)dP
2021-08-15Update: Translations from eintstranslators
2021-08-15Update: Translations from eintstranslators