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2007-12-29(svn r11718) -Fix [FS#1483]: Show the fullscreen modes available to the ↵egladil
cocoa driver in windowed mode too.
2007-12-28(svn r11717) -Fix [FS#1590]: make sure invalid players have all shares owned ↵smatz
by PLAYER_SPECTATOR
2007-12-28(svn r11716) -Fix [FS#1561]: don't put more than one Random() in function ↵glx
calls because parameter evaluation order is not guaranteed in the c++ standard (can lead to desyncs)
2007-12-28(svn r11715) -Fix: do not use GetTrackBits() for depots and waypoints while ↵smatz
converting railtype
2007-12-28(svn r11714) -Fix[FS#1569]: Do not allow player inauguration date on ↵belugas
scenarios to be bigger than current year. This will not (yet) be true if you are loading a scenario with the "-g" command line option.
2007-12-28(svn r11713) -Codechange: Move some declarations and definitions in a more ↵belugas
logical disposition
2007-12-27(svn r11712) -Fix (r9315): Add more house string id ranges to MapGRFStringID ↵maedhros
so NewGRFs use the proper string ids.
2007-12-27(svn r11711) -Codechange: Name the Save Load Dialog Mode enumbelugas
2007-12-27(svn r11710) -Feature: [build vehicles windows] added sorting for cost, ↵bjarni
running costs and speed to road vehicles and ships build windows
2007-12-27(svn r11708) -Fix [FS#1598]: Removed include of variables.h as it was no ↵egladil
longer needed and caused compilation to fail.
2007-12-27(svn r11707) -Fix: do not allow refitting flooded (destroyed) vehiclessmatz
2007-12-27(svn r11706) -Codechange: split vehicle.h and remove another bunch of ↵rubidium
useless includes.
2007-12-27(svn r11705) -Fix [FS#1557]: trains could have sprites with wrong direction ↵smatz
when reversing, also was inconsistent with save/load process (possible desyncs)
2007-12-26(svn r11704) -Codechange: remove another bunch of useless includes.rubidium
2007-12-26(svn r11703) -Update: WebTranslator2 update to 2007-12-26 17:33:24miham
estonian - 16 changed by kristjans (16) polish - 94 fixed, 6 changed by meush (100) russian - 22 fixed by Smoky555 (22) spanish - 11 fixed by eusebio (11) traditional_chinese - 25 fixed, 4 changed by xbddc (29)
2007-12-26(svn r11702) -Codechange: move all date related stuff to date*.rubidium
2007-12-26(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split ↵rubidium
map.h).
2007-12-25(svn r11700) -Codechange: reduce the amount of unnecessary includes.rubidium
2007-12-25(svn r11698) -Change: Make the abort/accept process of the difficulty window ↵skidd13
a bit less confusing -Change: Make the highscore button in the difficulty window a bit more obvious -Codechange: Enumify the window-widgets of the difficulty window
2007-12-25(svn r11697) -Fix [FS#1585]: strgen did not (always) compile properly.rubidium
2007-12-25(svn r11695) -Codechange: Converted the md5 algorithm to OOPskidd13
-Codechange: Adapt the md5 algorithm to the OpenTTD source
2007-12-25(svn r11694) -Codechange: move more endianness related stuff to endian_func.hpp.rubidium
2007-12-25(svn r11692) -Codechange: move some functions from 'functions.h' to a more ↵rubidium
logical place and remove about 50% of the includes of 'functions.h'
2007-12-25(svn r11691) -Codechange: move+rename helpers.hpp and only include it when ↵rubidium
it is really needed.
2007-12-25(svn r11690) -Fix: Since indices into the patch array is sent over the ↵egladil
network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
2007-12-23(svn r11689) -Fix: compilation error and most of warnings for gcc 4.3smatz
2007-12-23(svn r11688) -Fix [FS#1581]: Compilation was broken on OS X again.egladil
2007-12-23(svn r11687) -Codechange: move some defines to a better placeskidd13
2007-12-23(svn r11686) -Fix (r11684): win32 compilation was broken again :)glx
2007-12-23(svn r11685) -Codechange: remove a few 'useless' includes.rubidium
2007-12-23(svn r11684) -Codechange: split gfx.h in a type and functional header.rubidium
2007-12-23(svn r11683) -Fix(r11682): win32.cpp still requires gfx.h inclusion, at ↵belugas
least for now.
2007-12-22(svn r11682) -Codechange: move some 'generic' geometry related types into a ↵rubidium
single file and do not include gfx.h everywhere to get a Point type.
2007-12-22(svn r11681) -Fix (r11674): hopefully fix the compile error on big endian ↵rubidium
machines.
2007-12-21(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.rubidium
2007-12-21(svn r11679) -Add: [newgrf] support for station vars 67 and 68glx
2007-12-21(svn r11678) -Fix (r11674): [OSX] fixed compilationbjarni
2007-12-21(svn r11677) -Codechange: move price and command related types/functions to ↵rubidium
their respective places.
2007-12-21(svn r11676) -Fix (r11674): some references to macros.h were leftglx
2007-12-21(svn r11675) -Codechange: split the string types from the string functions.rubidium
2007-12-21(svn r11674) -Codechange: refactor some functions out of macros.h into more ↵rubidium
logical locations.
2007-12-21(svn r11673) -Codechange: move the overflow safe type to a separate file.rubidium
2007-12-21(svn r11672) -Codechange: refactor some stuff out of gui.h.rubidium
2007-12-20(svn r11671) -Fix: sometimes a vehicle was selected in the vehicle list when ↵smatz
it was opened
2007-12-19(svn r11670) -Feature [FS#1565]: list neutral stations where the player has ↵smatz
service in the station list too
2007-12-19(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.hrubidium
2007-12-19(svn r11668) -Codechange: more refactoring aimed at reducing compile time ↵rubidium
and making it more logic where function definitions can be found.
2007-12-19(svn r11667) -Codechange: split window.h into a header that defines some ↵rubidium
'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
2007-12-19(svn r11666) -Fix (r11504): when removing buoys, return to water or canal ↵glx
depending on their owner
2007-12-18(svn r11665) -Fix: Animation informations should not be copied from original ↵belugas
industry tile spec, while doing an action 00, industry tile, prop 08. Fix directly inspired by Csaboka