Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-01-25 | (svn r11981) -Fix [FS#1698]: Use unicode glyph mapping to fix up ↵ | peter1138 | |
missing/shuffled sprites in original data files instead of shuffling or skipping sprites directly. Some required glyphs were not loaded. -Fix: Large capital U with grave (Ù) along with some other glyphs are broken in the original data files, so do no display them. | |||
2008-01-24 | (svn r11979) -Codechange: drop MSVC 2003 support because MSVC 2003 is broken ↵ | rubidium | |
in such a manner that it triggers an internal compiler error without any clue what of the code is wrong. Even trying to bisect the problem does not give a single line of code that causes the trouble. | |||
2008-01-24 | (svn r11978) -Codechange: Replace some global variables with window owned ones | skidd13 | |
2008-01-24 | (svn r11977) -Fix(r11976): not a typo, not a bug. Just a removal that ↵ | belugas | |
should have been done. Would help to compile first... | |||
2008-01-24 | (svn r11976) -Fix: It seems that industries using results 0D/0E on callback ↵ | belugas | |
cb29/35 were a bit too eager to close down. | |||
2008-01-24 | (svn r11974) -Fix [FS#1684]: Shore and sea tiles under bridges were ↵ | frosch | |
converted to canals in old savegames. | |||
2008-01-24 | (svn r11973) -Fix (r11726, r11947)[FS#1683]: Use grass tiles for corner ↵ | frosch | |
shores, if shores got replaced by ActionA. | |||
2008-01-24 | (svn r11972) -Fix: old AI shouldn't build fast planes with a small airport ↵ | smatz | |
in orders | |||
2008-01-24 | (svn r11971) -Codechange: use of FOR_ALL_ENGINES/ENGINEIDS_OF_TYPE instead ↵ | peter1138 | |
of for-loops | |||
2008-01-24 | (svn r11970) -Cleanup: Remove old comment | peter1138 | |
2008-01-23 | (svn r11969) -Codechange: documentation update, there are no 'track bits ↵ | smatz | |
under bridge' anymore | |||
2008-01-23 | (svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use ↵ | smatz | |
GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead | |||
2008-01-23 | (svn r11967) -Fix (r1400): MP_ROAD can have railbits too - OPF searching ↵ | smatz | |
over rail of diffent owner behind crossing | |||
2008-01-23 | (svn r11966) -Fix: OPF was searching through depots and normal road stops | smatz | |
In effect, it also fixes old AI bugs like FS#1403 and FS#1506 | |||
2008-01-23 | (svn r11965) -Codechange: simplified tunnel/bridge code in TPFMode1 | smatz | |
2008-01-23 | (svn r11964) -Fix [FS#1685]: Tropic zone data was returned incorrectly. | peter1138 | |
2008-01-23 | (svn r11963) -Fix(r11961): Forgot to specify the meaning of the magical 6 ↵ | belugas | |
substraction | |||
2008-01-23 | (svn r11962) -Cleanup: OPF is no longer used to update signals | smatz | |
2008-01-23 | (svn r11961) -Feature[newGRF]: Add support for Action 0D, var 13: ↵ | belugas | |
informations about current map size. | |||
2008-01-23 | (svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions | smatz | |
2008-01-23 | (svn r11959) -Codechange: Use macro to loop for specific engine types ↵ | peter1138 | |
instead of using specific indexes each time. -Codechange: Minor scope changes in said loops. | |||
2008-01-23 | (svn r11958) -Fix (r11204): NewAI couldn't build any road vehicles when ↵ | smatz | |
there were any tram grfs loaded | |||
2008-01-23 | (svn r11957) -Codechange [FS#1678]: Minor simplification and optimisation ↵ | peter1138 | |
when checking for available road/rail types (bilbo) | |||
2008-01-23 | (svn r11956) -Fix [FS#1675]: Disallow building locks and docks on rapids. | peter1138 | |
2008-01-23 | (svn r11955) -Fix (r11926): Prevent bridge and tunnel ends being placed on ↵ | peter1138 | |
rivers. | |||
2008-01-23 | (svn r11953) -Fix (r11172): do not allow modifying roadbits when other ↵ | smatz | |
roadtypes would need different foundation | |||
2008-01-22 | (svn r11952) -Fix (r11926): Prevent industries from being built on rivers, ↵ | peter1138 | |
unless they require water. | |||
2008-01-22 | (svn r11951) -Fix (r11279): loading of very old savegames was broken | smatz | |
2008-01-22 | (svn r11949) -Codechange: add river icon and cursor, drawn by skidd13. | peter1138 | |
2008-01-22 | (svn r11947) -Feature: Make use of new sprites added by Action5 type 0D. | frosch | |
Tiles which only consist of shore do not flood anymore, instead they get removed if they are no longer connected to flooding water. | |||
2008-01-22 | (svn r11946) -Fix: slope detection of bridge ramps. | frosch | |
YAPF failed for steep slopes. Trolly failed for a lot. | |||
2008-01-22 | (svn r11945) -Fix: FileExists() failed for non latin paths (win32) | glx | |
2008-01-22 | (svn r11944) -Fix: allow building drive-through road/tram stops at road/tram ↵ | smatz | |
track that has no owner | |||
2008-01-22 | (svn r11943) -Codechange: add and use a simple structure to support small ↵ | rubidium | |
stacks by allocating it on the heap or pushing a few kB of data onto the stack when there is a large stack. | |||
2008-01-22 | (svn r11942) -Codechange: Merge chars.grf into openttd[d|w].grf using action ↵ | peter1138 | |
12. Remove obsolete tables used for index mapping. | |||
2008-01-22 | (svn r11940) -Codechange: Store short filename once per open file instead of ↵ | peter1138 | |
once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either. | |||
2008-01-21 | (svn r11939) -Codechange: some type fixes and very initial steps into ↵ | rubidium | |
supporting NDS by default. Based on work by Dominik. | |||
2008-01-21 | (svn r11938) -Codechange: support loading of canal/river properties (though ↵ | peter1138 | |
still ignored) | |||
2008-01-21 | (svn r11937) -Feature: Allow building bridge heads on more slopes. | frosch | |
These are SLOPE_NW, SLOPE_SW, SLOPE_SE, SLOPE_NE (with bridge perpendicular to the slope) and SLOPE_NS, SLOPE_EW. | |||
2008-01-21 | (svn r11936) -Fix: 'BRIDGE_TOO_LOW_FOR_TERRAIN'-check was wrong for steep ↵ | frosch | |
slopes. | |||
2008-01-21 | (svn r11935) -Fix (r11875)[FS#1672]: autosend aircraft to hangar for ↵ | bjarni | |
replacement check inverted the check for autorenew Now it triggers when renew setting is on and only if it's on Note: aircraft already enroute to hangars due to this bug will still go there. They will only head there once though | |||
2008-01-20 | (svn r11934) -Codechange: add persistent random data for river and canal tiles. | peter1138 | |
2008-01-20 | (svn r11933) -Update: WebTranslator2 update to 2008-01-20 18:42:56 | miham | |
brazilian_portuguese - 2 fixed by fukumori (2) catalan - 6 fixed by arnaullv (6) croatian - 4 changed by blozo (4) czech - 6 fixed by Hadez (6) dutch - 2 fixed by habell (2) french - 6 fixed by glx (6) hungarian - 15 fixed by miham (15) italian - 6 fixed by lorenzodv (6) portuguese - 5 fixed, 2 changed by nars (7) russian - 1 changed by HMage (1) spanish - 3 fixed by eusebio (3) | |||
2008-01-20 | (svn r11932) -Codechange: Forgot two occurences of widget enumification | belugas | |
2008-01-20 | (svn r11931) -Codechange: enumify the widgets numbers. Give breathing room ↵ | belugas | |
on the case switches too... | |||
2008-01-20 | (svn r11930) -Codechange: a bit of code style application | belugas | |
2008-01-19 | (svn r11929) -Fix (r9981)[FS#1624]: [autoreplace] fixed a case where a ↵ | bjarni | |
single headed locomotive caused an assert when being replaced to a dualheaded one This triggered if the player had enough money to replace and refit one of them but not enough to refit the last one as well | |||
2008-01-19 | (svn r11928) -Fix (r6393): [autoreplace] autoreplace could refit train ↵ | bjarni | |
engines to the wrong cargo type if the old engine had no cargo capacity and the new one had Now autoreplace will always look at the wagons to figure out what to replace to (as originally intended) | |||
2008-01-19 | (svn r11927) -Fix (r11926): unable to place canals in game | peter1138 | |
2008-01-19 | (svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else ↵ | peter1138 | |
rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor. |