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2018-04-19Update: Translations from eintstranslators
belarusian: 3 changes by KorneySan
2018-04-17Fix #6465: Add {NORMAL_FONT} and {MONO_FONT} control codes to GS strings (#6726)Pavel Stupnikov
2018-04-16Codechange #6729: mute bogus GCC 7 warning (#6733)Patric Stout
We do a memset of (byte - byte), which strictly seen ranges from -254 .. 255, for which GCC warns. But just before this memset is an if() which says the first byte has to be bigger than the second. So this is a bogus warning.
2018-04-16Update: Translations from eintstranslators
spanish (mexican): 6 changes by Absay
2018-04-15Codechange: Use a SmallVec for the animated tile list instead of replicating ↵Michael Lutz
most of the logic.
2018-04-15Codechange: Add functions to insert and extract an element at a specific ↵Michael Lutz
position in a SmallVec.
2018-04-15Codechange: Replace magic numbers with the proper enum.Michael Lutz
2018-04-13Add: List recent news messages in crashlog outputCharles Pigott
2018-04-12Change: Non-tag revisions are now named ↵frosch
'<commitdate>-<branch>-g<shorthash><modified>'.
2018-04-12Remove: [NewGRF] OpenTTD version no longer contains a revision number.frosch
2018-04-11Remove: NO_DEBUG_MESSAGES was only read and setting it broke compilation (#6703)Patric Stout
Given any speed issue cannot be attributed to checking for _debug_NNN_level, removing this is a safe action This fixes #6652.
2018-04-11Fix #6550: minor spelling mistake in comment (juanjo)TrueBrain
2018-04-11Codechange: Simplify C++11 check for assert_compileCharles Pigott
2018-04-10Codechange: [OSX] Use newer APIs to get resolution information when available.Michael Lutz
2018-04-10Codechange: [OSX] Use non-deprecated API for displaying an alert where ↵Michael Lutz
supported.
2018-04-10Codechange: [OSX] Try to set the thread name for debugger display.Michael Lutz
2018-04-10Codechange: [OSX] Use 10.10+ API to get the OSX version when available.Michael Lutz
2018-04-10Fix: [OSX] Remove some OSX compiler warnings on newer SDKs/compilers.Michael Lutz
2018-04-10Codechange: [OSX] Use 10.6+ APIs to get the path for a font where available.Michael Lutz
2018-04-10Codechange: [OSX] Use 10.6+ APIs to initialise audio when available.Michael Lutz
2018-04-10Codechange: [Win32] Use OS function for mouse tracking if present.Michael Lutz
2018-04-08Fix #6690: Compilation with ICU 61Charles Pigott
2018-04-06(svn r28004) -Update from Eints:translators
belarusian: 42 changes by KorneySan
2018-04-04(svn r28003) -Update from Eints:translators
indonesian: 4 changes by fanioz
2018-03-29(svn r28000) -Update from Eints:translators
welsh: 7 changes by kazzie
2018-03-28(svn r27999) -Update from Eints:translators
bulgarian: 18 changes by kokobongo
2018-03-22(svn r27998) -Update from Eints:translators
welsh: 9 changes by kazzie
2018-03-18(svn r27994) -Update from Eints:translators
welsh: 2 changes by kazzie
2018-03-14(svn r27993) -Change: Heading for 1.9 nowfrosch
2018-03-14(svn r27991) -Update from Eints:translators
spanish (mexican): 1 change by Absay
2018-03-14(svn r27990) -Update: Docsfrosch
2018-03-11(svn r27989) -Fix (r27985): VA2 optimisation failed in various special cases:frosch
- nvar=0 is meant to return the calculated result. - Missing references resolve to NULL and got identified with the default result. - Missing 'break' broke overlapping cases. - Splitting into non-overlapping cases could result in more than 256 cases.
2018-03-11(svn r27987) -Change: Increase maximum allowed vehicle sprite size to reduce ↵frosch
clipping of ships.
2018-03-11(svn r27986) -Codechange: Name magic constants in the vehicle position hash ↵frosch
functions.
2018-03-11(svn r27985) -Codechange: Convert VA2 switches into ones with ↵frosch
non-overlapping ranges, sort them and resolve them using binary search. Speedup sprite resolving by about 7 percent.
2018-03-11(svn r27984) -Codechange: Make ScopeResolver constructors/destructors ↵frosch
inlineable. Speedup sprite resolving by about 8 percent.
2018-03-11(svn r27983) -Codechange: Reduce complexity of VA2 add-div/mod adjustmentsfrosch
2018-03-11(svn r27982) -Codechange: Reduce invocations of GetGlobalVariable. Speedup ↵frosch
sprite resolving by about 3 percent.
2018-03-11(svn r27981) -Change [FS#6679]: Check companies for bankruptcy before ↵frosch
subtracting reoccuring monthly costs. (Samu)
2018-03-11(svn r27980) -Doc: Yearly incrementfrosch
2018-03-11(svn r27979) -Add: adf88 to readmefrosch
2018-03-11(svn r27978) -Fix [FS#6673] (r18541): Store the map variety setting in the ↵frosch
samegame like the other mapgen settings, so restarting maps considers it. (Samu)
2018-03-11(svn r27975) -Fix (r8969) [FS#6642]: Missing one hair style.peter1138
2018-03-06(svn r27974) -Fix (r27907) [FS#6627]: free() called on static airport ↵peter1138
rotation data (JGR)
2018-03-05(svn r27973) -Fix: [FS#6662] Avoid tile operations outside map border when ↵peter1138
building lock.
2018-03-05(svn r27972) -Fix (r15271) [FS#6670]: Catenary sprites got mixed up for depots.peter1138
2018-03-01(svn r27971) -Update from Eints:translators
spanish (mexican): 2 changes by Absay
2018-02-28(svn r27970) -Update from Eints:translators
greek: 1 change by Jubilee
2018-02-23(svn r27969) -Update from Eints:translators
danish: 22 changes by Knogle
2018-02-07(svn r27968) -Update from Eints:translators
korean: 1 change by telk5093