Age | Commit message (Collapse) | Author |
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got flooded, causing glitches
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assert when it overflows anyway (eg. code change without proper check change)
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done in *allocT functions.
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instead of quartz
The reason is that quickdraw is way faster (try fast forward)
10.5 will still use quartz as it can't handle quickdraw.
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'enumerate' all options in a drop down menu.
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(Re|M|C)allocT and add a check for out-of-memory situations to the *allocT functions.
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its now useless counterpart function
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function counterpart HandleButtonClick.
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console when not in network game
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now useless RaiseWindowButtons function
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returned to water, even when it should've been canals.
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should be const.
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cleanup there
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of FS#1482.
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resized the window to something very small.
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lock
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window during runtime
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correctly.
A better solution will be deviced, but not now. Let's not cause a ton of bug reports
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which specifies that the window holding it is actually one that enables an edit box.
Use this flag when dispatching a key event instead of using some hard coded window IDs.
This should ease a little bit the creation of new edit aware windows.
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when station part is added/removed
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incorrect at some places
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tiles too (when non-uniform stations are OFF)
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some warnings and disclaimers when you want to unpause it.
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savegame
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station when trying to overtake in there.
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on it (when non-uniform stations are ON)
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helps readability a little bit.
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vehicle after another in the same chain
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rename it fitting to the naming style
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when the airport got destroyed.
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removing the last group
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generic.
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company values.
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to/in the servers.
Each server and game yield a (usually) different 'salt'. This salt is used by the clients to hash their passwords. This way the passwords are not sent in clear text and it is not trivial to use those hashes on other servers.
NOTE: It is still NOT safe to use your trusted passwords and it will not stop people from being able to 'hijack' your password, it only makes it harder to do and certainly much less trivial than just dumping passwords from the memory.
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network games.
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functions.
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should be const.
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czech - 1 fixed by Hadez (1)
french - 15 fixed by glx (15)
galician - 2 fixed by Condex (2)
italian - 15 fixed by lorenzodv (15)
norwegian_bokmal - 6 fixed by jhsoby (6)
russian - 7 fixed by Smoky555 (7)
slovenian - 1 fixed by Necrolyte (1)
spanish - 1 fixed by eusebio (1)
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