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2010-12-14(svn r21516) -Codechange: Add IsGroundVehicle function to the Vehicle class.terkhen
2010-12-14(svn r21515) -Codechange: Use cached_total_length where appropiate.terkhen
2010-12-14(svn r21514) -Update from WebTranslator v3.0:translators
belarusian - 5 changes by KorneySan croatian - 4 changes by VoyagerOne dutch - 1 changes by habell english_US - 1 changes by Rubidium finnish - 1 changes by jpx_ french - 1 changes by glx italian - 4 changes by lorenzodv russian - 5 changes by KorneySan serbian - 5 changes by etran
2010-12-14(svn r21513) -Feature [FS#532]: make the chat message timeout user configurablerubidium
2010-12-14(svn r21512) -Change/Feature: make the delay of the chat messages timing out ↵rubidium
unrelated to the number of passed game days, i.e. don't stop aging chat messages when the server is paused
2010-12-13(svn r21511) -Feature: vehicle lost message for shipsrubidium
2010-12-13(svn r21510) -Feature [FS#1956]: vehicle lost message for road vehiclesrubidium
2010-12-13(svn r21509) -Codechange: rename the rail pathfinders "path_not_found" ↵rubidium
parameter to "path_found" and remove the ! where the variables are set / read
2010-12-13(svn r21508) -Codechange: move the code to handle the pathfinder's "path ↵rubidium
found" status to a separate function
2010-12-13(svn r21507) -Update: the other translationsrubidium
2010-12-13(svn r21506) -Codechange: rename the train/vehicle lost warning strings to ↵rubidium
be more generic
2010-12-13(svn r21505) -Change: generalise the lost_train_warning setting to ↵rubidium
lost_vehicle_warning
2010-12-13(svn r21504) -Codechange: move the "lost" bit from the train's flags to ↵rubidium
vehicle flags
2010-12-13(svn r21503) -Update from WebTranslator v3.0:translators
belarusian - 8 changes by KorneySan bulgarian - 155 changes by Wold croatian - 2 changes by VoyagerOne dutch - 7 changes by habell english_US - 4 changes by Rubidium finnish - 8 changes by USephiroth, jpx_ french - 5 changes by glx italian - 4 changes by lorenzodv malay - 4 changes by rionix88 polish - 7 changes by voythas russian - 2 changes by KorneySan spanish - 10 changes by Terkhen
2010-12-13(svn r21502) -Change/Fix [FS#3991] (r150, r18402): before r18402 a train ↵rubidium
crash caused 2 "driver" deaths and a flooding 4 (added in r150). In r18402 the counting was merged and the flooding code was taken for counting drivers. Given those numbers were inconsistent (unlike for other vehicles) we better use the real original amount of driver deaths instead of the erroneous amount.
2010-12-13(svn r21501) -Fix (rnotlongago): guess what was complaining this time?rubidium
2010-12-13(svn r21500) -Feature [FS#730]: diagonal tile clearing and terraforming. ↵rubidium
Based on patch by fonsinchen
2010-12-13(svn r21499) -Add: diagonal tile iterator. Based on patch by fonsinchenrubidium
2010-12-13(svn r21498) -Codechange: make the measurement tooltip handle diagonal ↵rubidium
selection properly
2010-12-13(svn r21497) -Codechange: prepare the viewport selection mechanism for ↵rubidium
selecting diagonally
2010-12-13(svn r21496) -Fix (r21494): ofcourse older GCCs (< 4.3) have something to ↵rubidium
complain about
2010-12-13(svn r21495) -Codechange: don't hide a local variablerubidium
2010-12-13(svn r21494) -Codechange: split the tile iterator in two classesrubidium
2010-12-13(svn r21493) -Codechange: don't use the full 32 bits of the level land ↵rubidium
command to tell whether to raise, lower or keep the level of the first selected tile
2010-12-12(svn r21491) -Document: the tile highlight data structrubidium
2010-12-12(svn r21490) -Codechange: abstract/encapsulate the map area iterating a bitrubidium
2010-12-12(svn r21489) -Codechange: replace the last instances of TILE_LOOP with ↵rubidium
TILE_AREA_LOOP
2010-12-12(svn r21488) -Codechange: make use of TILE_AREA_LOOP in the tile list AI APIrubidium
2010-12-12(svn r21487) -Update from WebTranslator v3.0:translators
english_US - 5 changes by Rubidium finnish - 1 changes by jpx_ french - 5 changes by glx german - 4 changes by planetmaker hungarian - 10 changes by IPG italian - 1 changes by lorenzodv russian - 6 changes by Lone_Wolf serbian - 7 changes by etran slovenian - 9 changes by ntadej turkish - 13 changes by niw3
2010-12-12(svn r21486) -Codechange: use TILE_AREA_LOOP for station expansion checks as ↵rubidium
well
2010-12-12(svn r21485) -Codechange: use CircularTileSearch to find whether there's a ↵rubidium
transmitter nearby
2010-12-12(svn r21484) -Codechange: use TILE_AREA_LOOP in CommonRaiseLowerBigLandrubidium
2010-12-12(svn r21483) -Codechange: make StationRect::ScanForStationTiles make use of ↵rubidium
TILE_AREA_LOOP. Making use of make makes me making use of my brain to determine whether I make use of tautology, or make use of pleonasm, or make use of both, or even make use of neither
2010-12-12(svn r21482) -Codechange: make landscape clearing make use of TILE_AREA_LOOP ↵rubidium
as well
2010-12-12(svn r21481) -Codechange: make rail conversion make use of TILE_AREA_LOOP as ↵rubidium
well
2010-12-12(svn r21480) -Change [FS#4292]: make it possible to start actions that ↵rubidium
require selecting stuff (landscaping, vehicle cloning, etc) in the viewport while paused. As side-effect you'll get an error message explaining the command can't be executed because the game is paused instead of seemingly nothing happening when you click. Addition side effect of this is that you can make use of the measurement tooltip while paused
2010-12-12(svn r21479) -Fix (r9563): Keep transparency for textual stuff in newspaper.frosch
2010-12-12(svn r21478) -Change [FS#4297]: improve some order related tooltips. Based ↵rubidium
on patch by Krille
2010-12-12(svn r21477) -Fix [FS#4300]: tooltips were removed when their related window ↵rubidium
got closed
2010-12-12(svn r21476) -Fix [FS#4299]: DC_FORCE_CLEAR_TILE should only add extra cost ↵frosch
for clearing water for stuff which results in water after clearing.
2010-12-12(svn r21475) -Fix: MSVC's code analyser says DeleteObject shouldn't be ↵rubidium
called with NULL
2010-12-12(svn r21474) -Fix: some MSVC code analysis warnings in strgenrubidium
2010-12-11(svn r21473) -Feature [FS#4279]: [NewGRF] Use the station graphics property ↵rubidium
to determine a fallback for the depot sprites
2010-12-11(svn r21472) -Fix [FS#4298] (r21459-ish): make sure the query window is only ↵rubidium
opened once per parent window / callback.
2010-12-11(svn r21471) -Change [FS#4153]: make building aqueducts behave more like ↵rubidium
building tunnels. They can't be built on flat (or foundationed) tiles, so there is at most one destination tile like there is only one for tunnels
2010-12-11(svn r21470) -Codechange: add method to get the distance from the edge in a ↵rubidium
given direction
2010-12-11(svn r21469) -Update from WebTranslator v3.0:translators
basque - 32 changes by HerrBasque english_US - 5 changes by Rubidium finnish - 5 changes by jpx_ french - 5 changes by glx german - 6 changes by planetmaker italian - 5 changes by lorenzodv spanish - 5 changes by Terkhen
2010-12-11(svn r21468) -Change: make sure the end of a bridge is always a valid tile ↵rubidium
as well, and for aqueducts show "wrong land slope" when that would be more appropriate than "bridge heads not at same height"
2010-12-11(svn r21467) -Doc: Add a few doxygen comments to config file settings code.alberth
2010-12-11(svn r21466) -Codechange: make VehicleHasDepotOrders a function of Vehicle.rubidium