Age | Commit message (Collapse) | Author |
|
old specifications.
|
|
|
|
|
|
the ID used when setting a vehicle's name (it is vehicle type specific). Instead just test for a generic string.
|
|
variables.h so one doesn't need to include openttd.h before variables.h.
|
|
settings between NetworkSettings and NetworkGameInfo.
-Fix: failure of changing the server password during games because the password wasn't duplicated properly.
|
|
really year, not date
|
|
tile where search has been successful, or INVALID_TILE if it has not
|
|
|
|
|
|
instead of direct byte array access.
|
|
|
|
|
|
|
|
|
|
-Cleanup: some reincarnations of _fios_items in the code
|
|
order processing functionality from the order handling. Patch based on work by michi_cc.
|
|
|
|
inflation rates
|
|
encoding and ~15% faster in drawing (depends on architecture)
|
|
without asserts
|
|
|
|
calling a function and is then reset in the function without ever reading it. Patch by Cirdan.
|
|
of NewGRFs an industry can be built on a steep slope, however when 'querying' the foundation type of an industry we neglected the fact that these steep slope tiles do not have a foundation. As a result of this when one built a structure requiring foundations on a tile SW or SE of a steep slope industry tile it would try to apply the foundation on the steep slope to determine whether to draw the wall of the foundation and trigger an assert.
|
|
|
|
having a build tool selected failed.
|
|
variable, so move it so there is only once instance of that variable. Patch by Cirdan.
|
|
|
|
headers so that nothing from the network directory needs to include basically all network headers.
|
|
needed.
|
|
the patch command.
|
|
becomes very low so the buttons are still visible and useable. Patch by Dominik.
|
|
Alberth.
|
|
|
|
the autosave settings.
|
|
|
|
network/network_internal to settings.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
|
|
|
|
|
openttd.cpp to viewport.cpp/window.cpp.
|
|
locations.
|
|
the group vehicle list
|
|
window_gui.h/window.cpp because they belong there.
|