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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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Author
2018-04-29
Remove: WinCE support
Patric Stout
2018-04-29
Remove: PSP support
Patric Stout
2018-04-28
Feature #6610: Allow towns to build houses on road turns (#6758)
Pavel Stupnikov
2018-04-28
Add: Replace independment map scrolling GUI settings with single option, and ...
PeterN
2018-04-28
Feature: Add GS method to question a single client (#6748)
Pavel Stupnikov
2018-04-24
Feature: GS methods to scroll viewport for players (#6745)
Pavel Stupnikov
2018-04-23
Fix: Typo in game.hpp
gdinit
2018-04-22
Feature #6459: API for querying network clients from GS (#6736)
Pavel Stupnikov
2018-04-21
Fix: [OSX] Compiler warning about an unused NULL argument.
Michael Lutz
2018-04-21
Fix: Remove need to instantiate SmallStack's pool object by making it a singl...
Charles Pigott
2018-04-21
Fix: Warning about base set template instantiations with clang
Charles Pigott
2018-04-21
Cleanup: Use new filename for README file. (#6738)
Ricardo N Feliciano
2018-04-19
Add: {PUSH_COLOUR} and {POP_COLOUR} control codes to handle switching colours...
PeterN
2018-04-19
Update: Translations from eints
translators
2018-04-17
Fix #6465: Add {NORMAL_FONT} and {MONO_FONT} control codes to GS strings (#6726)
Pavel Stupnikov
2018-04-16
Codechange #6729: mute bogus GCC 7 warning (#6733)
Patric Stout
2018-04-16
Update: Translations from eints
translators
2018-04-15
Codechange: Use a SmallVec for the animated tile list instead of replicating ...
Michael Lutz
2018-04-15
Codechange: Add functions to insert and extract an element at a specific posi...
Michael Lutz
2018-04-15
Codechange: Replace magic numbers with the proper enum.
Michael Lutz
2018-04-13
Add: List recent news messages in crashlog output
Charles Pigott
2018-04-12
Change: Non-tag revisions are now named '<commitdate>-<branch>-g<shorthash><m...
frosch
2018-04-12
Remove: [NewGRF] OpenTTD version no longer contains a revision number.
frosch
2018-04-11
Remove: NO_DEBUG_MESSAGES was only read and setting it broke compilation (#6703)
Patric Stout
2018-04-11
Fix #6550: minor spelling mistake in comment (juanjo)
TrueBrain
2018-04-11
Codechange: Simplify C++11 check for assert_compile
Charles Pigott
2018-04-10
Codechange: [OSX] Use newer APIs to get resolution information when available.
Michael Lutz
2018-04-10
Codechange: [OSX] Use non-deprecated API for displaying an alert where suppor...
Michael Lutz
2018-04-10
Codechange: [OSX] Try to set the thread name for debugger display.
Michael Lutz
2018-04-10
Codechange: [OSX] Use 10.10+ API to get the OSX version when available.
Michael Lutz
2018-04-10
Fix: [OSX] Remove some OSX compiler warnings on newer SDKs/compilers.
Michael Lutz
2018-04-10
Codechange: [OSX] Use 10.6+ APIs to get the path for a font where available.
Michael Lutz
2018-04-10
Codechange: [OSX] Use 10.6+ APIs to initialise audio when available.
Michael Lutz
2018-04-10
Codechange: [Win32] Use OS function for mouse tracking if present.
Michael Lutz
2018-04-08
Fix #6690: Compilation with ICU 61
Charles Pigott
2018-04-06
(svn r28004) -Update from Eints:
translators
2018-04-04
(svn r28003) -Update from Eints:
translators
2018-03-29
(svn r28000) -Update from Eints:
translators
2018-03-28
(svn r27999) -Update from Eints:
translators
2018-03-22
(svn r27998) -Update from Eints:
translators
2018-03-18
(svn r27994) -Update from Eints:
translators
2018-03-14
(svn r27993) -Change: Heading for 1.9 now
frosch
2018-03-14
(svn r27991) -Update from Eints:
translators
2018-03-14
(svn r27990) -Update: Docs
frosch
2018-03-11
(svn r27989) -Fix (r27985): VA2 optimisation failed in various special cases:
frosch
2018-03-11
(svn r27987) -Change: Increase maximum allowed vehicle sprite size to reduce ...
frosch
2018-03-11
(svn r27986) -Codechange: Name magic constants in the vehicle position hash f...
frosch
2018-03-11
(svn r27985) -Codechange: Convert VA2 switches into ones with non-overlapping...
frosch
2018-03-11
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlinea...
frosch
2018-03-11
(svn r27983) -Codechange: Reduce complexity of VA2 add-div/mod adjustments
frosch
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