Age | Commit message (Collapse) | Author |
|
settings (monoid)
|
|
|
|
through in the file scanner
|
|
filenames that should end in a particular way
|
|
|
|
english_US - 1 changes by Rubidium
finnish - 1 changes by jpx_
french - 1 changes by glx
german - 1 changes by planetmaker
greek - 22 changes by kyrm
persian - 1 changes by Peymanpn
serbian - 5 changes by etran
spanish - 17 changes by Terkhen
|
|
|
|
|
|
code of loading old style GRFs
|
|
(some) files instead of the default one
|
|
|
|
|
|
|
|
|
|
for their directory
|
|
scenario editor.
|
|
during progress instead of waiting 200ms
|
|
|
|
world generation and NewGRF scanning when using the dedicated or null video driver regardless of the used blitter
|
|
belarusian - 11 changes by KorneySan
catalan - 16 changes by arnau
czech - 5 changes by SmatZ
finnish - 17 changes by jpx_
french - 1 changes by glx
german - 8 changes by planetmaker
hungarian - 17 changes by IPG
italian - 28 changes by lorenzodv
persian - 170 changes by Peymanpn
polish - 2 changes by wojteks86
russian - 13 changes by Lone_Wolf
swedish - 11 changes by Zuu
|
|
|
|
dutch - 10 changes by habell
english_US - 8 changes by Rubidium
german - 1 changes by planetmaker
italian - 10 changes by lorenzodv
polish - 8 changes by xaxa
romanian - 4 changes by kkmic
russian - 4 changes by Lone_Wolf
serbian - 4 changes by etran
|
|
|
|
|
|
|
|
intro game for the first time
|
|
centre tile is a bridge ramp/tunnel portal.
|
|
tunnel or bridge
|
|
lake is created
|
|
window if a certain (configurable) threshold has been reached and its not a stable release
|
|
language file
|
|
more logical location
|
|
english_US - 3 changes by Rubidium
french - 3 changes by glx
german - 3 changes by planetmaker
lithuanian - 13 changes by vytulis7
persian - 182 changes by Peymanpn
brazilian_portuguese - 6 changes by Tucalipe
romanian - 6 changes by tonny
russian - 6 changes by Lone_Wolf
serbian - 6 changes by etran
spanish - 6 changes by Terkhen
vietnamese - 6 changes by nglekhoi
|
|
|
|
|
|
account.
|
|
reason to do so (no UI to update)
|
|
|
|
needed)
|
|
|
|
|
|
|
|
drawn when a modal progress is busy
|
|
forgotten
|
|
|
|
|
|
|
|
|
|
variables to progress.cpp/h
|
|
|