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2007-08-17(svn r10927) -Update: WebTranslator2 update to 2007-08-17 17:54:48miham
brazilian_portuguese - 10 fixed by tucalipe (10) bulgarian - 1 fixed by thetitan (1) dutch - 99 changed by habell (99) estonian - 10 fixed, 2 changed by kristjans (12) finnish - 3 fixed by kerba (3) german - 10 fixed, 2 changed by Timwi (2), Neonox (10) slovak - 10 fixed by lengyel (10) slovenian - 10 fixed by Necrolyte (10) ukrainian - 10 fixed by mad (10)
2007-08-17(svn r10926) -Feature: [NewGRF] Add support for variable 67(for real this ↵belugas
time) and 68 of Variational Action 2 for Industries -Fix: a very few codestyle/comments-typo changes
2007-08-16(svn r10924) -Fix [FS#1120]: VS_STOPPED is only set for the front part of an ↵maedhros
articulated road vehicle, so don't check any other parts when testing if the vehicle is stopped inside a depot.
2007-08-16(svn r10923) -Codechange: use 'real' exception handling in saveload codeglx
2007-08-16(svn r10922) -Codechange: Allow building and removing tracks and signals ↵maedhros
when there is a train on a parallel diagonal track that doesn't interact with this one. (frosch)
2007-08-16(svn r10921) -Fix [FS#1130] (r10323): the company related news messages ↵rubidium
still thought that companies were described by two parameters instead of one.
2007-08-15(svn r10904) -Fix: When using a temporary industry, make sure you do not ↵belugas
clear some unreachable tiles upon its destruction. -Codechange: do not perform something that by all means will not change. A zero offset is really meaningless...
2007-08-15(svn r10903) -Feature: [NewGRF] Add support for variable 44 of Variational ↵belugas
Action 2 for Industries
2007-08-14(svn r10894) -Update: WebTranslator2 update to 2007-08-14 22:08:16miham
catalan - 5 fixed, 1 changed by arnaullv (6) czech - 5 fixed, 1 changed by Hadez (6) dutch - 5 fixed, 1 changed by habell (6) french - 5 fixed, 1 changed by glx (6) hungarian - 5 fixed, 1 changed by miham (6) japanese - 1 changed by ickoonite (1) portuguese - 1 changed by izhirahider (1) spanish - 1 changed by eusebio (1)
2007-08-14(svn r10892) -Fix [FS#1127]: trains would not get flooded when they are at ↵rubidium
the lower part of a tile that would become a coast tile after flooding. Patch by frosch.
2007-08-14(svn r10890) -Fix [FS#1125]: removing road with the road removal tool would ↵rubidium
also work with a negative bank account, making the bank account even more negative than it was.
2007-08-14(svn r10888) -Fix (r10886): 64 bits alignment made a struct too big.rubidium
2007-08-14(svn r10887) -Cleanup: remove the strings that were removed from english.txt ↵rubidium
in r10886.
2007-08-14(svn r10886) -Codechange: modify the "start network server" GUI so it can ↵rubidium
actually handle more than 10 clients/companies/spectators in a nice way, i.e. without making a combobox with 100 players and add 90 new strings to be able to do so.
2007-08-13(svn r10878) -Add [FS#653]: added TileHeight to the Land Area Information ↵truelight
tool (blove)
2007-08-13(svn r10877) -Fix: some isocodes were wrongglx
2007-08-11(svn r10857) -Fix: feeder-income was broken; substract the feeder-costs from ↵truelight
the vehicle-income, not from the route-income (tnx to RichK for all the info)
2007-08-11(svn r10851) -Feature [OSX]: OpenTTD will now pick the same language as ↵bjarni
finder is set to if no config file is found (ln-)
2007-08-10(svn r10839) -Fix [FS#873]: bring up the assert window for OSX even when ↵truelight
there isn't a video-driver loaded (PinguTux)
2007-08-10(svn r10838) -Fix [FS#1119] (r10698): double negation where only single ↵rubidium
negation was needed. Patch by frosch.
2007-08-10(svn r10837) -Fix [FS#1102]: DrawLine didn't bound-check the first pixel ↵truelight
that was drawn (frosch)
2007-08-10(svn r10836) -Fix [FS#1014]: Make sure the third cargo type accepted by ↵maedhros
houses is valid in the current climate when copying properties from existing houses and using action 0 property 0F.
2007-08-09(svn r10835) -Fix [FS#998] (r10399): don't try to minimise or restore the ↵glx
window when closing openttd
2007-08-09(svn r10834) -Revert (part of r10833): something too much was committed :(rubidium
2007-08-09(svn r10833) -Fix [FS#1115]: assertion (different cost between test and ↵rubidium
execution) of overbuilding road tunnels with tram tracks (and vice versa) when the dragged area contains both ends of the tunnel.
2007-08-08(svn r10828) -Update: WebTranslator2 update to 2007-08-08 23:27:26miham
brazilian_portuguese - 3 changed by fukumori (3) bulgarian - 24 fixed by kokobongo (7), thetitan (17) estonian - 1 changed by kristjans (1) german - 564 changed by Timwi (564) polish - 11 fixed, 34 changed by meush (45) russian - 1 changed by DarkFenX (1)
2007-08-08(svn r10827) -Fix [FS#1112]: out of bounds access in corner case of list ↵rubidium
allocations of vehicles.
2007-08-07(svn r10823) -Fix r8610 [FS#1097]: the autoreplace window vehicle count ↵bjarni
didn't always update correctly) (Matthias)
2007-08-07(svn r10821) -Cleanup: remove the strings that are not needed anymore since ↵rubidium
r10820.
2007-08-07(svn r10820) -Codechange: make negative currencies red and restore the ↵rubidium
colour from before the currency was printed; this removes the need to make two strings for printing currencies (one for positive currencies and one for negative currencies). -Fix [FS#1036]: do not use green for currencies as it is practically unreadable on CRT monitors.
2007-08-06(svn r10814) -Fix [FS#1103]/Codechange: allow trams to be reverse manually, ↵rubidium
even though there is no track to do so.
2007-08-06(svn r10813) -Fix (r10799): some destructors were performing too much during ↵rubidium
the pool cleanups, which could cause crashes as already removed pool items could then be dereferenced by other destructors.
2007-08-06(svn r10812) -Fix (r10097) [FS#1093]: Make RoadVehicle::MarkDirty() mark all ↵maedhros
parts of articulated vehicles as dirty, not just the front.
2007-08-06(svn r10811) -Fix (r10097): Refit all the parts of an articulated road ↵maedhros
vehicle, not just the first part.
2007-08-06(svn r10810) -Fix (r10097): Add a comma between different cargo types if an ↵maedhros
articulated vehicle carries more than one cargo.
2007-08-06(svn r10809) -Fix (r10097): When reversing, articulated parts of road ↵maedhros
vehicles should not attempt to do their own pathfinding.
2007-08-06(svn r10808) -Fix (r10353): Make sure spectators can't open infrastructure ↵maedhros
building menus.
2007-08-06(svn r10807) -Fix [FS#1108]: keep_all_autosaves always got ".sav" as ↵rubidium
filename, which basically means that it only kept the last autosave.
2007-08-05(svn r10799) -Fix: only calling QuickFree and not the destructor on pool ↵rubidium
cleanups might cause memory leaks due to the way C++ works.
2007-08-05(svn r10798) -Fix [FS#1105]: virtual functions do not work in destructors :(.rubidium
2007-08-05(svn r10792) -Fix [FS#1104]: when determining the gender of a string, do not ↵rubidium
assume that the gender is in the front of the string when there can be case switching code at that location.
2007-08-04(svn r10787) -Fix r10755: _total_towns was not increased when placing town ↵glx
manually in scenario editor
2007-08-04(svn r10782) -Fix: wrongly places #endif a long time ago broke WinCE ↵truelight
compiling for sure
2007-08-04(svn r10781) -Fix: ported more pieces to WinCE, so it compiles a bit moretruelight
-Fix: WinCE doesn't support console -Fix: Set debug lvl4 when running a debug WinCE build (as you can't give parameters any easy way)
2007-08-04(svn r10780) -Fix: assertion when opening the advanced vehicle list with the ↵rubidium
shortcut when being a spectator.
2007-08-03(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or ↵truelight
anyway, a step towards that goal) -Fix: put DEBUG lines under WINCE via a function designed for just that under WINCE
2007-08-03(svn r10777) -Fix: don't put the ctor debug on lvl3, it is more a lvl5 debugtruelight
2007-08-03(svn r10776) -Fix [FS#1081]: you would not pay for some foundations of ↵rubidium
bridges whereas you would pay for others.
2007-08-03(svn r10774) -Fix (r10768): obiwan pleased us with a visit.rubidium
2007-08-03(svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and ↵rubidium
similarly for AddBlock*.