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2018-04-30Fix 0165fe1: Native OSX doesn't have a __BYTE_ORDER macro but defines a ↵Michael Lutz
differently named macro.
2018-04-30Fix 74b7f0a: [OSX] Mouse cursor getting occasionally stuck.Michael Lutz
2018-04-30Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation.J0an Josep
2018-04-30Update: Translations from eintstranslators
croatian: 10 changes by VoyagerOne italian: 4 changes by lorenzodv french: 7 changes by glx
2018-04-30Codechange: Use TileAddBy(Diag)Dir when possible.J0anJosep
2018-04-30Fix: Spelling errors (#6769)Joan Josep
2018-04-30Fix: Some spelling errors in printed messagesMatthijs Kooijman
2018-04-30Fix #6090: And (svn r27822). Run scripts for widgets. (#6765)Joan Josep
Fix 19f5a6cbb0, Fix 19d56a33e8: Run scripts to update GS for new widgets (#6765)
2018-04-29Update: Translations from eintstranslators
italian: 6 changes by lorenzodv french: 6 changes by glx russian: 9 changes by Lone_Wolf
2018-04-29Cleanup: Remove unused strings from language filesNiels Martin Hansen
2018-04-29Feature #6090: Change music set during gameplayNiels Martin Hansen
2018-04-29Fix: Clipping issues with volume sliders in Music GUINiels Martin Hansen
Tested with various languages and GUI font sizes, should look good everywhere. Also clamps near-end values to minimum and maximum so 0 and 127 are possible to achieve even on small GUI sizes (like the default.)
2018-04-29Change: Less intrusive "no music" message from Music windowNiels Martin Hansen
2018-04-29Change: Disable music control buttons when there is no musicNiels Martin Hansen
2018-04-29Codechange: Music GUI comments and function namingNiels Martin Hansen
2018-04-29Codechange: remove endian_check in favour of __BYTE_ORDER macro (Rubidium) ↵Patric Stout
(#6762)
2018-04-29Remove: WinCE supportPatric Stout
2018-04-29Remove: PSP supportPatric Stout
2018-04-28Feature #6610: Allow towns to build houses on road turns (#6758)Pavel Stupnikov
2018-04-28Add: Replace independment map scrolling GUI settings with single option, and ↵PeterN
add choice to not lock cursor position when scrolling. (#6756)
2018-04-28Feature: Add GS method to question a single client (#6748)Pavel Stupnikov
2018-04-24Feature: GS methods to scroll viewport for players (#6745)Pavel Stupnikov
2018-04-23Fix: Typo in game.hppgdinit
Just a typo fix in a code comment line.
2018-04-22Feature #6459: API for querying network clients from GS (#6736)Pavel Stupnikov
2018-04-21Fix: [OSX] Compiler warning about an unused NULL argument.Michael Lutz
2018-04-21Fix: Remove need to instantiate SmallStack's pool object by making it a ↵Charles Pigott
singleton method
2018-04-21Fix: Warning about base set template instantiations with clangCharles Pigott
2018-04-21Cleanup: Use new filename for README file. (#6738)Ricardo N Feliciano
2018-04-19Add: {PUSH_COLOUR} and {POP_COLOUR} control codes to handle switching ↵PeterN
colours. (#6737) This replaces the internal SCC_PREVIOUS_COLOUR swap.
2018-04-19Update: Translations from eintstranslators
belarusian: 3 changes by KorneySan
2018-04-17Fix #6465: Add {NORMAL_FONT} and {MONO_FONT} control codes to GS strings (#6726)Pavel Stupnikov
2018-04-16Codechange #6729: mute bogus GCC 7 warning (#6733)Patric Stout
We do a memset of (byte - byte), which strictly seen ranges from -254 .. 255, for which GCC warns. But just before this memset is an if() which says the first byte has to be bigger than the second. So this is a bogus warning.
2018-04-16Update: Translations from eintstranslators
spanish (mexican): 6 changes by Absay
2018-04-15Codechange: Use a SmallVec for the animated tile list instead of replicating ↵Michael Lutz
most of the logic.
2018-04-15Codechange: Add functions to insert and extract an element at a specific ↵Michael Lutz
position in a SmallVec.
2018-04-15Codechange: Replace magic numbers with the proper enum.Michael Lutz
2018-04-13Add: List recent news messages in crashlog outputCharles Pigott
2018-04-12Change: Non-tag revisions are now named ↵frosch
'<commitdate>-<branch>-g<shorthash><modified>'.
2018-04-12Remove: [NewGRF] OpenTTD version no longer contains a revision number.frosch
2018-04-11Remove: NO_DEBUG_MESSAGES was only read and setting it broke compilation (#6703)Patric Stout
Given any speed issue cannot be attributed to checking for _debug_NNN_level, removing this is a safe action This fixes #6652.
2018-04-11Fix #6550: minor spelling mistake in comment (juanjo)TrueBrain
2018-04-11Codechange: Simplify C++11 check for assert_compileCharles Pigott
2018-04-10Codechange: [OSX] Use newer APIs to get resolution information when available.Michael Lutz
2018-04-10Codechange: [OSX] Use non-deprecated API for displaying an alert where ↵Michael Lutz
supported.
2018-04-10Codechange: [OSX] Try to set the thread name for debugger display.Michael Lutz
2018-04-10Codechange: [OSX] Use 10.10+ API to get the OSX version when available.Michael Lutz
2018-04-10Fix: [OSX] Remove some OSX compiler warnings on newer SDKs/compilers.Michael Lutz
2018-04-10Codechange: [OSX] Use 10.6+ APIs to get the path for a font where available.Michael Lutz
2018-04-10Codechange: [OSX] Use 10.6+ APIs to initialise audio when available.Michael Lutz
2018-04-10Codechange: [Win32] Use OS function for mouse tracking if present.Michael Lutz