summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Collapse)Author
2010-04-16(svn r19640) -Update from WebTranslator v3.0:translators
dutch - 2 changes by Yexo portuguese - 12 changes by JayCity
2010-04-15(svn r19639) -Update from WebTranslator v3.0:translators
italian - 2 changes by lorenzodv luxembourgish - 2 changes by Phreeze slovenian - 2 changes by ntadej
2010-04-14(svn r19638) -Change: log the _date and _date_fract in the desync log for ↵rubidium
saved games
2010-04-14(svn r19637) -Codechange: Pass complete TransportType to CmdBuildTunnel.frosch
2010-04-14(svn r19636) -Fix: desync when taking over companiesrubidium
2010-04-14(svn r19635) -Fix (r19634): Forgot AI.frosch
2010-04-14(svn r19634) -Codechange: Use TREE_INVALID more consistently.frosch
2010-04-14(svn r19633) -Fix (r11759): Signed computations with unsigned integers.frosch
2010-04-14(svn r19632) -Cleanup: has_negative_values is no longer used.terkhen
2010-04-14(svn r19631) -Feature: Graphs with negative values are no longer forced to ↵terkhen
have the zero axis in the middle (grid size calculation by Alberth).
2010-04-14(svn r19630) -Update from WebTranslator v3.0:translators
finnish - 2 changes by jpx_ french - 2 changes by glx german - 2 changes by planetmaker luxembourgish - 23 changes by Phreeze spanish - 8 changes by Terkhen
2010-04-14(svn r19629) -Fix [FS#3757]: chat message caused glitch when rejoining a ↵rubidium
network game
2010-04-14(svn r19628) -Change: support the tRNS chunk to read transparency ↵rubidium
information for RGB PNGs (Szvengar)
2010-04-14(svn r19625) -Fix [FS#3722]: strange message when unpausing because there ↵rubidium
are enough players, unclear message when an unexpected/invalid packet is received
2010-04-13(svn r19621) -Codechange: Remove direct usage of magic 'p1's in build ↵frosch
vehicle commands.
2010-04-13(svn r19620) -Fix: desync when a command is received and in the queue while ↵rubidium
a client starts joining, i.e. save the game state. This can happen in two ways: with frame_freq > 1 a command received in a previous frame might not be executed yet or when a command is received in the same frame as the join but before the savegame is made. In both cases the joining client would not get all commands to get in-sync with the server (and the other clients).
2010-04-13(svn r19619) -Fix (r19618): [desync debug] inserting the "join" pause could ↵rubidium
cause a crash as some command data was not properly initialised
2010-04-13(svn r19618) -Update from WebTranslator v3.0:translators
slovak - 6 changes by keso53
2010-04-13(svn r19617) -Fix [desync debug]: log the sync state only once per day, not ↵rubidium
multiple times when paused with _date_fract = 0 -Change [desync debug]: check the sync state from the command stream and make sure no unknown input is encountered
2010-04-13(svn r19616) -Codechange: Increase transparency of 'Extract' by passing also ↵frosch
the number of used bits.
2010-04-12(svn r19615) -Fix [FS#3763]: Company related graphs weren't updated ↵terkhen
correctly after changing the company colour.
2010-04-12(svn r19614) -Codechange: "it's" => "its" where appropriatesmatz
2010-04-11(svn r19613) -Fix [FS#3755]: possible invalid read when server moves client ↵smatz
to spectators before he finishes joining
2010-04-11(svn r19612) -Fix [FS#3756] (r3212): crash when opening a savegame with a ↵rubidium
waypoint from around 0.4.0
2010-04-11(svn r19611) -Update from WebTranslator v3.0:translators
indonesian - 11 changes by fanioz
2010-04-11(svn r19610) -Codechange: rename STATUS_AUTH to STATUS_AUTHORIZEDsmatz
2010-04-11(svn r19609) -Fix: do not print 'Connection lost' message for clients who ↵smatz
failed to enter correct password
2010-04-11(svn r19608) -Fix: do not kick client if he entered password and the ↵smatz
password was cleared meanwhile
2010-04-11(svn r19607) -Codechange: use different packet types instead of packet subtypessmatz
2010-04-11(svn r19606) -Codechange: remove global variable pw_typesmatz
2010-04-11(svn r19605) -Codechange: Merge ExtractBits into EnumPropsT.frosch
2010-04-11(svn r19604) -Codechange: Reintroduce assert_tcompile().frosch
2010-04-11(svn r19602) -Codechange: add the name of the command to the desync logsrubidium
2010-04-11(svn r19601) -Fix: make the desync replay parse the "whole" string instead ↵rubidium
of everything up to the first space; make it log the sync state too
2010-04-10(svn r19600) -Fix (r18994): Presence of online content was not properly ↵frosch
updated after download due to duplicate slashes in the path.
2010-04-10(svn r19599) -Fix [FS#3751]: Vehicles with a weight of zero crashed the game ↵terkhen
when using realistic acceleration.
2010-04-10(svn r19598) -Update from WebTranslator v3.0:translators
traditional_chinese - 5 changes by josesun portuguese - 2 changes by JayCity turkish - 2 changes by canbu ukrainian - 8 changes by Madvin
2010-04-10(svn r19597) -Fix: Removing NewGRFs from the GUI list leaked.frosch
2010-04-10(svn r19596) -Fix (r19593): dedicated server always fast forwarding if ↵glx
compiled without DEBUG_DUMP_COMMANDS
2010-04-09(svn r19595) -Doc: mention the addition of AIRail::GetMaxSpeed in the AI ↵yexo
changelog
2010-04-09(svn r19594) -Update from WebTranslator v3.0:translators
greek - 5 changes by fumantsu portuguese - 2 changes by JayCity turkish - 16 changes by niw3
2010-04-09(svn r19593) -Codechange: improve loading/executing the desync logsrubidium
2010-04-09(svn r19592) -Fix: don't do the desync debug savegames mid-StateGameLoop; ↵rubidium
they're increadibly useless (or hard to load correctly) in that case
2010-04-09(svn r19591) -Add: [NoAI] AIRail::GetMaxSpeed(RailType) to get the speed ↵yexo
limit of railtypes
2010-04-09(svn r19590) -Fix: [NewGRF] setting industry prop 0x24 to 0 caused empty ↵yexo
station names
2010-04-08(svn r19589) -Change: add some more useful information to the desync log and ↵rubidium
unify the formatting
2010-04-08(svn r19588) -Update from WebTranslator v3.0:translators
catalan - 3 changes by arnau czech - 3 changes by Harlequin
2010-04-08(svn r19587) -Fix: false positive in cache validity checking when a train ↵rubidium
crashes; the max curve speed depends on the 'angle' between wagons and with wagons spinning around randomly without updating the max curve speed cache that leads to "seeing" a difference. As the caches aren't useful for crashed vehicles anymore, just ignore those vehicles
2010-04-08(svn r19586) -Fix: some false positives in cache validity checks because ↵rubidium
cache = v->cache doesn't necessarily write all sizeof(Cache) bytes
2010-04-08(svn r19584) -Fix [FS#3744]: Crash when pressing 'h' (non-stop) in the order ↵rubidium
window of a ship or aircraft