Age | Commit message (Collapse) | Author |
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been refitted.
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can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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climates. Multiple definitions of the same cargo type are sometimes required.
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to the "type" member of industry struct
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strictness.
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and adjust a comment
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be found in the industry spec, so take it from there instead.
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one-input-cargo-creates-one-output-cargo limit in the factories, sawmills, steelmills and the ones I'm forgetting to mention right now. Use of this functionality will come later.
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for strgen
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error().
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Currently only used for newhouses.
Basically, it is more a gathering of IDs from grf files and ingame data.
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you always switch them at the last moment... UnScaleByZoom was ScaleByZoom and visa versa... (tnx to yeti_ for noticing)
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estonian - 10 fixed by kristjans (10)
japanese - 9 fixed by ickoonite (9)
traditional_chinese - 21 changed by xbddc (21)
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obvious reasons
-Codechange: introduced ZOOM_LVL_DETAIL to show/remove details
-Codechange: changed << and >> operator with ZoomLevel to a simple wrapper (that in theory also allows zoom-in besides the current zoom-out)
-Fix r9845: missed some int -> ZoomLevel
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-Codechange: use predefined enums for viewport zoomlevels
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loading.
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disabled.
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the changed loading algorithm thought it was already finished.
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of loading one (semi-)random vehicle at a time:
- Now it is really FIFO.
- When there is enough cargo to fill the first vehicle in the queue, the next vehicle in the queue start loading (and the next when ....).
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handling.
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generally loading/unloading will happen fifo, but there are no guarantees on the FIFO-ness. For (better) FIFO guarantees you still need to use improved loading.
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and we are currently (un)loading.
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roads of the users, even in case of "No Road" layout (skiddl13)
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with callback 36. This is set on construction for ships and roadvehicles, and whenever carriages are attached for trains.
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perfectly valid... (fixes dbsetxl refits again...)
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translation (bulb)
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changed, instead of 'recalculating' it every time it is used or just tested.
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building when its rating for the town was not high enough.
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vehicle profits.
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since it's in the original data files.
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show up in the purchase list (mart3p).
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transparency button.
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american - 11 fixed by WhiteRabbit (11)
danish - 11 fixed by ThomasA (11)
dutch - 9 fixed, 2 changed by Zr40 (11)
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lists and add running cost changing for ships.
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