Age | Commit message (Collapse) | Author |
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ScriptGame::GetLandscape (GameScript only)
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(GameScript only)
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select this GS via the GUI (optional, defaults to false)
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only with GS prefix (and in game/library)
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don't sleep on DoCommand while doing so
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the console
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that directory
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and safe/load (Rubidium)
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company was involved in (Rubidium)
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Window class
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belarusian - 1 changes by Wowanxm
croatian - 1 changes by VoyagerOne
finnish - 1 changes by jpx_
german - 1 changes by planetmaker
italian - 1 changes by lorenzodv
lithuanian - 1 changes by Devastator
romanian - 1 changes by kkmic
russian - 1 changes by Lone_Wolf
spanish - 1 changes by Terkhen
swedish - 1 changes by Zuu
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coding style
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updated when converting rail or building level crossings.
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english_US - 1 changes by Rubidium
french - 1 changes by glx
serbian - 51 changes by etran
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out some indirect calls
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project file
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overlays.
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and the large font
-Codechange: don't remove large font glyphs because they are broken in the original font, just fix them up in openttd.grf using action A
-Change: make extra characters more consistent with the original font
All by PaulC.
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behind the desync debug level guard, improving the game's speed significantly
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turkish - 5 changes by niw3
urdu - 300 changes by haider
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creates the actual .lng files
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strgen classes
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with the same master language instance in a single strgen run
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allocating and freeing its memory, and don't use a global variable for the string data
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really needed
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