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2011-11-25(svn r23329) -Fix (r23316): Scale child sprite pixel offsets unless told not ↵peter1138
to. Fixes lifts and industry graphics.
2011-11-25(svn r23328) -Change: Make the viewport vehicle position hash cover the same ↵peter1138
area.
2011-11-25(svn r23327) -Update from WebTranslator v3.0:translators
belarusian - 16 changes by KorneySan finnish - 15 changes by jpx_ german - 8 changes by planetmaker italian - 8 changes by lorenzodv korean - 10 changes by junho2813 russian - 1 changes by Lone_Wolf vietnamese - 15 changes by nglekhoi welsh - 9 changes by kazzie
2011-11-25(svn r23326) -Fix [FS#4852] (r23239): snow line for very old savegames ↵rubidium
wasn't retrieved from the savegame anymore
2011-11-25(svn r23325) -Fix (r23316): World screenshot was incorrectly positioned.peter1138
2011-11-25(svn r23324) -Fix (r15555): Don't free reusable buffer.peter1138
2011-11-25(svn r23323) -Fix: when you fund a town, it should grow; goals reached or nottruebrain
2011-11-24(svn r23322) -Fix: French language used a wrong argument indexrubidium
2011-11-24(svn r23321) -Fix (r23316): Extra viewports and waypoint detail opened up at ↵peter1138
wrong zoom level.
2011-11-24(svn r23320) -Update from WebTranslator v3.0:translators
croatian - 7 changes by VoyagerOne dutch - 7 changes by habell english_US - 8 changes by Rubidium french - 15 changes by Snail_, glx italian - 19 changes by lorenzodv russian - 10 changes by Lone_Wolf spanish - 8 changes by Terkhen welsh - 7 changes by kazzie
2011-11-24(svn r23319) -Fix (r23316): Offsets of viewport signs were not scaled up.peter1138
2011-11-24(svn r23318) -Change: Make text effects rise at their previous speed.peter1138
2011-11-24(svn r23317) -Change: Rename sprite_cache_size setting so that the new ↵peter1138
default is used.
2011-11-24(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.peter1138
2011-11-24(svn r23315) -Codechange: Only encode sprites for zoom levels that will be used.peter1138
2011-11-24(svn r23314) -Add: Add settings to restrict viewport zoom levels.peter1138
2011-11-23(svn r23313) -Fix: economy.fund_buildings was not shown in the GUItruebrain
2011-11-23(svn r23312) -Fix [FS#4849]: assertion could be triggered in case a station ↵rubidium
was removed just after a vehicle delivered cargo to it
2011-11-23(svn r23311) -Remove: removed the silly blitter called 8bpp-debug. You can ↵truebrain
find him at the same place as you can find CTRL+D. Sorry for those who liked to trip while playing OpenTTD; I truly am sorry :D
2011-11-23(svn r23310) -Fix: Town GUI was not representing the true conditions of ↵truebrain
arctic / tropical goals
2011-11-23(svn r23309) -Fix: loading old games didn't have goals set for towns (tnx to ↵truebrain
frosch for spotting)
2011-11-23(svn r23308) -Update from WebTranslator v3.0:translators
english_US - 8 changes by Rubidium german - 34 changes by NG, planetmaker italian - 16 changes by Snail_ russian - 5 changes by Lone_Wolf spanish - 7 changes by Terkhen swedish - 7 changes by Zuu
2011-11-23(svn r23307) -Revert (r23306): committed one file too many :struebrain
2011-11-23(svn r23306) -Fix (r23302): forgot to mention AITownEffectList in the Changelogtruebrain
2011-11-23(svn r23305) -Fix (r23298): warning about comparing different enumsrubidium
2011-11-23(svn r23304) -Add: bump the savegame to start storing the new bits and piecestruebrain
2011-11-23(svn r23303) -Add: economy.fund_buildings, to disallow funding buildingstruebrain
2011-11-23(svn r23302) -Add: [NoAI] AITown::GetCargoGoal and AITown::GetGrowthRate to ↵truebrain
query statistics about a town regarding its growing
2011-11-23(svn r23301) -Fix: remove changed strings from all languages and alter those ↵truebrain
we can
2011-11-23(svn r23300) -Add: show on the GUI when a town grows and make a general ↵truebrain
framework to store goals of a town
2011-11-23(svn r23299) -Codechange: remove silly comments from AI documentationtruebrain
2011-11-23(svn r23298) -Add: track statistics of all incoming and outgoing goods. ↵truebrain
Incoming based on TownEffect, outgoing based on CargoType (based on patch by Terkhen)
2011-11-23(svn r23297) -Add: {CARGO_TINY} (Rubidium)truebrain
2011-11-23(svn r23296) -Codechange: I found a fund building, but do I fund found ↵truebrain
buildings?
2011-11-23(svn r23295) -Codechange: put ImportLibrary in AIController (and document ↵truebrain
the parameters for NoAI docs)
2011-11-23(svn r23294) -Codechange: sq_pop in native callback is just a waste of CPU ↵truebrain
cycles, as the top is reset in all cases
2011-11-23(svn r23293) -Codechange: make LoadScript/LoadFile non-statictruebrain
2011-11-22(svn r23292) -Update from WebTranslator v3.0:translators
catalan - 57 changes by arnau dutch - 8 changes by habell swedish - 9 changes by Zuu
2011-11-21(svn r23291) -Feature: [NewGRF] Properties to always include/exclude cargo ↵michi_cc
types from the refit mask. (peter1138)
2011-11-21(svn r23290) -Fix [FS#2379,FS#3569]: Change the centre of train vehicles to ↵michi_cc
depend on the vehicle length instead of being fixed at 4/8th of the original vehicle length to make sure shortened vehicles don't block tiles they shouldn't block.
2011-11-21(svn r23289) -Update from WebTranslator v3.0:translators
german - 12 changes by NG polish - 19 changes by icecrasher, wojteks86
2011-11-20(svn r23288) -Feature: use the monospace font for the NewGRF text windowsrubidium
2011-11-20(svn r23287) -Fix (r23274): mono_size is a better name than large_mono for ↵rubidium
the size variable in the configuration file
2011-11-20(svn r23286) -Update from WebTranslator v3.0:translators
basque - 1 changes by Thadah croatian - 8 changes by VoyagerOne welsh - 4 changes by kazzie
2011-11-20(svn r23285) -Fix: scanning of content after download didn't workrubidium
2011-11-20(svn r23284) -Fix [FS#4845]: Pathfinders go haywire when you build a lock ↵rubidium
over a ship going perpendicular to the axis of the new lock
2011-11-20(svn r23283) -Fix: [NewGRF] Prevent against writing data for unknown fontsrubidium
2011-11-20(svn r23282) -Fix [FS#4844] (r23212): CmdRemoveAllVehiclesGroup() was not ↵frosch
passed the vehicle type in all cases, but the type is actually not needed.
2011-11-20(svn r23279) -Codechange: try to prevent slanted and skinny fonts with ↵rubidium
fontconfig. This should generally make the fallback choice better legible
2011-11-20(svn r23277) -Codechange: fallback font support for fontcacherubidium