Age | Commit message (Collapse) | Author |
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airport layouts than the default "Layout x"
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about an airport in the build gui
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airports
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movement if the airport is rotated
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AirportMovingData of the current position
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station struct and use it to rotate hangar tiles
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statemachine, store the layout number
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belarusian - 83 changes by Wowanxm
dutch - 2 changes by habell
german - 9 changes by dihedral
italian - 5 changes by lorenzodv
korean - 2 changes by junho2813
spanish - 2 changes by Terkhen
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-Add: stub for Marathi language (one of the languages in India)
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belarusian - 597 changes by KorneySan, Wowanxm
finnish - 2 changes by jpx_
french - 2 changes by glx
polish - 5 changes by silver_777
russian - 20 changes by KorneySan
serbian - 2 changes by etran
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the measurement tooltip is disabled
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understood...
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for canals.
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alternate canal sprite layout.
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belarusian - 1070 changes by KorneySan, Wowanxm
simplified_chinese - 7 changes by pda1573
croatian - 2 changes by VoyagerOne
dutch - 2 changes by habell
finnish - 2 changes by jpx_
french - 2 changes by glx
german - 44 changes by NG
indonesian - 6 changes by prof
korean - 2 changes by junho2813
russian - 8 changes by KorneySan, Lone_Wolf
serbian - 2 changes by etran
spanish - 6 changes by Terkhen
vietnamese - 2 changes by nglekhoi
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wrong axis
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new AIs/NewGRFs inside a tar file are found
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the later changes
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UpdateCompanyHQ
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some places
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more logical order from the map array's point of view.
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differences between platforms.
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better readable
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building lighthouses/transmitters actually happen via a command
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transmitters in the scenario editor
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with {}
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station
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