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2012-01-01(svn r23703) -Codechange: allow a compiler to inline a wrapper function, ↵truebrain
avoiding creation of a function stack, massively increasing its speed, for a function that is called often
2012-01-01(svn r23702) -Codechange: avoid using TileAddWrap() in ↵truebrain
FindStationsAroundTiles() by finding out where the border is in advance, speeding up the function with a factor 3 (you got to love random statistics which has no real meaning in the grand scheme of it all :D)
2012-01-01(svn r23701) -Codechange: give TileAddWrap() a 27% speed-up, by swapping ↵truebrain
entries in an if() statement, and reusing already calculated values (tnx to SmatZ for the ideas)
2012-01-01(svn r23700) -Fix: the size of the Subsidies pool used a random macro, which ↵truebrain
didn't really make sense in the grand scheme of things
2012-01-01(svn r23699) -Fix [FS#4928] (r23630): too much copy/pasting only allowed a ↵truebrain
silly low amount of goals to be created.
2012-01-01(svn r23698) -Fix (r21685): small, apparantly yearly reoccuring, typorubidium
2011-12-31(svn r23697) -Update from WebTranslator v3.0:translators
belarusian - 1 changes by Wowanxm czech - 2 changes by SmatZ dutch - 1 changes by Yexo english_US - 13 changes by Rubidium french - 2 changes by glx german - 1 changes by planetmaker hebrew - 1 changes by rril indonesian - 85 changes by rusydan norwegian_bokmal - 116 changes by mantaray romanian - 1 changes by tonny spanish - 2 changes by Terkhen
2011-12-31(svn r23696) -Fix (r23695): 5 <-> 6... today is not my dayrubidium
2011-12-31(svn r23695) -Fix/Feature [FS#4916]: make a distinction between fully zoomed ↵rubidium
in and default zoomed in screenshots
2011-12-31(svn r23694) -Fix (rprev): somehow compilers didn't understand what I meant...rubidium
2011-12-31(svn r23693) -Fix [FS#4859]: hardcode the original defaults for loading old ↵rubidium
savegames if they could totally mess with the game's behaviour
2011-12-31(svn r23692) -Fix: use smallest_x of your children only when you let the ↵rubidium
children update it
2011-12-31(svn r23691) -Fix: signed/unsigned issues, causing asserts for some ↵truebrain
languages in relation to the serverlist
2011-12-31(svn r23690) -Fix: massive typo ;)rubidium
2011-12-30(svn r23689) -Update from WebTranslator v3.0:translators
simplified_chinese - 23 changes by chenwt0315 norwegian_bokmal - 236 changes by mantaray swedish - 9 changes by tobjork
2011-12-30(svn r23688) -Codechange: No need to check if a train needs servicing if we ↵michi_cc
only extend a train's path without actually calling the pathfinder. The path extension will stop when hitting a junction tile, so it is impossible to miss a depot this way.
2011-12-29(svn r23686) -Fix [FS#4921] (r23413): Infrastructure count of ↵michi_cc
canals/locks/ship depots wasn't updated properly when a company went into bankruptcy or was taken over.
2011-12-29(svn r23685) -Update from WebTranslator v3.0:translators
norwegian_bokmal - 67 changes by mantaray swedish - 25 changes by tobjork vietnamese - 1 changes by nglekhoi welsh - 50 changes by kazzie
2011-12-28(svn r23684) -Cleanup: let the highway take the highwayrubidium
2011-12-28(svn r23683) -Fix [FS#4912]-ish: when fitting another engine the cargo ↵rubidium
capacity of wagons could become lower, causing them to contain more than they should. This caused the cargo transfer from the replaced parts to put even more stuff in the already full wagon. Prevent this from happening by reducing the amount of cargo in the vehicle to the capacity when moving vehicles/wagons around, or when autoreplacing
2011-12-28(svn r23682) -Update from WebTranslator v3.0:translators
catalan - 2 changes by arnau serbian - 11 changes by etran
2011-12-28(svn r23681) -Fix [FS#4914]: vehicle numbers got misaccounted when ↵rubidium
autoreplacing failed due to length checks
2011-12-28(svn r23680) -Fix [FS#4915]: prevent removal of the (AI) company the local ↵rubidium
player is in
2011-12-27(svn r23679) -Update from WebTranslator v3.0:translators
swedish - 48 changes by tobjork tamil - 26 changes by aswn
2011-12-27(svn r23678) -Fix: close the editbox of settings when changing an AI, to ↵truebrain
avoid invalid memory read/write (reported by SmatZ)
2011-12-27(svn r23677) -Fix [FS#4909]: invalidate AI Parameters window when changing AItruebrain
2011-12-27(svn r23676) -Fix [FS#4913] (r23412): when removing road stops the wrong ↵rubidium
tile was checked for updating the infrastructure cache
2011-12-26(svn r23675) -Update from WebTranslator v3.0:translators
belarusian - 3 changes by Wowanxm indonesian - 18 changes by fanioz persian - 47 changes by Peymanpn urdu - 19 changes by haider
2011-12-26(svn r23674) -Fix (r23670): Don't read invalid memory in the 32bpp simple ↵michi_cc
blitter.
2011-12-25(svn r23672) -Fix: WT3 validation failurerubidium
2011-12-25(svn r23671) -Update from WebTranslator v3.0:translators
hebrew - 1 changes by rril indonesian - 10 changes by fanioz korean - 123 changes by telk5093 russian - 2 changes by Lone_Wolf vietnamese - 32 changes by nglekhoi
2011-12-24(svn r23670) -Feature: Add ability to adjust brightness of colour after ↵peter1138
remapping for 32bpp sprites
2011-12-24(svn r23669) -Update from WebTranslator v3.0:translators
estonian - 112 changes by notAbot hebrew - 2 changes by rril slovenian - 33 changes by ntadej swedish - 7 changes by Zuu
2011-12-24(svn r23668) -Fix: the 'Configure' button in the 'AI / Game Configuration' ↵smatz
window didn't get enabled when activating a GameScript
2011-12-23(svn r23665) -Fix (r23664): revert, and apply other fix, which allows ↵truebrain
switching companies safely in SinglePlayer
2011-12-23(svn r23664) -Fix: adding goals with a company were still added for all ↵truebrain
companies. Tnx to Zuu for reporting (although cryptic :D)
2011-12-23(svn r23663) -Fix: WT3 validation flukerubidium
2011-12-23(svn r23662) -Update from WebTranslator v3.0:translators
hungarian - 20 changes by Brumi indonesian - 9 changes by fanioz korean - 5 changes by junho2813, telk5093 polish - 2 changes by xaxa serbian - 35 changes by etran vietnamese - 9 changes by nglekhoi
2011-12-22(svn r23660) -Feature-ish: add the game script to the crash logrubidium
2011-12-22(svn r23658) -Update from WebTranslator v3.0:translators
german - 12 changes by planetmaker hungarian - 52 changes by Brumi, IPG indonesian - 17 changes by fanioz italian - 4 changes by Snail_, lorenzodv malay - 156 changes by kazlan68 romanian - 1 changes by tonny russian - 1 changes by akasoft swedish - 10 changes by Zuu ukrainian - 22 changes by Fixer
2011-12-22(svn r23657) -Fix (r22958): loading of very old savegames with custom town ↵yexo
names failed
2011-12-21(svn r23655) -Update from WebTranslator v3.0:translators
belarusian - 45 changes by KorneySan croatian - 2 changes by VoyagerOne czech - 49 changes by ReisRyos, TheLamer, marek995 dutch - 8 changes by Parody, habell english_US - 2 changes by Rubidium finnish - 2 changes by jpx_ french - 10 changes by glx indonesian - 24 changes by fanioz italian - 43 changes by lorenzodv macedonian - 307 changes by RCTMASTA malay - 544 changes by kazlan68 brazilian_portuguese - 35 changes by leandromoh romanian - 2 changes by kkmic russian - 6 changes by Lone_Wolf slovak - 2 changes by teso spanish - 2 changes by Terkhen swedish - 2 changes by Zuu ukrainian - 134 changes by Fixer welsh - 48 changes by kazzie
2011-12-21(svn r23654) -Fix [FS#4904]: missing this-> (adf88)rubidium
2011-12-21(svn r23653) -Fix: also show GameScripts when you click Check Online Content ↵truebrain
(SubVersion does not allow translated commit messages, I am sorry) in AI / Game Settings
2011-12-21(svn r23652) -Fix: don't include/document ScriptText for AIs. It is not usabletruebrain
2011-12-21(svn r23651) -Feature: [NoGo] GSText now accepts string arguments as ↵yexo
parameters to the constructor
2011-12-21(svn r23650) -Fix: wrong functions were filtered for AI/GameScript doxygen ↵yexo
documentation
2011-12-21(svn r23649) -Fix [FS#4905) (r23634): loading a savegame with an empty GSTR ↵truebrain
chunk caused assert
2011-12-21(svn r23648) -Revert (r23646): partial revert; nobody has to know about my ↵truebrain
local changes and attempts
2011-12-21(svn r23647) -Add: add rescan_game as console command (patch by Xaroth)truebrain