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2010-08-28(svn r20656) -Codechange: implement counting of objectsrubidium
2010-08-28(svn r20655) -Codechange: implement reading the action3 of objectsrubidium
2010-08-28(svn r20654) -Codechange: implement reading action0 of objectsrubidium
2010-08-28(svn r20653) -Update from WebTranslator v3.0:translators
simplified_chinese - 23 changes by ww9980 traditional_chinese - 2 changes by ww9980 esperanto - 6 changes by Christopher icelandic - 108 changes by grjonib thai - 6 changes by angelix
2010-08-28(svn r20652) -Codechange: implement a function to get the index of a spec.rubidium
2010-08-28(svn r20651) -Codechange: add a function to determine whether an object is ↵rubidium
available and use it
2010-08-28(svn r20650) -Codechange: add some variables to the object's specrubidium
2010-08-28(svn r20649) -Codechange: implement classes for objectsrubidium
2010-08-28(svn r20648) -Codechange: implement the NewGRF override manager for objectsrubidium
2010-08-28(svn r20647) -Codechange: update some of the object spec informationrubidium
2010-08-28(svn r20646) -Codechange: make the code flow of breakdown handling a bit clearerrubidium
2010-08-28(svn r20645) -Codechange [FS#4086]: unify the code for checking for ↵rubidium
breakdown handling as well (Hirundo)
2010-08-28(svn r20644) -Codechange [FS#4086]: unify the vehicle breakdown code (Hirundo)rubidium
2010-08-27(svn r20643) -Fix (r20641): != != ==rubidium
2010-08-27(svn r20642) -Codechange: make the table in object_land easier expandable.rubidium
2010-08-27(svn r20641) -Codechange: remove the "require flat land" flagrubidium
2010-08-27(svn r20640) -Add: support for water under objectsrubidium
2010-08-27(svn r20639) -Add: random bits to object tilesrubidium
2010-08-27(svn r20638) -Codechange: split object.hrubidium
2010-08-27(svn r20636) -Codechange: Move MarkTileDirtyByTile() and ↵frosch
DeleteAnimatedTile() into MakeWaterKeepingClass().
2010-08-27(svn r20635) -Update from WebTranslator v3.0:translators
chuvash - 18 changes by mefisteron
2010-08-27(svn r20634) -Fix (r20592): gracefully do the date_fract format conversion ↵rubidium
when an older OpenTTD savegame which loaded an ancient savegame still has the old date_fract "format".
2010-08-26(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to ↵rubidium
some headers
2010-08-26(svn r20631) -Codechange: generalise IsIndustryTileOnWater + simplify so ↵rubidium
related code
2010-08-26(svn r20630) -Update from WebTranslator v3.0:translators
chuvash - 5 changes by mefisteron dutch - 2 changes by habell german - 1 changes by planetmaker polish - 1 changes by silver_777
2010-08-26(svn r20628) -Fix: typos in animation trigger enum/commentsrubidium
2010-08-26(svn r20627) -Codechange: unify the animation code of station, airport, ↵rubidium
house and industry tiles
2010-08-26(svn r20626) -Codechange: pass AirportTileSpec to the airport tile callbackrubidium
2010-08-26(svn r20625) -Add: AirportTileSpec::GetByTile to simplify accessing the ↵rubidium
AirportTileSpec
2010-08-26(svn r20624) -Codechange: some constifying for NewGRF houserubidium
2010-08-26(svn r20623) -Codechange: unify the storing of animation related informationrubidium
2010-08-26(svn r20622) -Codechange: unify ↵rubidium
[GS]et[Statation|Object|Industry|House]AnimationFrame
2010-08-26(svn r20621) -Codechange: move animation frames of houses, objects and ↵rubidium
industries to m7 (same as airports and stations)
2010-08-26(svn r20620) -Codechange: rename airporttile's callback_flags to ↵rubidium
callback_mask, so it's the same for all NewGRF features with callbacks
2010-08-25(svn r20619) -Fix [FS#4070]: [OSX] Limit minimum window size to 64x64 like ↵rubidium
all other platforms (matheweis)
2010-08-25(svn r20618) -Fix [FS#4081]: drawing the "OpenTTD" text in the intro game ↵rubidium
caused crashes with very low resolutions
2010-08-25(svn r20617) -Update from WebTranslator v3.0:translators
belarusian - 2 changes by KorneySan, Wowanxm finnish - 2 changes by jpx_ german - 2 changes by planetmaker greek - 2 changes by fumantsu hungarian - 1 changes by IPG italian - 2 changes by lorenzodv polish - 2 changes by voythas spanish - 3 changes by Terkhen vietnamese - 13 changes by myquartz
2010-08-24(svn r20612) -Update from WebTranslator v3.0:translators
catalan - 79 changes by arnau croatian - 3 changes by VoyagerOne esperanto - 9 changes by Christopher french - 2 changes by glx hungarian - 7 changes by IPG icelandic - 142 changes by grjonib romanian - 2 changes by tonny russian - 2 changes by Lone_Wolf serbian - 3 changes by etran spanish - 2 changes by Terkhen
2010-08-24(svn r20611) -Fix: disable newgrf houses that have a different size then ↵yexo
their substitute type
2010-08-24(svn r20610) -Fix (r20609): X and Y got swapped.frosch
2010-08-24(svn r20609) -Fix [FS#3702]: crash when a NewGRF defined an invalid ↵yexo
substitute type for a house and the NewGRF was removed during the game
2010-08-23(svn r20607) -Fix: retain information about all base sets that are found and ↵rubidium
not only the latest version. This to stop confusing people that use newer versions of the base sets than those available via BaNaNaS.
2010-08-23(svn r20606) -Change [FS#4042]: change the debug level of the "Registering ↵yexo
two AIs/libraries with the same name and version" message from 0 to 1
2010-08-23(svn r20605) -Fix [FS#4063]: let NewGRFs var43 var (information about ↵rubidium
liveries) for vehicles not be influenced by the local setting determining whether to show liveries or not.
2010-08-23(svn r20604) -Feature: add a reset button to the newgrf parameters windowyexo
2010-08-23(svn r20603) -Codechange: silence some ICC warningsrubidium
2010-08-23(svn r20602) -Change (r20601): use DFLT instead of DEFA as name for the ↵yexo
default field
2010-08-23(svn r20601) -Feature: [NewGRF] Add 'DEFA' field to set parameter defaults ↵yexo
with action 14
2010-08-23(svn r20600) -Fix [FS#4075]: "downscale" a full load order to a load if ↵rubidium
possible order when removing the order while the vehicle is loading. This to prevent the vehicle from (possibly) staying forever in the station
2010-08-23(svn r20599) -Add: [Win32] Append a decoded stack trace to the debug.log. ↵michi_cc
Most of the time, the result will only be useful if the corresponding PDB file is present.