Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-05-06 | (svn r9796) -Update: WebTranslator2 update to 2007-05-06 19:05:33 | miham | |
brazilian_portuguese - 10 fixed by tucalipe (10) bulgarian - 5 fixed by thetitan (5) catalan - 9 fixed by arnaullv (9) czech - 9 fixed by Hadez (9) esperanto - 11 fixed by LaPingvino (11) finnish - 11 fixed by habazi (11) french - 9 fixed by belugas (9) german - 9 fixed by Neonox (9) hungarian - 9 fixed by miham (9) italian - 9 fixed by lorenzodv (9) japanese - 2 fixed by ickoonite (2) korean - 9 fixed by darkttd (9) norwegian_nynorsk - 11 fixed by pollux (11) polish - 8 fixed by meush (8) portuguese - 21 fixed, 6 changed by supra90 (27) romanian - 11 fixed by kneekoo (11) spanish - 2 fixed by eusebio (2) swedish - 11 fixed by giddorah (11) traditional_chinese - 11 fixed, 2 changed by xbddc (13) turkish - 8 fixed by jnmbk (8) ukrainian - 11 fixed by mad (11) | |||
2007-05-06 | (svn r9795) -Codechange: enumify the EngineClass. | rubidium | |
2007-05-06 | (svn r9794) -Codechange: refactor the question whether a vehicle can be ↵ | rubidium | |
loaded into LoadUnloadVehicle instead of duplicating it for each vehicle. | |||
2007-05-06 | (svn r9793) -Fix (r9701): Action D 'TTDPatch variable' 0x0B should be the ↵ | maedhros | |
starting year, not the current year. | |||
2007-05-06 | (svn r9792) -Fix (r9734): Pause on newgame should only apply to games, not ↵ | maedhros | |
the scenario editor. | |||
2007-05-05 | (svn r9791) -Fix (r9779, FS#766): add TownLayoutByte to correctly save town ↵ | glx | |
layout value | |||
2007-05-05 | (svn r9790) -Codechange: [NewGRF] Skip action 1 sprites in all stages except ↵ | peter1138 | |
activation. This also cleans up some special-case handling of the sprites. Actions 1 and 2 are now not considered unsafe, as an Action 3 (which is unsafe) is required for them. | |||
2007-05-05 | (svn r9789) -Fix (r9770): vehicles didn't get unloaded when 'full load' was ↵ | rubidium | |
specified and the vehicle was already full when it entered. | |||
2007-05-04 | (svn r9785) -Fix (r942, FS#765): only non dedicated servers can't have 0 players | glx | |
2007-05-04 | (svn r9784) -Codechange: remove unused variable. | rubidium | |
2007-05-04 | (svn r9780) -Codechange: [NewGRF] Add support for variable vehicle weight ↵ | peter1138 | |
for trains (callback 36, property 16) | |||
2007-05-04 | (svn r9779) -Feature: Add the possiblity to choose different road patterns ↵ | belugas | |
for towns to use. Possible patterns are : No Road (not available in scenario editor) Original (for the nostalgics) Better Roads (same as original, but based on distance of 2 tiles instead of one) 2x2 grids 3x3 grids Patch by skiddl13 | |||
2007-05-04 | (svn r9775) -Fix: Remove arbitrary limit on length of NewGRF strings. | peter1138 | |
2007-05-03 | (svn r9774) -Update: WebTranslator2 update to 2007-05-03 22:30:56 | miham | |
brazilian_portuguese - 1 fixed by tucalipe (1) bulgarian - 2 fixed by thetitan (2) catalan - 2 fixed by arnaullv (2) czech - 2 fixed by Hadez (2) dutch - 2 fixed by habell (2) estonian - 1 fixed, 1 changed by kristjans (2) french - 2 fixed by belugas (2) german - 3 fixed by Neonox (3) hungarian - 2 fixed by miham (2) italian - 2 fixed by lorenzodv (2) korean - 2 fixed by leejaeuk5 (1), darkttd (1) norwegian_nynorsk - 19 fixed, 3 changed by pollux (22) russian - 1 fixed, 33 changed by HMage (34) slovak - 1 fixed, 15 changed by lengyel (16) slovenian - 1 fixed by Necrolyte (1) | |||
2007-05-03 | (svn r9773) -Fix r9772: MSVC warning | glx | |
2007-05-03 | (svn r9772) -Fix [r9770,FS#761]: under some circumstances loading/unloading ↵ | rubidium | |
didn't work (correctly). | |||
2007-05-02 | (svn r9771) -Feature: (-tte) Add password protected status to 'players' ↵ | peter1138 | |
(network server) console command. (mostly dihedral) | |||
2007-05-02 | (svn r9770) -Codechange: perform the payment of cargo when ↵ | rubidium | |
loading/unloading, but when arriving at the station. | |||
2007-05-02 | (svn r9769) [newGRF] -Feature: Add translation support for Esperanto, ↵ | belugas | |
Bulgarian, Japanese and Korean | |||
2007-05-02 | (svn r9765) -Codechange: constify some class functions. | rubidium | |
2007-05-02 | (svn r9764) -Codechange: replace some lookup tables by functions. | rubidium | |
2007-05-01 | (svn r9763) -Codechange/Fix (r9760): don't read the variables that are ↵ | rubidium | |
calculated automatically either. | |||
2007-05-01 | (svn r9762) -Feature: Two new difficulty settings : Very low number of towns ↵ | belugas | |
and very low number of industries Based on FS#289, by pitt2 | |||
2007-05-01 | (svn r9761) -Codechange: refactor cargo payment out of LoadUnloadVehicle. | rubidium | |
2007-05-01 | (svn r9760) -Codechange: remove the need for saving some vehicle variables. | rubidium | |
2007-05-01 | (svn r9759) -Add: added threading code for MorphOS (tokai) | truelight | |
2007-05-01 | (svn r9758) -Fix (FS#756): Ignore bit 1 (axis) of station tile layouts | peter1138 | |
2007-04-30 | (svn r9757) -Fix [FS#1244842]: when you have closed the "Load game"/"New ↵ | rubidium | |
game" windows accessible from the "New Server" window, any creation of new game/loading from the intro menu should not start a server. | |||
2007-04-29 | (svn r9756) -Fix [FS#755]: LeaveStation wasn't always called when a station ↵ | rubidium | |
was left. | |||
2007-04-29 | (svn r9755) -Codechange: refactor some more of the begin loading stuff. | rubidium | |
2007-04-29 | (svn r9754) -Codechange: make classes for all vehicle types, so we can make ↵ | rubidium | |
nicer/better maintainable code, i.e. virtual methods instead of switches. | |||
2007-04-29 | (svn r9753) -Fix [FS#732]: trains are lost after autorenewal/autoreplace | bjarni | |
v->dest_tile is now copied when replacing the front engine | |||
2007-04-29 | (svn r9752) -Codechange: remove some duplication related to BeginLoading. | rubidium | |
2007-04-29 | (svn r9746) -Codechange [YAPF]: added DEBUGs level 0 if the current train ↵ | KUDr | |
order is OT_GOTO_WAYPOINT and waypoint is invalid or v->dest_tile is wrong | |||
2007-04-29 | (svn r9745) -Codechange [YAPF}: if destination is a waypoint then YAPF gets ↵ | KUDr | |
destination tile from that waypoint->xy instead of from v->dest_tile | |||
2007-04-29 | (svn r9743) -Fix [FS#598]: Stop flooded towns from building roads on water. | maedhros | |
2007-04-29 | (svn r9742) -Fix (r9689) [FS#739]: Fix cloning with refit costs again, ↵ | maedhros | |
hopefully for good this time. | |||
2007-04-29 | (svn r9741) -Fix [FS#672]: station signs were not resized when the language ↵ | rubidium | |
changed, causing overflows in the coloured sign background. | |||
2007-04-28 | (svn r9740) -Fix [FS#709]: removed wrong assert() that could be triggered by ↵ | truelight | |
removing an order at the wrong moment | |||
2007-04-28 | (svn r9734) -Feature: Add an option to automatically pause when starting a ↵ | maedhros | |
new game. | |||
2007-04-28 | (svn r9731) -Fix [FS#677]: in news history, newlines weren't replaced with ↵ | truelight | |
spaces, making it look ugly from time to time | |||
2007-04-27 | (svn r9730) -Feature: [NewGRF] Add support for miscellaneous grf feature bit ↵ | maedhros | |
1 - paved roads on desert tiles. | |||
2007-04-27 | (svn r9729) -Documentation: add some documentation in various places | rubidium | |
2007-04-27 | (svn r9728) -Fix r9086: [win32] For some keyboard layout the 'console' key ↵ | glx | |
is a dead-key. It needs to be pressed twice to have an effect but the console is then opened and closed on the 'same' keypress (2 WM_CHAR events). So skip the first WM_CHAR generated to restore the 'console' key functionality. | |||
2007-04-27 | (svn r9727) -Fix (r8546): Company password field in network player info was ↵ | peter1138 | |
inverted. | |||
2007-04-27 | (svn r9726) -Fix [FS#738]: crash when destroying bridge with train partially ↵ | rubidium | |
one it. | |||
2007-04-27 | (svn r9725) -Fix [FS#743]: plane made a 270 degree turn instead of a 90 ↵ | rubidium | |
degree turn on take off from the southern runway. | |||
2007-04-27 | (svn r9724) -Update: WebTranslator2 update to 2007-04-27 20:28:02 | miham | |
american - 2 fixed by WhiteRabbit (2) brazilian_portuguese - 2 fixed by fukumori (2) russian - 10 changed by HMage (10) ukrainian - 1 changed by mad (1) | |||
2007-04-27 | (svn r9722) -Documentation: Document some functions of town_cmd.cpp. ↵ | belugas | |
Loosely based on work from TheJosh More to come. | |||
2007-04-26 | (svn r9721) -Codechange: -Codechange: Cleanup of industry_cmd (Step-12). ↵ | belugas | |
Dynamically build the legends (name and color) for industries in the smallmap_gui. All the tiny fonts industry names should be removed from language files soon. |