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2017-03-20(svn r27815) -Update from Eints:translators
2017-03-20(svn r27814) -Change: Remove _roadveh_depot_exit_trackdirpeter1138
2017-03-20(svn r27813) -Change: Remove _road_enter_dir_to_reachable_trackdirspeter1138
2017-03-20(svn r27812) -Fix: Road tunnel/bridge heads have no trackbits wrt catenary dr...peter1138
2017-03-20(svn r27811) -Change: Remove unused parameters in FreeTrainTrackReservationpeter1138
2017-03-20(svn r27810) -Change: Factor out reservation-handling code in station_cmd.cpppeter1138
2017-03-20(svn r27809) -Codechange: Improve check in UpdateLevelCrossingpeter1138
2017-03-19(svn r27808) -Codechange: Adjust the size of _track_crosses_trackdirspeter1138
2017-03-19(svn r27807) -Codechange: Remove _ship_leave_depot_offspeter1138
2017-03-19(svn r27806) -Codechange: Remove function ShipGetNewDirectionpeter1138
2017-03-19(svn r27805) -Codechange: Remove function ShipGetNewDirectionFromTilespeter1138
2017-03-19(svn r27804) -Update from Eints:translators
2017-03-18(svn r27803) -Change: Remove obsolete aircraft preview strings from other lan...alberth
2017-03-18(svn r27802) -Add: Display aircraft type in engine preview window (patch by S...alberth
2017-03-18(svn r27801) -Change: Also rename long aircraft preview window strings of oth...alberth
2017-03-18(svn r27800) -Change: Rename long aircraft string names of the preview windowalberth
2017-03-18(svn r27799) -Add: Display aircraft type in buy window (patch by Samu)alberth
2017-03-18(svn r27798) -Change: Also remove obsolete string from the other languagesalberth
2017-03-18(svn r27797) -Add: Display aircraft type in its vehicle window (patch by Samu)alberth
2017-03-18(svn r27796) -Fix [FS#6545]: 32bpp-anim blitters assumed that pitch and width...frosch
2017-03-14(svn r27795) -Update from Eints:translators
2017-03-14(svn r27794) -Fix [FS#6526]: Chat text background overflowed due to missing p...peter1138
2017-03-13(svn r27793) -Fix [FS#6450]: Use of uninitialised variable cause lzo to fail....peter1138
2017-03-13(svn r27789) -Update from Eints:translators
2017-03-13(svn r27788) -Fix [FS#6536]: Get vehicle load amount after executing new carg...peter1138
2017-03-12(svn r27787) -Fix: Update scrollbar when rebuilding AI/GS setting list.peter1138
2017-03-12(svn r27786) -Fix [FS#6479]: AI configuration changed incorrect parameter whe...peter1138
2017-03-12(svn r27785) -Fix [FS#6508]: Buoys not always drawn after being placed depend...peter1138
2017-03-12(svn r27784) -Fix [FS#6505]: Allow rail conversion even if ship is on tile (S...peter1138
2017-03-11(svn r27780) -Update: Numbersfrosch
2017-03-11(svn r27778) -Change [FS#6442-ish]: Convenience savegame bump to distinguish ...frosch
2017-03-11(svn r27777) -Doc: Yearly incrementfrosch
2017-03-11(svn r27776) -Merge: Documentation updates from 1.6 branchfrosch
2017-03-11(svn r27775) -Fix [FS#6510]: Insufficient thread synchronisation when switchi...frosch
2017-03-11(svn r27774) -Fix [FS#5889]: Enabling palette animation for 32bpp blitters wh...frosch
2017-03-07(svn r27772) -Fix [FS#5819]: If the intro game had a savegame version which c...frosch
2017-03-07(svn r27771) -Update from Eints:translators
2017-03-05(svn r27770) -Fix [FS#6540]: Initialize variables in station_sl.cpp (JGR)fonsinchen
2017-03-05(svn r27769) -Change: [NewGRF] Extend the DCxx range to D800-DFFF.frosch
2017-03-05(svn r27768) -Codechange: Use if and IsInsideMM instead of switch-case sequen...frosch
2017-03-05(svn r27767) -Codechange: Industries and houses should just use the default-c...frosch
2017-03-05(svn r27766) -Fix: Obiwan opposed translations for text id D3FF and DCFF in A...frosch
2017-03-04(svn r27765) -Update from Eints:translators
2017-03-02(svn r27764) -Update from Eints:translators
2017-03-01(svn r27763) -Update from Eints:translators
2017-02-28(svn r27762) -Update from Eints:translators
2017-02-27(svn r27761) -Update from Eints:translators
2017-02-26(svn r27760) -Change: Enable realisitic train and road vehicle acceleration b...frosch
2017-02-26(svn r27759) -Fix: strgen compilationfrosch
2017-02-26(svn r27758) -Change: Increase the maximum number of GameScript texts to 64k,...frosch