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2008-05-16(svn r13115) -Codechange: make a window subclass of the MessageOptionsWindow.rubidium
2008-05-16(svn r13114) -Codechange: use InvalidateData instead of direct window access ↵rubidium
to modify the state of the statusbar from outside the statusbar.
2008-05-15(svn r13113) -Codechange: make a class of the TownAuthorityWindow.rubidium
2008-05-15(svn r13112) -Codechange: make classes of the patches and custom currency ↵rubidium
windows.
2008-05-15(svn r13111) -Documentation: update the documentation of AddNewsItem to ↵rubidium
reflect reality. Patch by Cirdan.
2008-05-15(svn r13110) -Fix [FS#2018]: some toolbar buttons not being unpressed properly.rubidium
2008-05-15(svn r13109) -Codechange: make a class out of the CheatWindow.rubidium
2008-05-15(svn r13108) -Codechange: make a Window subclass of the main toolbars sub menus.rubidium
2008-05-15(svn r13107) -Codechange: make NetworkCompanyPasswordWindow and ↵glx
SelectPlayerFaceWindow children of PlayerCompanyWindow.
2008-05-15(svn r13106) -Codechange: rework the toolbar code a little so functions do ↵rubidium
not have to return the Window they just created.
2008-05-15(svn r13105) -Fix [FS#2015]: the title of a query window would (sometimes) ↵rubidium
change when the on screen keyboard was opened.
2008-05-15(svn r13104) -Codechange: make ResetObjectToPlace safe to be called ↵rubidium
recursively via the OnPlaceObjectAbort callback and use this knowledge to simplify closing some windows.
2008-05-15(svn r13103) -Codechange: make a class of the PlayerCompanyWindow.rubidium
2008-05-15(svn r13102) -Codechange: make a class of the NewsWindow.rubidium
2008-05-15(svn r13101) -Codechange: remove a unused global function.rubidium
2008-05-15(svn r13100) -Codechange: reduce the amount of parameters passed via ↵rubidium
AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls.
2008-05-15(svn r13099) -Fix [FS#2014]: when a window had children only one of them ↵rubidium
would be closed (on a parent closure) instead of all children.
2008-05-15(svn r13098) -Fix [FS#2016]: segmentation fault on opening an already opened ↵rubidium
depot.
2008-05-15(svn r13097) -Codechange: make a class of the GameDifficultyWindow.glx
2008-05-14(svn r13096) -Codechange: resize SelectPlayerLiveryWindow dynamically on ↵glx
_loaded_newgrf_feature.has_2CC changes
2008-05-14(svn r13095) -Codechange: make a class of the SelectPlayerLiveryWindow.glx
2008-05-14(svn r13094) -Fix: closing the QueryWindow would always send a 'query has ↵rubidium
been cancelled message' even when it was not cancelled causing joining passworded servers/companies to fail.
2008-05-14(svn r13093) -Codechange: make a class of AboutWindow.glx
2008-05-14(svn r13092) -Fix (r13042): don't add a variable in a subclass when the ↵glx
parent class already have it
2008-05-14(svn r13091) -Fix: certain compilers give false warning about uninitialized ↵smatz
variable
2008-05-14(svn r13090) -Codechange: add functions for direct conversion from ↵smatz
DiagDirection to Track and Trackbits
2008-05-14(svn r13089) -Fix (r13072): MorphOS compilation was brokensmatz
2008-05-14(svn r13088) -Codechange: use SigSegState enum instead of bool variable ↵smatz
(michi_cc)
2008-05-14(svn r13087) -Codechange: Constify CalcPercentVehicleFilled() (michi_cc)peter1138
2008-05-14(svn r13086) -Fix: do not crash badly after loading a newgrf with engines ↵smatz
in-game that often
2008-05-14(svn r13083) -Fix (r13042): another segmentation fault when OskWindow's ↵glx
parent closes it
2008-05-14(svn r13082) -Fix (r13042): segmentation fault due to too early deletion of ↵glx
OskWindow.
2008-05-13(svn r13081) -Fix: Empty while-loop warnings from gcc 4.3+glx
2008-05-13(svn r13080) -Fix: warning about unused variable when compiling without assertssmatz
2008-05-13(svn r13079) -Fix: certain compilers give false warning about uninitialized ↵smatz
variable
2008-05-13(svn r13078) -Fix: group gui used the vehicle type before it was actually set.rubidium
2008-05-13(svn r13077) -Codechange: move function that updates cached num_engines to ↵smatz
engine.cpp, make it run only 1 loop
2008-05-13(svn r13076) -Fix [FS#2012]: the wrong autoreplace window would be shown if ↵rubidium
the vehicle isn't a train.
2008-05-13(svn r13075) -Codechange: Allow any value for a dropdown item instead of ↵peter1138
just positive.
2008-05-13(svn r13074) -Fix: For multiheaded engines, halve power and running cost ↵peter1138
when used instead of when loading, to allow callback values to work properly.
2008-05-13(svn r13073) -Codechange: make classes of the NewGRF windowspeter1138
2008-05-13(svn r13072) -Fix (r12995): possible out-of-bounds accesssmatz
2008-05-13(svn r13071) -Codechange: make also a class of the MainWindow.rubidium
2008-05-13(svn r13070) -Fix (r13069): do save before commit...rubidium
2008-05-13(svn r13069) -Codechange: it is no longer needed to pass a void *data ↵rubidium
pointer with the WE_CREATE message because nothing uses it anymore.
2008-05-13(svn r13068) -Codechange: make a class of the BuildVehicleWindow.rubidium
2008-05-13(svn r13067) -Codechange: make a class of the DepotWindow.rubidium
2008-05-13(svn r13066) -Fix [FS#2005]: loading of TTDP savegames with rivers in them.rubidium
2008-05-13(svn r13065) -Codechange: remove the need for the news string callbacks. ↵rubidium
Patch by Cirdan.
2008-05-13(svn r13064) -Codechange: make a class of the SelectPlayerFaceWindow.glx