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2007-03-19(svn r9339) -Codechange: disable shares by default as the sharing system is ↵rubidium
broken (abusable) and should therefor not be used in multiplayer games. -Codechange: make default maximum distance from the edge for oil refineries a little higher, so the chance that you get oil refineries is a little better.
2007-03-19(svn r9338) -Fix: close the Shared Order Vehicle List if you remove the ↵truelight
shared link with only 2 vehicles
2007-03-19(svn r9337) -Fix [FS#542]: assert() when you removed the orders of a shared ↵truelight
list while having the shared order vehicle list open.
2007-03-19(svn r9327) -Fix (r9301): Fix warning on MSVCpeter1138
2007-03-19(svn r9322) -Codechange: Use cargo class to count crash/flood victimspeter1138
2007-03-19(svn r9316) -Fix (r9315): Bump the savegame version for the newhouses merge.maedhros
2007-03-19(svn r9315) -Merge: The newhouses branch. With this merge comes almost ↵maedhros
complete support for the newhouses grf specs, so all newhouses grfs will be playable in the game. Many thanks to everyone who contributed code and ideas, and all the testers who found things we missed.
2007-03-18(svn r9303) -Codechange: Use cargo class when counting passengers in a road ↵peter1138
vehicle crash, and when loading aircraft.
2007-03-18(svn r9302) -Codechange: Use cargo class to test for passengers when ↵peter1138
deciding on the livery scheme to use.
2007-03-18(svn r9301) -Codechange: Use cargo class to determine if a road vehicle can ↵peter1138
stop in bus or truck stops.
2007-03-18(svn r9300) -Codechange: Use cargo's town effect property in the subsidy guipeter1138
2007-03-18(svn r9299) -Fix (FS#675,FS#660): Small micro-movements on airports (of <4 ↵richk
pixels) caused odd aircraft movements. On oilrigs, this caused a full crash as movement would take helicopter out of airport/station tile. Corrected by maneuvering aircraft directly over these tiny movements, rather than relying on movement by changing facing.
2007-03-18(svn r9298) -Fix (r1): A34-1000, Z-Shuttle, and Kelling K1 should be listed ↵richk
as small aircraft.
2007-03-18(svn r9292) [Translations] -Fix: Removed empty translation reached /trunkmiham
2007-03-18(svn r9286) -Update: WebTranslator2 update to 2007-03-18 19:56:07miham
american - 10 fixed by WhiteRabbit (10) brazilian_portuguese - 7 fixed by fukumori (7) bulgarian - 12 fixed by thetitan (12) catalan - 3 fixed by arnaullv (3) czech - 8 fixed by Hadez (8) dutch - 8 fixed by habell (8) french - 3 fixed by glx (3) greek - 80 fixed by thanoulas (80) italian - 7 fixed, 7 changed by sidew (6), bluesboy84 (8) japanese - 11 fixed by PouncingAnt (2), ickoonite (9) korean - 3 fixed by darkttd (3) norwegian_nynorsk - 6 fixed by pollux (6) polish - 7 fixed by meush (7) russian - 9 fixed, 1 changed by DarkFenX (10) slovak - 10 fixed by lengyel (10) slovenian - 6 fixed by Necrolyte (6) spanish - 9 fixed by eusebio (9) swedish - 9 fixed by daishan (9) traditional_chinese - 6 fixed, 4 changed by thomasau (10) ukrainian - 9 fixed by mad (9)
2007-03-18(svn r9281) -Fix [FS#687]: compile failure when compiling with 'home ↵rubidium
directories' enabled (stepancheg).
2007-03-18(svn r9277) -Fix [FS#685]: shared orders got messed up when the 'first' ↵rubidium
trains got removed in the depot.
2007-03-18(svn r9275) -Fix(r8973, FS#686): Faulty display of aircraft maximum velocity ↵celestar
in the news item for new vehicles
2007-03-17(svn r9271) -Codechange: make the language pack initialisation a little more ↵rubidium
clear and extendable (more language paths).
2007-03-17(svn r9267) -Fix (r9266): some leftover includes and erronous call to ↵rubidium
ChangeWorkingDirectory (it was moved).
2007-03-17(svn r9266) -Codechange: unify the retrieval of the base paths a little more.rubidium
2007-03-16(svn r9259) -Codechange: NUM_CARGO isn't a valid cargo type...peter1138
2007-03-16(svn r9257) -Codechange: Use cargo's town effect property for determining ↵peter1138
subsidy source/target type.
2007-03-16(svn r9251) -Fix(r6057, FS#644): Use a less CPU-intensive algorithm to find ↵celestar
a random industry for the AI to prevent it slowing down the game. The AI now sucks a even a bit more than before (if that's even possible).
2007-03-16(svn r9243) -Fix (r9162,FS#683): One too many table rows caused cargo ↵peter1138
acceptance mixup.
2007-03-15(svn r9236) -Codechange: Add 'town effect' attribute to cargo types. This ↵peter1138
will be used to specify how the cargo behaves wrt towns, instead of relying on fixed cargo IDs.
2007-03-15(svn r9215) -Documentation : correct Doxygen of commentsbelugas
2007-03-15(svn r9205) -Fix: if you started openttd with '-g' you got the same map ↵truelight
every run
2007-03-15(svn r9190) -Fix: Little typo in an enum.belugas
2007-03-14(svn r9178) -Fix (r7573) [FS#679]: Don't allow building docks or buoys under ↵maedhros
bridges.
2007-03-14(svn r9162) -Codechange: Cleanup of industry_cmd (Step-8). Gather tile ↵belugas
animation data into IndustryTileSpec array Added a few documentation on remaining animation arrays (mostly ToyLand ones)
2007-03-13(svn r9147) -Fix (r1770, r8161): when loadin games, enroute_from and ↵peter1138
enroute_from_xy were updated in the wrong place, causing issues with TTD savegames/scenarios.
2007-03-13(svn r9146) -Fix [NTP][FS#676](r6800): "Train is lost" message is generated ↵KUDr
incorrectly. Forgot to set the best bird distance to zero in case we found the destination to indicate success. (de_zeurkous)
2007-03-13(svn r9137) -Fix: if all news-setting buttons show 'full', make the ↵truelight
ALL-button show 'full' too
2007-03-12(svn r9132) [Translations] -Fix: Removed empty strings added by last commitmiham
2007-03-12(svn r9130) -Codechange: move the fileio functions that do open a file into ↵rubidium
a Fio slot together.
2007-03-12(svn r9129) -Codechange: unify parts of DeterminePaths.rubidium
2007-03-11(svn r9127) -Codechange: Check if a cargo is valid before displaying it in a ↵peter1138
station's cargo rating list. (And duff up the block a little)
2007-03-11(svn r9126) -Feature: "Function of scrollwheel" can now be set to off as wellbjarni
Note: since this can be useful for all platforms, the GUI is no longer OSX specific. Note: scrolling lists is still unaffected by this setting
2007-03-11(svn r9125) -Fix r9111: default scrollwheel setting is now zooming, not ↵bjarni
scrolling
2007-03-11(svn r9118) -Update: WebTranslator2 update to 2007-03-11 16:16:39miham
brazilian_portuguese - 2 fixed by fukumori (2) bulgarian - 1 fixed by thetitan (1) catalan - 5 fixed by arnaullv (5) czech - 1 changed by Hadez (1) esperanto - 1 fixed by LaPingvino (1) french - 5 fixed by glx (5) german - 1 fixed by Neonox (1) greek - 260 fixed by thanoulas (260) hungarian - 8 fixed by miham (8) italian - 1 fixed by sidew (1) korean - 12 fixed by leejaeuk5 (7), darkttd (5) polish - 1 fixed, 2 changed by meush (3) portuguese - 2 fixed by izhirahider (2) slovenian - 1 fixed by Necrolyte (1) traditional_chinese - 1 fixed, 42 changed by thomasau (43)
2007-03-11(svn r9117) -Fix: the (current) difficulty level button was not selected ↵rubidium
when opening the difficulty window.
2007-03-11(svn r9116) [Translations] -Change: force remove of changed translations ↵miham
(r9115) to ensure they are really changed
2007-03-11(svn r9115) -Fix [FS#622]: make clear in the tooltips when the canal build ↵rubidium
tool (in the scenario editor) makes flooding water (ocean).
2007-03-11(svn r9112) -Feature r9111: scrollwheel scrolling can now also scroll the ↵bjarni
smallmap
2007-03-11(svn r9111) -Feature: [OSX] mighty mice and touchpads can now scroll the map ↵bjarni
(in all directions) It has to be enabled first (in patches->interface) first and this will disable scrollwheel zooming Note: patch setting "Map scrollwheel speed" might need to be changed since the "correct" setting appears to depend on what kind of mouse is in use (mighty mouse or touchpad)
2007-03-11(svn r9108) -Fix(9093) : MSVC was a bit unhappy with some of the type ↵belugas
changes. So basically, widening the types makes the difference
2007-03-10(svn r9105) -Fix [FS#629]: disable the ability to make flooding water with ↵rubidium
the canal build tool. In the scenario editor you can still make both canals and flooding water at height level 0.
2007-03-10(svn r9104) -Fix(r9080, r9081): UINT32_MAX is undefined on MSVC, ↵KUDr
std::numeric_limits doesn't exist in gcc 2.95 (MorphOS), so back to tree and use ~0 instead (peter1138)
2007-03-10(svn r9102) -Codechange: (NewGRF) Apply cargo translation table to vehicle ↵peter1138
refit masks