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2008-06-04(svn r13376) -Feature: Add access to current long year and date from Action ↵belugas
7/9/D and VarAction2 (23/24 or A3/A4) Add access to (long format) building year, in Variational Action2 Variable 49 for Vehicles
2008-06-03(svn r13375) -Add: logging of actions that could possibly cause desyncs and ↵smatz
crashes to simplify debugging. See readme.txt for details
2008-06-03(svn r13374) -Fix (r13364): Some common compilers do not yet support 9 year ↵peter1138
old specifications.
2008-06-03(svn r13373) -Fix (r10210): loading of very old savegames was brokensmatz
2008-06-03(svn r13372) -Cleanup: Excessive whitespacepeter1138
2008-06-03(svn r13371) -Fix (r4510 ... r12924): Engine array size is not related to ↵peter1138
the ID used when setting a vehicle's name (it is vehicle type specific). Instead just test for a generic string.
2008-06-03(svn r13370) -Codechange: move the VARDEF stuff from openttd.h to ↵rubidium
variables.h so one doesn't need to include openttd.h before variables.h.
2008-06-03(svn r13369) -Codechange: remove duplication of network configuration ↵rubidium
settings between NetworkSettings and NetworkGameInfo. -Fix: failure of changing the server password during games because the password wasn't duplicated properly.
2008-06-03(svn r13368) -Codechange: give house's min/max_date a better name, as it is ↵belugas
really year, not date
2008-06-03(svn r13367) -Codechange: Allow CircularTileSearch function to return the ↵belugas
tile where search has been successful, or INVALID_TILE if it has not
2008-06-03(svn r13366) -Fix: clicking in the Subsidies window was brokensmatz
2008-06-02(svn r13365) -Fix: don't segfault on trying to set a non-existing patch setting.rubidium
2008-06-02(svn r13364) -Codechange: Refactor action 3 mapping to use grf_load_*() ↵peter1138
instead of direct byte array access.
2008-06-02(svn r13363) -Codechange: Code duplication tidy uppeter1138
2008-06-02(svn r13362) -Fix: make the town authority window a bit less glitchysmatz
2008-06-02(svn r13361) -Fix (r13360): regexp failedglx
2008-06-02(svn r13360) -Fix (r13359): Forgot to remove some instances of FiosAlloc()skidd13
2008-06-02(svn r13359) -Codechange: convert _fios_items to a SmallVectorskidd13
-Cleanup: some reincarnations of _fios_items in the code
2008-06-02(svn r13358) -Codechange: split next order determination and conditional ↵rubidium
order processing functionality from the order handling. Patch based on work by michi_cc.
2008-06-02(svn r13357) -Codechange: add constness to YAPF.rubidium
2008-06-02(svn r13356) -Codechange: Incorrect documentation and variable type for ↵peter1138
inflation rates
2008-06-01(svn r13354) -Codechange: make 8bpp_optimized blitter ~25% faster in ↵smatz
encoding and ~15% faster in drawing (depends on architecture)
2008-06-01(svn r13351) -Codechange: disable warnings about unused variable for builds ↵smatz
without asserts
2008-06-01(svn r13350) -Fix: wrong tooltip for waypoint picker scrollbarglx
2008-06-01(svn r13349) -Codechange: remove a pointless flag; the flag is set before ↵rubidium
calling a function and is then reset in the function without ever reading it. Patch by Cirdan.
2008-05-31(svn r13348) -Fix: an industry does not always need foundations; in the case ↵rubidium
of NewGRFs an industry can be built on a steep slope, however when 'querying' the foundation type of an industry we neglected the fact that these steep slope tiles do not have a foundation. As a result of this when one built a structure requiring foundations on a tile SW or SE of a steep slope industry tile it would try to apply the foundation on the steep slope to determine whether to draw the wall of the foundation and trigger an assert.
2008-05-31(svn r13347) -Fix (r12396): ottdres.rc.in was forgottenglx
2008-05-30(svn r13346) -Fix (r13322): scrolling the main viewport with keyboard when ↵rubidium
having a build tool selected failed.
2008-05-30(svn r13345) -Codechange: only one of all the NewsItem's instance duration ↵rubidium
variable, so move it so there is only once instance of that variable. Patch by Cirdan.
2008-05-30(svn r13344) -Codechange: remove some code duplication.rubidium
2008-05-30(svn r13343) -Codechange: reorder/move variable/functions in the network ↵rubidium
headers so that nothing from the network directory needs to include basically all network headers.
2008-05-30(svn r13342) -Fix: smallvec.h/sortlist_type.h didn't include everything they ↵rubidium
needed.
2008-05-30(svn r13341) -Codechange: make most of the network settings configurable via ↵rubidium
the patch command.
2008-05-29(svn r13339) -Feature: splitting of the main toolbar when the resolution ↵rubidium
becomes very low so the buttons are still visible and useable. Patch by Dominik.
2008-05-29(svn r13338) -Doc: add documentation about the window placement. Patch by ↵rubidium
Alberth.
2008-05-29(svn r13337) -Doc: add documentation to some variables in settings_type.h.rubidium
2008-05-29(svn r13336) -Fix: loading old savegames, e.g. the intro game, would reset ↵rubidium
the autosave settings.
2008-05-29(svn r13335) -Fix: remove rogue (debugging) printf.rubidium
2008-05-29(svn r13334) -Codechange: move the network settings variables from ↵rubidium
network/network_internal to settings.
2008-05-29(svn r13333) -Fix: compilance without networking enabled.rubidium
2008-05-29(svn r13332) -Fix (r13325): network games got somewhat broken.rubidium
2008-05-29(svn r13331) -Fix (r12924): Wrong include type for (sdt::)mappeter1138
2008-05-29(svn r13330) -Fix: 'Player name' dialog was broken in two wayssmatz
2008-05-29(svn r13328) -Fix (r13327): Don't access an item when there isn't anyskidd13
2008-05-29(svn r13327) -Codechange: NetworkGameWindow uses GUILists Sort() nowskidd13
2008-05-29(svn r13325) -Codechange: split the client-side only settings from the ↵rubidium
settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-29(svn r13323) -Codechange: scrollbars are not refresh counterspeter1138
2008-05-29(svn r13322) -Codechange: _no_scroll belongs more with the window code.rubidium
2008-05-29(svn r13321) -Codechange: move some GUI/viewport related functions out op ↵rubidium
openttd.cpp to viewport.cpp/window.cpp.
2008-05-29(svn r13320) -Codechange: move some enums from openttd.h to more logical ↵rubidium
locations.