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2007-07-23(svn r10663) -Fix r10662: bad me, didn't comply with coding style, as ↵truelight
penalty I updated the surrounding code to comply with coding style too; I will never do it again (I hope :p)
2007-07-23(svn r10662) -Add: added 'V' as new shortcut for new viewport (bilbo)truelight
-Add: added 'M' as new shortcut for smallmap (bilbo) -Add: added '+' and '-' as shortcuts to zoom in the mainview (bilbo) -Add: added support for other keycodes to be possible used in the future (bilbo)
2007-07-23(svn r10661) -Documentation: documented slope.h (Progman)truelight
2007-07-23(svn r10660) -Codechange: simplified tunnel cost algorithm (bilbo)truelight
2007-07-23(svn r10659) -Codechange: updated documentation around ↵truelight
RAIL_GROUND_FENCE_VERT[12] (frosch) -Codechange: added documentation and SPR_ enums for track fences (frosch)
2007-07-23(svn r10658) -Add: support for autosave_on_exit in the console, so dedicated ↵glx
servers can use it
2007-07-23(svn r10657) -Fix r10655: commit didn't comply with coding style (tnx glx :))truelight
2007-07-23(svn r10656) -Fix [FS#1068]: GetPartialZ returned wrong value for ↵truelight
SLOPE_STEEP_E (frosch)
2007-07-23(svn r10655) -Fix [FS#1070]: Trolly AI didn't know about steep slopes, and ↵truelight
used wrong tileh in some cases (frosch)
2007-07-22(svn r10651) -Fix: Fix chdir problem with open/save dialog on OS/2 (Paul ↵orudge
Smedley)
2007-07-22(svn r10649) -Fix (r9962): autoscroll (pointer near screen edge) didn't workpeter1138
2007-07-21(svn r10648) -Update: WebTranslator2 update to 2007-07-21 20:34:31miham
croatian - 44 fixed, 143 changed by knovak (187)
2007-07-21(svn r10647) -Fix: AutoPtrT::operator =() didn't delete old objectKUDr
2007-07-21(svn r10646) -Cleanup: AutoPtrT<>::Release() renamed to Detach()KUDr
-better describes what it does -was inconsistent with CCountedPtr<>::Release()
2007-07-21(svn r10645) -Fix (r10644): file contents seems to be 3x thereKUDr
2007-07-20(svn r10644) -Merge (from NoAI): framework for reference counted objects ↵rubidium
(pointers).
2007-07-20(svn r10643) -Merge (from NoAI): properly counting the amount of signs ↵rubidium
instead of using the size of the sign pool.
2007-07-20(svn r10641) -Fix(r10638): Forgotten Son... err...includebelugas
2007-07-20(svn r10640) -Fix(r10638): little typo...belugas
2007-07-20(svn r10639) -Codechange: Give meaninfull name to a magic numberbelugas
2007-07-20(svn r10638) -Codechange: Save the mapping of the industries and tiles, ↵belugas
making them persistent.
2007-07-20(svn r10637) -Fix: Enable the Random Industries in scenario editor if ↵belugas
setting Number of Industries is not NONE. Spotted by skiddl13. Thanks to glx for help in finding and better looking code :)
2007-07-20(svn r10635) -Codechange: Correct some typos and code beautifying (a little bit)belugas
2007-07-19(svn r10628) -Fix (r10606,FS#1055): Revert r10606 and fix the plural problem ↵peter1138
another way.
2007-07-19(svn r10627) -Fix [FS#1052]: be consistent with the space between the ↵rubidium
company name and the player number, i.e. always put a space between them.
2007-07-19(svn r10626) -Update: WebTranslator2 update to 2007-07-19 19:23:12miham
american - 4 fixed by WhiteRabbit (4)
2007-07-19(svn r10624) -Fix [FS#1047]: the production of banks could not be modified ↵rubidium
(either in scenario editor or with the cheat).
2007-07-19(svn r10622) -Feature: Introduction of the CBID_INDUSTRY_AVAILABLE's ↵belugas
handling, in fund industry window. In order to stay as much consistent with the specs, the fund window will perform (if required) the callback every game-day. TTDPatch performs the same call every second, but after discussions with Csaboka, we agreed that it was not required to be that intensive. So a game-day is plenty enough.
2007-07-19(svn r10621) -Codechange: install a struct holding the user's selection from ↵belugas
_fund_gui. -Codechange: merge WE_TIMEOUT and WE_ABORT_PLACE_OBJ, as they both do the same thing. -Feature: Any time you place an industry, even if it fails, the button will reset and the cursor will return to normal.
2007-07-18(svn r10620) -Update: WebTranslator2 update to 2007-07-18 19:37:17miham
czech - 10 fixed, 13 changed by Hadez (23) estonian - 20 changed by kristjans (20) galician - 34 fixed, 5 changed by Condex (39) slovak - 4 fixed by lengyel (4)
2007-07-18(svn r10619) -Codechange: Use shorter variable/member names and add some ↵belugas
code separation. -Codechange: Use a stringID variable instead of always refering to the _fund_gui.text[foo] member -Documentation: Add a few explanatory comments here and there
2007-07-18(svn r10618) -Fix(r10167): remove unneeded commentbelugas
2007-07-18(svn r10617) -Codechange: code style changes (removing an erroneous tab plus ↵belugas
switch case alignment) -Codechange: give enum values to widgets
2007-07-18(svn r10607) -Fix r10605: use '&&' in preprocessor directives (MSVC doesn't ↵glx
like 'and')
2007-07-17(svn r10606) -Fix (r8826): plural and single cargo names were mixed up.peter1138
2007-07-17(svn r10605) -Fix [FS#1046]: also OpenBSD does not know wchar. Patch by ↵rubidium
Matthias.
2007-07-17(svn r10604) -Fix [FS#1044] (r9866): some industries produced cargo they ↵rubidium
should not be producing, which would result in the industry offering invalid cargo to a station resulting in crashes..
2007-07-17(svn r10603) -Codechange: avoid direct access to _engine_infopeter1138
2007-07-16(svn r10601) -Codechange: store (and use) the type of stations instead of ↵rubidium
hardcoding station types by graphics IDs.
2007-07-16(svn r10600) -Codechange: code-stylising the gui switch-case codebelugas
2007-07-16(svn r10593) -Fix [FS#1038]: one could not remove locks that were build in a ↵rubidium
(very) old version of OpenTTD.
2007-07-16(svn r10592) -Update: WebTranslator2 update to 2007-07-16 19:35:30miham
brazilian_portuguese - 4 fixed by tucalipe (4) catalan - 4 fixed by arnaullv (4) croatian - 7 fixed by knovak (7) danish - 10 fixed, 7 changed by ThomasA (17) dutch - 4 fixed by habell (4) estonian - 4 fixed by kristjans (4) finnish - 30 fixed by habazi (30) korean - 4 fixed by darkttd (4) norwegian_nynorsk - 16 fixed by pollux (16) piglatin - 12 fixed by adammw (12) portuguese - 4 changed by izhirahider (4) russian - 4 fixed by Smoky555 (4) slovenian - 4 fixed by Necrolyte (4) spanish - 4 fixed by eusebio (4) ukrainian - 4 fixed by fevral13 (4)
2007-07-16(svn r10587) -Codechange: move the string/dparam related stuff from ↵rubidium
variables.h to strings.h
2007-07-15(svn r10584) -Fix: [Translations] Fixed translations screwed up by translatormiham
2007-07-15(svn r10583) -Update: WebTranslator2 update to 2007-07-15 19:17:18miham
croatian - 135 fixed, 2 changed by knovak (137) czech - 3 changed by Hadez (3) finnish - 29 fixed by habazi (29) french - 4 fixed by Skiper (4) german - 21 fixed, 1 changed by chu (22) hungarian - 4 fixed by miham (4) italian - 4 fixed by lorenzodv (4) japanese - 4 fixed by ickoonite (4) portuguese - 4 fixed by izhirahider (4) romanian - 10 fixed by kneekoo (10) traditional_chinese - 4 fixed by xbddc (4)
2007-07-15(svn r10578) -Fix [YAPF, ships]: Ships received curve penalty for ↵KUDr
non-diagonal straight move. (JazzyJaffa) -The fix in cost calculation uncovered bug in estimate calculation. Ships now use the same estimate algorithm as trains.
2007-07-15(svn r10575) -Fix r10573: misplaced )glx
2007-07-15(svn r10573) -Codechange: Use function CheckIfCallBackAllowsAvailability for ↵belugas
random map generation as well as for ingame random industry creation
2007-07-15(svn r10572) -Codechange: Add function CheckIfCallBackAllowsAvailability for ↵belugas
industries
2007-07-15(svn r10570) -Codechange: Add enum required for Callback 0x22: ↵belugas
CBID_INDUSTRY_AVAILABLE -Documentation: Add documentation for enum IndustryConstructionType, which describes how the industry has been created