Age | Commit message (Collapse) | Author |
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not coming from themselves, so the game script doesn't "accidentally" try to display an invalid string or try to display a town name in from an unknown town name generator
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afrikaans - 98 changes by Maccie123, kdzar
bulgarian - 4 changes by Tvel
catalan - 44 changes by arnau
simplified_chinese - 62 changes by ww9980
traditional_chinese - 46 changes by elleryq, ww9980
croatian - 43 changes by VoyagerOne
danish - 188 changes by majbom, mgarde
dutch - 44 changes by habell
english_US - 32 changes by Rubidium
finnish - 43 changes by jpx_
french - 43 changes by glx
frisian - 16 changes by Fopper
german - 44 changes by NG, planetmaker
greek - 49 changes by kyrm
indonesian - 31 changes by fanioz
korean - 39 changes by junho2813, telk5093
lithuanian - 66 changes by BlinK_, Devastator
malay - 36 changes by Syed
maltese - 20 changes by ercolesptr
norwegian_bokmal - 6 changes by kristoffer_hh
norwegian_nynorsk - 1 changes by Utvik
polish - 68 changes by lion, matma6, nouwak, wojteks86
portuguese - 104 changes by ABCRic
romanian - 148 changes by kneekoo, tonny
russian - 43 changes by Lone_Wolf, MajestiC, akasoft
slovak - 135 changes by teso
spanish - 43 changes by Terkhen
swedish - 38 changes by Zuu, urdh
ukrainian - 28 changes by Madvin
vietnamese - 3 changes by nglekhoi
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others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
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even over network
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CompanyMode is active in that scope
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(GameScript only)
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(for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript
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(GameScript only)
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(GameScript only)
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the owner of those objects (GameScript only)
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GameScript
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(GameScript only)
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1970 of the real system (GameScript only)
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ScriptGame::GetLandscape (GameScript only)
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(GameScript only)
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select this GS via the GUI (optional, defaults to false)
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only with GS prefix (and in game/library)
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don't sleep on DoCommand while doing so
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the console
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that directory
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and safe/load (Rubidium)
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company was involved in (Rubidium)
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Window class
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belarusian - 1 changes by Wowanxm
croatian - 1 changes by VoyagerOne
finnish - 1 changes by jpx_
german - 1 changes by planetmaker
italian - 1 changes by lorenzodv
lithuanian - 1 changes by Devastator
romanian - 1 changes by kkmic
russian - 1 changes by Lone_Wolf
spanish - 1 changes by Terkhen
swedish - 1 changes by Zuu
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coding style
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